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Is Loki in a not so good position rigth now?


-Sentient-
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Again, no one argues about your build:

14 hours ago, (XB1)Darthgollum 01 said:

Im kinda confused at what yer getting at i think you're saying why bother adding duration to use his 4? Answer: don't bother there's no incentive to have a duration disarm because as far as i can tell the disarm is permanent if you're making a disarm build id recommend range and strength and strong guns for keeping some distance otherwise use his other abilities more than his 4

This is what I quoted, if you read the exchange that you were talking about, it's clear the guy never said anything about adding duration to 4. He even stated that his point was the lack of incentive to mod for his 4, and how that points Loki even more into the solo-play direction.

 

14 minutes ago, (XB1)Darthgollum 01 said:

And i know inaros has 0 shields hence why I said less than 0 shields

Now I'm genuinely curious about this "less than 0 shields" thing.

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I saw this post and I read the main OP post and because I have made a couple post on the state of loki before I dont even need to read the comments a bunch of them are people going off about how Loki is fine and how he has a total of 1 great augement making him OP which a horrible argument so to the OP I say GL the community is stubborn and hates change.

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11 minutes ago, S.Dust said:

I saw this post and I read the main OP post and because I have made a couple post on the state of loki before I dont even need to read the comments a bunch of them are people going off about how Loki is fine and how he has a total of 1 great augement making him OP which a horrible argument so to the OP I say GL the community is stubborn and hates change.

I Agree,this community is scared of change.

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43 minutes ago, S.Dust said:

I saw this post and I read the main OP post and because I have made a couple post on the state of loki before I dont even need to read the comments a bunch of them are people going off about how Loki is fine and how he has a total of 1 great augement making him OP which a horrible argument so to the OP I say GL the community is stubborn and hates change.

Yeah let*s rework one of the best and still endurance run-viable frames we have instead of helping out dust-covered frames that could actually need work. Great idea.

Yes, we are stubborn when it comes to people asking for unnecessary stuff.

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4 minutes ago, IceColdHawk said:

Yeah let*s rework one of the best and still endurance run-viable frames we have instead of helping out dust-covered frames that could actually need work. Great idea.

Yes, we are stubborn when it comes to people asking for unnecessary stuff.

All I am asking is for some Small  and QoL  changes

And I never said they shouldn't focus on Vauban,Wukong,Etc...

 

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1 minute ago, -Sentient- said:

All I am asking is for some Small  and QoL  changes

Which i'm totally fine with as i explained in one of my earlier posts about his 1 and perhaps even his 3 to get some very slight tweaks.

Besides, i wasn't quoting you. All i got to say is that Loki is all but "not in a good position" right now. No need to get off and pretend as if Loki is in dire need of work and people hating changes. Nobodys says no to QoL. But people say no to Loki being bad.

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On 2019-01-04 at 9:55 PM, -Sentient- said:

and Loki...

"Loki's Wall Latch duration is 10 times longer than other Warframes. It lasts 60 seconds compared to the normal 6 seconds."

The only reason why people would use this passive is for riven challenges...nothing more o_o

 

 

Actually, there is more areas in which this will be good. First is the upcoming Gas city rework. You are gonna need time to plan out your jump, and 60 seconds of Wall latch will be helpful. Second is Lua spy missions, especially the Hall of Mirrors. The wall to wall jumping in the vault is painful to try to do for any frame except Loki.

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Just now, Kerberos-3 said:

Actually, there is more areas in which this will be good. First is the upcoming Gas city rework. You are gonna need time to plan out your jump, and 60 seconds of Wall latch will be helpful. Second is Lua spy missions, especially the Hall of Mirrors. The wall to wall jumping in the vault is painful to try to do for any frame except Loki.

Yes.but that is very situational.

While ash and Ivara passive are used always.

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I feel like Loki (as his namesake) was intended to have a theme of being a trickster by confusing and displacing the enemies, but in the current metagame, widespread nuking is the most prominent tactic so he fades into obscurity. Loki currently really only shines in spy missions using his decoy, invis, and teleportation. In my opinion, he needs some changes and/or some kind of content should be implemented where CC is relevant. 

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14 minutes ago, -Sentient- said:

Yes.but that is very situational.

While ash and Ivara passive are used always.

You know, if they really wanted to make it more broadly useful without losing the agility aspect for it, DE could slap on doubled Airglide time as well, and no, Zephyr does not have increased Airglide time.

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23 minutes ago, Kerberos-3 said:

Actually, there is more areas in which this will be good. First is the upcoming Gas city rework. You are gonna need time to plan out your jump, and 60 seconds of Wall latch will be helpful. Second is Lua spy missions, especially the Hall of Mirrors. The wall to wall jumping in the vault is painful to try to do for any frame except Loki.

Lua's spy is horribly trivialized by using Limbo. To the point where there's no point, efficiency-wise, to use anything other than him (and after hundreds of runs looking for stances, you won't want to waste time doing the vault puzzles).

And again, the idea here is not that Loki is bad, not that he NEEDS a rework or a change desperately to survive, as I said before, no one will deny his place as one of the best frames all-around, but the game keeps developing, more and more. I don't think that he'll ever become bad per se, but he will be left behind as everything evolves, and again, I love Loki, and I don't want to see that happening, even if it's sentimentalism.

