(PSN)A_SimpleName Posted January 4, 2019 Share Posted January 4, 2019 Problem: This is an issue for correctly determining the callback direction, (the direction the conservation specimen will spawn), for those without a headset or surround sound system. With a headset, I can hear the direction accurately; however, the echo is near impossible to differentiate otherwise. I've discussed this issue with others friends that output their audio through tv speakers, and they experience similar issue. The situation is extremely confusing and irritating, especially for someone who are new to conservation. Solution #1: Further balance/adjust/improve sounds to make conservation experience more player-friendly for non-headset users. Solution #2: Introduce a mod for the Oxylus sentinel to be able to detect direction of echolure callback sounds. Solution #3: Revamp the Chesa kubrow into a hunting dog. Allow the Chesa to be able to sense by scent the direction of the conservation specimen. Also, introduce a mod for Chesa retrieval of conservation target after subjugation by tranquilizer or by warframe powers (Ivara's sleep arrow or Equinox's Sleep). Link to comment Share on other sites More sharing options...
(PSN)AbBaNdOn_IGN Posted January 31, 2019 Share Posted January 31, 2019 horrible solutions lol. -Add VISUAL Q's (not mods or other bullcrap. What I do is just set up a max enemy radar loadout 4 whatever frame. Everything showed up on my radar while i hunted today. Link to comment Share on other sites More sharing options...
(PSN)A_SimpleName Posted February 1, 2019 Author Share Posted February 1, 2019 My solutions incorporate elements and/or revisit or re-purpose features already existed in the game. They aren't a band-aid solution like the one suggested. A good design encourage players to use the intended mechanic; not alternatives to bypass the mechanics. Link to comment Share on other sites More sharing options...
Drachnyn Posted February 20, 2019 Share Posted February 20, 2019 As someone who can only hear on one ear i very much approve of the ideas in this thread. Link to comment Share on other sites More sharing options...
(PSN)AbBaNdOn_IGN Posted February 23, 2019 Share Posted February 23, 2019 Animals show up on enemy radar. So give one of your warframes a hunting loadout that has enemy radar aura+enemy radar mod + make sure your pet has animal instinct. You will be able to easily see hostiles in your hunting area, including spiders. But you will also easily see where critters pop up and what direction they are coming from. Link to comment Share on other sites More sharing options...
Spam661 Posted March 4, 2019 Share Posted March 4, 2019 Theres needs to be a visual cue not everyone has surround sound and guess what not everyone can hear either!!! scared off animals so many times cause i ended up running into them. Link to comment Share on other sites More sharing options...
TheGrimCorsair Posted March 5, 2019 Share Posted March 5, 2019 6 hours ago, Spam661 said: Theres needs to be a visual cue not everyone has surround sound and guess what not everyone can hear either!!! scared off animals so many times cause i ended up running into them. 100% agreed. The audio feedback is pretty solid, but there needs to be a visual cue to go with, even if it's a brief one. Make it toggleable, even, just make it there. Link to comment Share on other sites More sharing options...
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