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Wraith Vandal Prisma


(XBOX)Avant Solace
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What can be referred to as the "Non-Prime upgrades". Several weaponry possess upgraded variants within these categories. Sadly many of these weapons dwell in an awkward area where they are indeed an upgrade to the original, but don't really push past "mid-game" material. Their value is further diminished by the fact that nearly all of these weapons require large amounts of time and/or luck to acquire; typically only being obtainable mid-to-late game.

Fortunately DE is known to update weaponry when it becomes clear they are in need of it to better suit their relative earning requirements. So in hopes to give some proper light to this problem, here are some examples of weaponry that need updating:
 

  • Braton Vandal: A common complaint is that this weapon(and Lato Vandal) are simply not worth the effort to obtain them. All its parts currently only drop in Elite Sanctuary Onslaught, with low drop rates to boot. To make matters worse, it has to directly compete with Braton Prime. Its only advantage is having a slightly higher accuracy and critical chance, but is worse in almost every other regard.
    • Recommendation: Bump up its critical chance to 32%, but keep its crit damage the same. This allows to become a decent hybrid weapon with a damage output comparable to a bleed-build Braton Prime.
  • Lato Vandal: Same issue as the Braton. Intense grind with unexceptional stats. Though, because it (basically) lacks a Prime to compete with, it can be greatly enhanced with a Riven; turning into a serious crit fiend.
    • As for those without a Riven, a small bump in status chance (to ~15-20%) would make it a relatively viable jack of all trades. If their Rivens get nerfed, then perhaps a buff to critical chance would help as well.
  • (Twin) Viper Wraith: A weapon(s) that is fun to shoot, but little else. Its damage output pales in comparison to other SMG style weapons like the Akstilleto Prime. Considering the time it takes to get all the parts, most people will already be MR10 by the time they have one built.
    • An across the board buff is needed. It can kill in good time, but not without eating its entire ammo reserve after a few kills.
  • Prisma Skana: A bit of an oddity. It has really good critical potential, especially with a Blood Rush build. But its damage is just too low to use under normal circumstances. As a Prisma, its procurement is handled entirely by Baro's findings. As such these types of weapons should be more powerful, but not overly so.
    • Small bump up in damage needed. Maybe a small buff in status chance (though somewhat pointless to anyone with Swooping Falcon).

Have any W.V.P. weapons that you like to use but can't stand its performance?

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It's a shame they have a standardized upgrade path for newbie to veteran weapons by using Vandal, Wraith, Primes and yet still play with Riven Dispositions when it's obviously if an upgraded variant of a weapon is not performing; It should simply be buffed instead of messing with player's hard work and time investment by creating a volatile stats distribution system that could at any moment render a build useless.

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39 minutes ago, Xzorn said:

It's a shame they have a standardized upgrade path for newbie to veteran weapons by using Vandal, Wraith, Primes and yet still play with Riven Dispositions when it's obviously if an upgraded variant of a weapon is not performing; It should simply be buffed instead of messing with player's hard work and time investment by creating a volatile stats distribution system that could at any moment render a build useless.

The vandal and wraith varrients were never a standardized upgrade path, they were introduced as rewards from corpus (vandal) or grineer(wraith) themed events. They even had their own skin (vandal/wraith) which players were originally not even able to change the colors till many updates later ( I think sometime after the invasion event when brakk was introduced.)  

The point of a riven is to give the player the option to use a weapon that is “sub-par” or not “meta” the option to use their favorite weapon in higher end content with the use of a riven to get them through that content, without having everything do the same exact damage killing all diversity in the vast amounts of weapons they have put into the game.

 The point of the riven disposition is to counter “meta” in that the riven system was designed for those sub-par to come up to at least par or better.  It’s always changing cause new weapons always change the meta as well as new content and mechanics.  Which is why less used weapons = higher disposition and highly used weapons = lower disposition. 

Just because a riven can make a strong weapon stronger doesn’t mean all the rest of the weapons need to be brought up to its level or that a strong weapon should be nerfed.

however, a way to help keep rivens more on a “standardized” upgrade system is that as they are rerolled for better and stronger stats it should also increase the MR rank required to equip your riven mod based off the stats rolled. Equipping it to your weapon should be based off the riven and not your weapon even if your using a low MR weapon, or just because you own the riven. You might not be able to use your newly rolled/rerolled riven unless you get to a higher MR rank due to the new and better stats (as an example.)

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14 hours ago, -AoN-CanoLathra- said:

Prisma Skana can use the Skana augment, which doubles its base damage. That's more than enough for it to compete with other single swords.

Now, as far as others that need buffs:

  • Prisma Tetra
  • Machete Wraith
  • Prisma Veritux

 

Its true that the Syndicate mod makes its base damage viable, but it also comes at the cost of taking up a mod slot. Its a delicate give and take system that one. That said, pretty much all single swords need a buff in general due to nearly all of them having crumby stats; but that's a different topic.

  • Prisma Tetra: Another example of potential squandered by low stats. Due to lacking slash damage, its above average status chance largely goes to waste at higher levels. Paired with the low critical chance, it really has no effective means of stacking on damage.
  • Machete Wraith: Machete weapons suffer the same problem as single swords. Low allround stats.
  • Prisma Veritux: An overall unexceptional weapon. Needs adjustments to its fundamental mechanics.
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13 hours ago, Piichii said:

-snip-

 

Don't need a history recap. Been here since release day but let me know when you find a Vandal / Wrath / Prisma that is not an upgrade to it's normal variant and also let me know which ones have remained exclusive to an event and never became a standard part of the game. I won't wait cuz I know the answer.

The structure of upgrades for normal variants is there. You can believe whatever you want on why it's there but it is there.

You can believe whatever reasoning you want on Riven Disposition. The objective truth is that Disposition simply makes players roll more and pay more for weapons they want to use and makes players scramble for new variants (Those aforementioned upgrades) because they kept the same Disposition the base variant had. All you have to do is look at Gram Prime and it's pretty clear what the method behind Riven Disposition is which is made even more clear by the weapon balance pass done after their introduction instead of before.

It is easy to standardize weapon upgrade routs and keep fairly static Riven stats for those weapons but it's certainly not profitable.

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