But some people start jumping to defend something that's not being attacked, and start e-peening about how Loki is a skillful frame, he's already perfect and how any questioning of his actual state reflects on the people thinking that a review would be nice, because they're bad and should go play another frame.

Even minor QoL changes and a revisit to his passive would go a long way in this regard, just like Mesa's butt, it's good, but it was pimped out a little more, and I don't think anyone will complain about that.

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14 minutes ago, (PS4)LawnMowingMonkey said:

Lua's spy is horribly trivialized by using Limbo. To the point where there's no point, efficiency-wise, to use anything other than him (and after hundreds of runs looking for stances, you won't want to waste time doing the vault puzzles).

And again, the idea here is not that Loki is bad, not that he NEEDS a rework or a change desperately to survive, as I said before, no one will deny his place as one of the best frames all-around, but the game keeps developing, more and more. I don't think that he'll ever become bad per se, but he will be left behind as everything evolves, and again, I love Loki, and I don't want to see that happening, even if it's sentimentalism.

But some people start jumping to defend something that's not being attacked, and start e-peening about how Loki is a skillful frame, he's already perfect and how any questioning of his actual state reflects on the people thinking that a review would be nice, because they're bad and should go play another frame.

Even minor QoL changes and a revisit to his passive would go a long way in this regard, just like Mesa's butt, it's good, but it was pimped out a little more, and I don't think anyone will complain about that.

And yet, given DE's track record, asking for Passive changes usually tends to end up with the passive becoming even worse. Look at Oberon. His old passive made him quite useful on Grineer endless missions due to the prevalence of Drahk and Hyekka masters. Now he just forces you to play pets to get the most out of him.

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28 minutes ago, Kerberos-3 said:

And yet, given DE's track record, asking for Passive changes usually tends to end up with the passive becoming even worse. Look at Oberon. His old passive made him quite useful on Grineer endless missions due to the prevalence of Drahk and Hyekka masters. Now he just forces you to play pets to get the most out of him.

But I mean...What can be worse than being able to latch on wall longer?

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Just now, -Sentient- said:

But I mean...What can be worse than being able to latch on wall longer?

You really want me to go there? How about Garuda's passive which forces you to play suicidally to get anything out of it. How about Khora's passive which turns playing Khora into an endless escort mission.Or how about Revenant's passive which pretty much does nothing unless you are playing on POE at night?

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9 minutes ago, Kerberos-3 said:

You really want me to go there? How about Garuda's passive which forces you to play suicidally to get anything out of it. How about Khora's passive which turns playing Khora into an endless escort mission.Or how about Revenant's passive which pretty much does nothing unless you are playing on POE at night?

 

Thats a lie,Revenant passive works everywhere,the no magnetic proc from water is just a feature he has.

And I prefer garuda passive that Actually works while you kill,and not in a corner roleplaying as spiderman.

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Just now, -Sentient- said:

 

Thats a lie,Revenant passive works everywhere,the no magnetic proc from water is just a feature he has.

Really? The only part that works everywhere is the short range knockdown blast when he loses his shields. Nothing else about his passive works anywhere outside of POE at night. Danse Macabre killing Vomvalysts without needing Operator form? Yup, only works on POE seeing as Vomvalysts only spawn on POE at night. Mesmer skin  rendering him immune to certain Eidolon attacks? Yup, only works on POE at night. And, of course, immune to mag procs from the water on POE at Night.

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9 hours ago, (PS4)teacup775 said:

My point was, by that time, air tenno (void dash) already has traversed several hundred meters.

An operator with Naramon dash is faster than all the warframes.

 

...Congradulations?

Ivara has an operator too, and transference doesn’t break prowl.

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1 hour ago, (PS4)Mono-Pop said:

Ivara has an operator too, and transference doesn’t break prowl.

Sure, but transferrence doesn’t break any ability channeled or not (razorwing won’t let you xfer) on any frame anyway. The high order bit here is ivara v loki or vis a versa it’s all a wash. loki’s kit doesn’t need changing. he’s a stealth frame and a disarme/chaos engine.

the focus schools give several different warframe’s like abilities, from fire walker to disarm to slow to chaos to team invulnerability etc.

 

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Loki is fine. The Frames I use the most in order are (all prime) Ember, Loki, Frost and Trinity. In order for the first 3 to have uber abilities, they are squish. And you have to move around a lot. Frost has the advantage of a damage shield(bubble) and Trin... well duh- Healer. Even as an EV Trin you can self and group heal. But the key was what I said before. Moving around.  Standing there like Superman taking shots from everything is boring. God mode is boring. Get some tactics. My Ember can run thru everything. And I mean EVERYTHING. Start thinking how to maximize what you have instead of comparing and complaining about what you dont have. And outside of that, if you dont like it, dont play it. I dont play other frames often. I like the ones I have and have adapted them to my play style with what is available to those frames. They arent perfect, but I compensate accordingly. That's the fun. At least for me.

It always amazes me how people come into a game, say they love it, and then start trying to get the devs to change it.

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3 hours ago, Kerberos-3 said:

Actually, there is more areas in which this will be good. First is the upcoming Gas city rework. You are gonna need time to plan out your jump, and 60 seconds of Wall latch will be helpful. Second is Lua spy missions, especially the Hall of Mirrors. The wall to wall jumping in the vault is painful to try to do for any frame except Loki.

Keeps you out of the ground AoEs! While others die (then you chose to shoot the mobs down or revive others ... or bail if you're tired of babysitting!).

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