Reznacto Posted January 8, 2019 Share Posted January 8, 2019 The catchmoon kitgun appears to have several bugs to it at the moment. A major one is that currently, punch through does absolutely nothing to the weapon. The projectile will still infinitely punch through enemies, but even with a maxed seeker mod, it is impossible to shoot through a thin corpus railing. Since the weapon's main flaw is getting nicked on tiny obstancles on the edge and having the whole projectile disappear, not being able to fix it even with mods is pretty infuriating. Bonus bug: The projectile doesn't do any damage until it has traveled around 2-3m. This results in some really ridiculous point blank shots where you have to get some distance to kill the enemy. 1 Link to comment Share on other sites More sharing options...
ATF_Dark3n_8CZ9 Posted February 9, 2019 Share Posted February 9, 2019 Yes can confirmed i add punch to 5,3 and nothing.... Link to comment Share on other sites More sharing options...
SeidronDaer Posted February 10, 2019 Share Posted February 10, 2019 Bug or WAI? my punch-through mod does absolutely nothing, and this has been pointed out months ago. Is the lack of a fix because it is "working-as-intended" or is it merely still on the To-Do list? Link to comment Share on other sites More sharing options...
LordBepis Posted February 14, 2019 Share Posted February 14, 2019 Anyone else have the bug where the catchmoon does almost no damage like 500 and lower, seems to happen on random grineer. I'll fire and they take minimal damage. Between the punchthrough issues , damage issues and geometry issues how have they not at lease addressed this yet. Link to comment Share on other sites More sharing options...
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