kapn655321 Posted January 5, 2019 Share Posted January 5, 2019 Seems like a new feature, works like a funky glitch. My Glaive prime was knocking me down all game without channeling. Seems like it self detonates at the halfway point of it's flight now? ...but the halfway point is totally dependent on what it does or doesn't collide with. So now I have my very own rocket boomerang, that has variable and unpredictable chances of knocking me down. Again, this is not channeled thrown melee. Seems to be no stopping it. Trying to work around it is unreliable. What in the world were they thinking with this?? Who the heck is farting around making glaives dangerous and janky, and not finishing melee 3.0? Did anyone ever ask for glaives to explode in our faces more often? Link to comment Share on other sites More sharing options...
LSG501 Posted January 5, 2019 Share Posted January 5, 2019 IIRC one of or a combination of the glaive only mods can do this when built with certain mod combinations. Link to comment Share on other sites More sharing options...
rapt0rman Posted January 5, 2019 Share Posted January 5, 2019 Chances are you have Power Throw equipped? Nothing has been changed recently, it's done that for years. Link to comment Share on other sites More sharing options...
Sunai_Moonswing Posted January 7, 2019 Share Posted January 7, 2019 I've seen it too, Kestrel is fine, glaive (p), falcor and cerata all do it. Haven't tried with the grineer glaive. But when doing the one handed secondary, and throwing the melee weapon, I can use melee again to cause an early detonation and return. 1 Link to comment Share on other sites More sharing options...
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