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Arch-Gun Heavy Weapon stats are broken when you have mods on the Arch-Gun for Space


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  • 4 weeks later...
  • 4 weeks later...

YUP same here

installing a Gravimag seems to screw up the stats

also the UI doesn't update properly when adding/removing mods in that state, have to open and close the menu to refresh


I say the whole Atmo/Space stat split need to go.

I get that they needed to rebalance stats for Profit Taker, so why not just make those new stats universal? its not like Archwing missions are going to be affected much -no one plays them anyway.

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