-GrT-DEVILHUNTER33 Posted January 17, 2019 Share Posted January 17, 2019 I play usualy trinity at the Plains of Eidolon when hunting for eidolons , it would be nice to have a health bar for the lures that follow you at the left of the screen and a blue or orange icon if they are charged or not to make it easier to cordinate in the visual chaos that is caused by the eidolons and the lure icons on screen to be removed or something like that . 1 Link to comment Share on other sites More sharing options...
(XBOX)zThulsaDoomz Posted January 17, 2019 Share Posted January 17, 2019 If you use a Blessing build, it's not really necessary. Link to comment Share on other sites More sharing options...
-GrT-DEVILHUNTER33 Posted January 17, 2019 Author Share Posted January 17, 2019 1 minute ago, (XB1)Thy Divinity said: If you use a Blessing build, it's not really necessary. I use blessing build but i want to have a more detailed view of each lure under my possession. Also to count how many they are cuz some times you have 7 but one is killed and you dont notice 1 Link to comment Share on other sites More sharing options...
(PSN)robotwars7 Posted January 17, 2019 Share Posted January 17, 2019 to be fair, this would be helpful a Lure's health could appear in the same spot as Objective health does on the left side of the screen. add another small bar underneath in 3 sections to show it's charge level. all of this can be done fairly easily. there would likely have to be a cap of about 4-5 lures though to prevent the screen being cluttered, but there's no reason to have more than 5 lures at once anyway. 2 Link to comment Share on other sites More sharing options...
Azlen Posted January 18, 2019 Share Posted January 18, 2019 6 hours ago, (PS4)robotwars7 said: to be fair, this would be helpful a Lure's health could appear in the same spot as Objective health does on the left side of the screen. add another small bar underneath in 3 sections to show it's charge level. all of this can be done fairly easily. there would likely have to be a cap of about 4-5 lures though to prevent the screen being cluttered, but there's no reason to have more than 5 lures at once anyway. Gathering 8 for a tricap, just to be technical. There's no reason to have 5 either. 4 is the max (3 for gant, 1 precharged for hydro technically). Link to comment Share on other sites More sharing options...
-GrT-DEVILHUNTER33 Posted January 18, 2019 Author Share Posted January 18, 2019 10 hours ago, Azlen said: Gathering 8 for a tricap, just to be technical. There's no reason to have 5 either. 4 is the max (3 for gant, 1 precharged for hydro technically). For 3 capture if you have 7 your screen gets filled also you can not count them cuz for some reason the icons stuck together Link to comment Share on other sites More sharing options...
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