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Eidolons Spawning Rotation Turned into a mission


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imo the current eidolon day and night cycle does nothing more then interrupt my current game play and forces you to stop what you were currently enjoying to keep up with trying to get arcanes, focus and other things you need in the game. 

Instead I have an idea that might work better and that's changing Eidolons to an alert that has a total reset of 150 mins(to keep the current times as is 50 mins night cycle, 1hr 40mins of day) and when you enter the mission it starts a 50 min timer that will allow you to stay in poe and run the three rotation over and over again. 

You would still use shards as normal and to continue onto the next tri cap instead of extracting you would have to capture a special lure that spawns after you finish every cycle of 3. This would trigger a spawn of the next one and reset all lures and to spawn again(random points are fine). Voms would also have a force spawn as as well(near the Eidolon spawning location).   

At the end of the 50 min timer would end the mission and trigger the same action as transitioning into day cycle. Eidolon walks back to water to despawn.  

This concept was taken from arbs and how they are on a 1hr total cool down.

Now as for could you line up night cycle to run them back to back. That could only be timed to do 2 night cycles worth in a row then after you would still be locked out till next reset. 

This type of system would allow for doing a night cycle when the player sees fit but still keeping the lock out system intact. 

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