kyori Posted January 4, 2019 Share Posted January 4, 2019 2 hours ago, MBaldelli said: you mean like the new changes to the simulor? No. It was some programming code he did years ago. Link to comment Share on other sites More sharing options...
kyori Posted January 4, 2019 Share Posted January 4, 2019 (edited) ... even the forum gone haywire... and made me double-posted... Edited January 4, 2019 by kyori Link to comment Share on other sites More sharing options...
-Sentient- Posted January 4, 2019 Author Share Posted January 4, 2019 Arca plasmor is at least understandable,but the Staticor effect is just ridicusly Big and gives FPS drops,I am not playing on a potato I swear I turned down Bloom and color correction long time ago. Turning down effect intensity wont reduce the flash ammount,but how fancy it looks... Link to comment Share on other sites More sharing options...
(PSN)petestacks Posted January 4, 2019 Share Posted January 4, 2019 I agree with the OP, the arca and the catchmoon are visually hazardous. So are the Eidolon hunts. The Hydrolist is blinding, and makes it very hard on the eyes. I also do not understand why the effects have to be so over the top. I remember seeing something in a stream a while back about adjusting those settings, or something to do with brightness and how it was not calculated correctly in places like the plains and cannot remember when those changes are supposed to make it to consoles. Link to comment Share on other sites More sharing options...
-Sentient- Posted January 4, 2019 Author Share Posted January 4, 2019 1 minute ago, (PS4)petestacks said: I agree with the OP, the arca and the catchmoon are visually hazardous. So are the Eidolon hunts. The Hydrolist is blinding, and makes it very hard on the eyes. I also do not understand why the effects have to be so over the top. I remember seeing something in a stream a while back about adjusting those settings, or something to do with brightness and how it was not calculated correctly in places like the plains and cannot remember when those changes are supposed to make it to consoles. Agree The only reason why I dont do eidolons is because of that,my eyes are so #*!%ed up,dont wanna kill them more. Link to comment Share on other sites More sharing options...
-Sentient- Posted January 4, 2019 Author Share Posted January 4, 2019 1 Link to comment Share on other sites More sharing options...
Campaigner Posted January 4, 2019 Share Posted January 4, 2019 (edited) They had to make their own energy effects because they couldn't use Nvidia's anymore so these are side effects of that switch. The light intensity does seem to need to be toned down on a number of things. For example, I was using Redeemer Prime with my usual turquoise energy color... BLINDING with every charged shot. Had to change energy color to black. Edited January 4, 2019 by Campaigner Link to comment Share on other sites More sharing options...
-Sentient- Posted January 4, 2019 Author Share Posted January 4, 2019 1 minute ago, Campaigner said: They had to make their own energy effects because they couldn't use Nvidia's anymore so these are side effects of that switch. The light intensity does seem to need to be tuned down on a number of things. For example, I was using Redeemer Prime with my usual turquoise energy color... BLINDING with every charged shot. Had to change energy color to black. Same thing happens with the Sarpa Link to comment Share on other sites More sharing options...
xXDeadsinxX Posted January 4, 2019 Share Posted January 4, 2019 Yeah I agree, the brightness should definitely be toned down or there should at least be an option to reduce the brightness since it can be incredibly blinding at times. Link to comment Share on other sites More sharing options...
Kevyne_Kicklighter Posted January 5, 2019 Share Posted January 5, 2019 7 hours ago, -Sentient- said: O_O MY EYES!!! When I use the Sonicor or Staticor to CC with, can't see anything at all, particle effects cover the entire screen. But at least the Sonicor I don't have to aim AT a target to CC them (because you WON'T be able to see anything!!!). PLEASE give folks the option to turn down particle effects. I turn it all down in WoW, otherwise 40 players' animations would make it simply a multicolored pixel game. Link to comment Share on other sites More sharing options...
-Sentient- Posted January 5, 2019 Author Share Posted January 5, 2019 2 minutes ago, Kevyne_Kicklighter said: When I use the Sonicor or Staticor to CC with, can't see anything at all, particle effects cover the entire screen. But at least the Sonicor I don't have to aim AT a target to CC them (because you WON'T be able to see anything!!!). PLEASE give folks the option to turn down particle effects. I turn it all down in WoW, otherwise 40 players' animations would make it simply a multicolored pixel game. isn't Efect intensity and that the same? Link to comment Share on other sites More sharing options...
(PSN)big_eviljak Posted January 5, 2019 Share Posted January 5, 2019 7 hours ago, -Sentient- said: Arca plasmor before the effect change : Good After the change : BRIGTHY AF! without a dark color it will blind your eyes And now with the recent changes to the Staticor and Simulor,jesus christ the Eyes and FPS are both gonna bleed Even with low effect intensity is still brigthy And I could talk about the newer weapon Flashes when you shoot (Exergis,Bataccor,And the Pocket Arca plasmor Kitgun) Please DE Revert changes or let us choose,we do know some people like to have their eyes bleeding,but some of us do not o_O (BTW Rip Switch users,their effect intensity is at 100% and can't be changed,the kiddos gonna get blinded with Rev) Use dark energy.. dark purple, blue, black .. wrks great. No blindy Link to comment Share on other sites More sharing options...
