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Weekly dungeon concept mission


frostyhobo
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Purpose:
This would provide another checklist activity (as in you complete it and move on, similar to a sortie)  that is unique and challenging and obviously has good rewards.

What would a dungeon look like in warframe?
well something that could work well with gameplay and the theme of Warframe is that each week we are able to get/craft a broken void key. What the broken void key does is gives us access to a special high level mission (LVL80-90) in the void that is actively collapsing in on its self; we are being sent in to recover a lost orokin technology to stop the grineer or corpus from getting it first. 

Basically it would play out like a normal mission, however with a twist, since the mission is collapsing in on its self the mission tiles will randomly have a portal instead of a door that takes you to any other tileset tile and the closer you get to the orokin technology the tilesets change more frequently. Once in the relic room you must defeat a corrupted version of a star chart boss (preferably with new mechanics, but definently a higher level obviously). After you defeat the boss and grab the relic a timer begins and a large amount corrupted enemies start to poor in. As you kill enemies the void energy returns to the void which is stabilising the mission area, to get a succefull extraction from Ordis you must survive and stabilize the tower so that he can locate you. If any teammember dies the stability loses some percent.

The rewards:
bonze tier: 3500 kuva, 350 ducats, 2000 endo
silver tier: 700 ducats, Radiant relic pack (3 radiant relics)
gold tier: 1000 ducats, 7000 kuva+ 200 void traces
platinum tier: 2000 ducats

Edited by frostyhobo
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Am 28.12.2018 um 00:27 schrieb frostyhobo:

Purpose:
This would provide another checklist activity (as in you complete it and move on, similar to a sortie)  that is unique and challenging and obviously has good rewards.

What would a dungeon look like in warframe?

Basically it would play out like a normal mission, however with a twist, since the mission is collapsing in on its self the mission tiles will randomly have a portal instead of a door that takes you to any other tileset tile and the closer you get to the orokin technology the tilesets change more frequently.

In short: ESO

Only with a few twists that many people suggested already.

And i agree those changes/additions would make ESO better.

 

 

Zitat

The rewards:
bonze tier: 3500 kuva, 350 ducats, 2000 endo
silver tier: 700 ducats, Radiant relic pack (3 radiant relics)
gold tier: 1000 ducats, 7000 kuva+ 200 void traces
platinum tier: 2000 ducats

 

Its more likely that they invent completly new ressources that you can only get in that 1 new gamemode and which you can only use on a limited number of items.

So at first it stops your progression, and after that you dont need it for anything else in the game anymore.

Thats what they have been doing lately (and already with PoE), and i guess that is what we would get instead of useful rewards.

Edited by DreisterDino
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