--C--LexTalionis Posted December 31, 2018 Share Posted December 31, 2018 There is one target, repeatably buggy in how it works. Located where my player marker is on the below screenshot. It appears to be a Kubrodon every time, and the footprints lead from the scat towards the path between the lightpost and the cliff face shown below. However, as soon as you follow a few steps past the post, the footprints disappear and the tracking stops, as if you stepped outside the yellow highlighted area (even though you haven't). This is easily repeatable, and should be a simple fix on your end. Just appears that the bounds of the highlighted area are incorrect, and/or the path to the call point is incorrect. Thanks Link to comment Share on other sites More sharing options...
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