Kevyne_Kicklighter Posted January 5, 2019 Share Posted January 5, 2019 13 minutes ago, -Sentient- said: isn't Efect intensity and that the same? Don't know (I wish studios will use the same generic terms). In WoW, the setting I referring to is "Particle Density". It adjusts the particle effects from abilities and AoEs. I keep it at "good" setting while playing, just to see the AoE ground effects (needed in group content to not die due to green goo). You can turn it almost completely off (at the risk of not seeing any warnings of pending attacks). Studios are doing more and more particle effects because they can, and because it looks good to the cameras for advertising their games. But players at eye level playing in that mess, are literally blinded by all of the flashing/arcing/auras those "kewl" effects can do. If studios want to "sell" their game on the graphics, they need to have settings to turn off or down the particle effects AND the intensity of environmental effects too (i.e., glowing atmospherics and reflection effects like glares of sunshafts). Link to comment Share on other sites More sharing options...
ZesiMuerte Posted January 5, 2019 Share Posted January 5, 2019 Anyone who uses bright simulor/staticor/plasmor, I just quit the squad. My eyes can't stand it. It's too bright. Stop asking me to lower my graphic setting. I paid money to experience the best graphic, that includes particle effect. Before the change, I don't have such blinding problem. 1 Link to comment Share on other sites More sharing options...
Aldain Posted January 5, 2019 Share Posted January 5, 2019 ...Its things like this that make me glad I turn every graphic setting as low as possible to improve my reaction speed and spend less time looking at lens flares. Link to comment Share on other sites More sharing options...
Myscho Posted January 5, 2019 Share Posted January 5, 2019 Way to cover/hide graphics imperfections Link to comment Share on other sites More sharing options...
Marvelous_A Posted January 5, 2019 Share Posted January 5, 2019 Heyyyyy kid you want some RADIAL BLIND? Link to comment Share on other sites More sharing options...
(PSN)watt4hem Posted January 5, 2019 Share Posted January 5, 2019 (edited) 18 hours ago, -Sentient- said: O_O MY EYES!!! I can see the light! But seriously now i'm curious to see that with 4 mirages. Edited January 5, 2019 by (PS4)watt4hem Link to comment Share on other sites More sharing options...
sam686 Posted January 5, 2019 Share Posted January 5, 2019 Here is the video before Fortuna update. That Archwing boost blue light speed effects are barely noticeable. (near the end of video) Now after Fortuna update, that blue light speed effect is bright, very bright at night. Worst of all, the effect intensity does not change Archwing blue light effects at all. This is not using afterburners, just sprinting. Why is it so bright after Fortuna update? Link to comment Share on other sites More sharing options...
Kaotyke Posted January 5, 2019 Share Posted January 5, 2019 Instead of having the effects and Bloom at max, turn off Bloom and put effects at half. Link to comment Share on other sites More sharing options...
Gildarts_bb Posted January 5, 2019 Share Posted January 5, 2019 turn your bloom effects way down or off in your settings and it will take care of these issues, i have had the bloom turned off for years and never had these issues Link to comment Share on other sites More sharing options...
-Sentient- Posted January 5, 2019 Author Share Posted January 5, 2019 3 minutes ago, Gildarts_bb said: turn your bloom effects way down or off in your settings and it will take care of these issues, i have had the bloom turned off for years and never had these issues Staticor and simulor effects still there. Link to comment Share on other sites More sharing options...
Gildarts_bb Posted January 5, 2019 Share Posted January 5, 2019 Just now, -Sentient- said: Staticor and simulor effects still there. never had an issue with them blinding me must be another setting i have off or down then hmmm Link to comment Share on other sites More sharing options...
Rhyandra Posted January 5, 2019 Share Posted January 5, 2019 (edited) They ruined the Arca Plasmor with it. The Synoid Simulor is also barely usable since it blocks whole rooms with its energy color. And the Staticor? Jesus man.. had someone spamming it in a fissure with Mirage. DE needs to fix their nonsense. Edited January 5, 2019 by Karu-QW Link to comment Share on other sites More sharing options...
-Sentient- Posted January 5, 2019 Author Share Posted January 5, 2019 20 minutes ago, Karu-QW said: They ruined the Arca Plasmor with it. The Synoid Simulor is also barely usable since it blocks whole rooms with its energy color. And the Staticor? Jesus man.. had someone spamming it in a fissure with Mirage. DE needs to fix their nonsense. It seems like DE is smoking weed for real (They are in canada so I dont doubt) Link to comment Share on other sites More sharing options...
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