Smallsplat Posted December 25, 2018 Share Posted December 25, 2018 (edited) With the Nyx changes out I've been back in love with her. To say having a friendly bombard at 1500% damage bonus roaming around as my personal body guard is... pretty #*!%ing awesome (as long as its like, under level 50). However, there are some slight QOL changes that I think can be the final changes that would make her a much better frame to play as, and with. Mind Control: Mind Controlled enemies shouldn't stop defence points from ending. Its really annoying to wait for a Nyx to kill her dude, and having a powerful dude who spawns at the end of the round carry over to the start of the next would be pretty neat. Augment change. Her current augment doesn't really augment anything with her recent changes. A flat 500% on top of what she already has isn't that inventive and takes up the slot where a much cooler augment could be. Damage buff conversion effected by ability strength. Being only Nyx can buff her new friend, but, having 4 buffs would be a bit insane, having it scale a bit off ability strength would be a nice buff so we can push nyx into end-game viability. Psychic Bolts: Be re-castable without sacrificing current debuffs. Being able to top up back to 6 enemies Debuffed without having to hold 2 to reset and re-cast would be a great QOL change, as currently managing it is an annoying amount of steps. Edited December 25, 2018 by Smallsplat Link to comment Share on other sites More sharing options...
VoadorHolandes Posted December 25, 2018 Share Posted December 25, 2018 Would be nice if you could use your gear while using Absorb and it's augmentation. This way we could equip heavy weapons while shielded and not immediately die because you're a squishy frame animation locked during orb fights. Link to comment Share on other sites More sharing options...
Femuru Posted December 25, 2018 Share Posted December 25, 2018 Tho I do think her pet AI should be able to bypass defence I found that the augment isn't an issue as I found she doesn't need much mods in the first place 1 strength mod, 1 efficiency mod, 1-2 duration mods, primed flow, and doesn't really need range mods while the rest of the slots feel really free choice compared to most other frames build. As for psychic Bolt I guess it would be nice but either building negative duration, natural talent, or bringing a aoe weapon solved the issue for me no problem and it just feel like its a high skill, high reward keeping track of yur bolts ability in my opinion. Link to comment Share on other sites More sharing options...
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