[DE]Steve Posted February 14, 2013 Share Posted February 14, 2013 All patches with new stuff are great.. but.. i think DE should focus now on bugs and fixes, nerfs and buff.. polished all what we have in game now. I agree 99% :) Keep in mind the team composition means that artists can't fix the bugs, that some programmers are specialized in areas that emphasize features over bugs and that we cannot and will not let the game stagnate. Update 7 is really huge and is going to introduce new systems. Prepare yourself. We have a ton of systems percolating and we need to get them in the game sooner rather than later. Beta means you're seeing the raw growth of the game, and it happening very quickly which means the edges are a bit rough. Link to comment Share on other sites More sharing options...
Djangofett Posted February 14, 2013 Share Posted February 14, 2013 Looks like the bolt weapon screen shake was removed. Link to comment Share on other sites More sharing options...
SabreUr Posted February 14, 2013 Share Posted February 14, 2013 I agree 99% :) Keep in mind the team composition means that artists can't fix the bugs, that some programmers are specialized in areas that emphasize features over bugs and that we cannot and will not let the game stagnate. Update 7 is really huge and is going to introduce new systems. Prepare yourself. We have a ton of systems percolating and we need to get them in the game sooner rather than later. Beta means you're seeing the raw growth of the game, and it happening very quickly which means the edges are a bit rough. Screw love, make warframe. Link to comment Share on other sites More sharing options...
nEkoz1947547 Posted February 14, 2013 Share Posted February 14, 2013 Sup DE did u guys fix power strengh mod bug? Link to comment Share on other sites More sharing options...
[DE]Steve Posted February 14, 2013 Share Posted February 14, 2013 Never ran into that before, I've been running a 30 Frost set up to farm defense missions, Grineer always took the same damage from my experience. What you're likely seeing: the new defense mission variant bringing in new enemies with higher armor. And... Avalanche still one-shots those armored Lancers! Link to comment Share on other sites More sharing options...
PlusEighteen Posted February 14, 2013 Share Posted February 14, 2013 >Skill tree fixes for activation and network Then why does my volt still have 3 level 1 overload skillpoints http://i.imgur.com/1ZQSuvf.jpg I'd rather not spend the 60k it costs just to see if the bug is really fixed Link to comment Share on other sites More sharing options...
[DE]Steve Posted February 14, 2013 Share Posted February 14, 2013 Sup DE did u guys fix power strengh mod bug? Yes. Link to comment Share on other sites More sharing options...
Marvyra85 Posted February 14, 2013 Share Posted February 14, 2013 OOOOH YEAH! Awesome work! That gun looks delicious~ :3 Link to comment Share on other sites More sharing options...
[DE]Steve Posted February 14, 2013 Share Posted February 14, 2013 ok either i am seing things.... Where is my ninja kick? i just tryed everything and ...o...o...o.. few minute before: read update note... WoW new moove ninja kick... WHO NINJAED THE LINE ABOUT NINJA KICK? Sorry about that, this isn't ready. It changed too much and didn't make use of your specific melee weapon, cancelled charge attacks from crouch, so we pulled it to make it better and more awesome. Link to comment Share on other sites More sharing options...
Tsoe Posted February 14, 2013 Share Posted February 14, 2013 (edited) so that new move was just a dream of mine... Playing too much wf maybe idk.. --------------------------- lol edit :/ ok thx for the answear, better remove it before cryers start crying i guess... (hope it ll be back fast and kickin) Edited February 14, 2013 by Tsoe Link to comment Share on other sites More sharing options...
Masspayne Posted February 14, 2013 Share Posted February 14, 2013 I agree 99% :) Keep in mind the team composition means that artists can't fix the bugs, that some programmers are specialized in areas that emphasize features over bugs and that we cannot and will not let the game stagnate. Update 7 is really huge and is going to introduce new systems. Prepare yourself. We have a ton of systems percolating and we need to get them in the game sooner rather than later. Beta means you're seeing the raw growth of the game, and it happening very quickly which means the edges are a bit rough. if update 7 is that big will it have an account reset?? In the support is saying that that depends on the magnitude of updates :/ i hope not Link to comment Share on other sites More sharing options...
Kaizhan Posted February 14, 2013 Share Posted February 14, 2013 The Gram still appears to be missing the AoE damage radius from the vertical normal attacks that the other two heavy weapons possess Link to comment Share on other sites More sharing options...
[DE]Steve Posted February 14, 2013 Share Posted February 14, 2013 >Skill tree fixes for activation and network Then why does my volt still have 3 level 1 overload skillpoints http://i.imgur.com/1ZQSuvf.jpg I'd rather not spend the 60k it costs just to see if the bug is really fixed I count 30 nodes... the fix means those 3 lit up will properly give you the highest power of overload. Link to comment Share on other sites More sharing options...
--Sensei-- Posted February 14, 2013 Share Posted February 14, 2013 (edited) I agree 99% :) Keep in mind the team composition means that artists can't fix the bugs, that some programmers are specialized in areas that emphasize features over bugs and that we cannot and will not let the game stagnate. Update 7 is really huge and is going to introduce new systems. Prepare yourself. We have a ton of systems percolating and we need to get them in the game sooner rather than later. Beta means you're seeing the raw growth of the game, and it happening very quickly which means the edges are a bit rough. I love all the fixes and updates you guys did today, keep up the good work! Also I do have one question if you can answer, If you've noticed the bugs for the Ash warframe that most Ash users are having a problem with, mostly how the skills work in terms/comparison to the other warframes. Like Ash's bladestorm his ultimate skill half the time ends up killing him or only killing 1-2 enemies in a room full of 10-20 enemies, etc etc and his other skills. Theres been alot of discussion about this on Ash warframe specific in the forum sections. Edited February 14, 2013 by BushidoCode Link to comment Share on other sites More sharing options...
Cyler Posted February 14, 2013 Share Posted February 14, 2013 Thanks for adding more stuff but letting old BAD stuff be in the game :/ Like the ammo, still everything colored the same and ammo you need isn't highlighted. Would love to see that finally, that's the biggest flaw in the game when it comes to my opinion. Link to comment Share on other sites More sharing options...
[DE]Steve Posted February 14, 2013 Share Posted February 14, 2013 The Gram still appears to be missing the AoE damage radius from the vertical normal attacks that the other two heavy weapons possess Hmm... this should be good. This has the same AoE knockdown as the others... Link to comment Share on other sites More sharing options...
TheRealTuna Posted February 14, 2013 Share Posted February 14, 2013 Sup DE did u guys fix power strengh mod bug? Yes. <33333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333 Link to comment Share on other sites More sharing options...
Kaizhan Posted February 14, 2013 Share Posted February 14, 2013 Hmm... this should be good. This has the same AoE knockdown as the others... The jump strike has had its AoE fixed, it's just downward strikes from the normal attack combo which seems to have been overlooked Link to comment Share on other sites More sharing options...
xwhocares Posted February 14, 2013 Share Posted February 14, 2013 Inventory screen now only shows 10 pages of items at a time, added First and Last buttons as well Next & Previous are doing the same as First and Last buttons :( - I Have the game in spanish and the "Last" button say "Duran", I don't know what means XD Its suppose to say "Último" Link to comment Share on other sites More sharing options...
[DE]Steve Posted February 14, 2013 Share Posted February 14, 2013 Thanks for adding more stuff but letting old BAD stuff be in the game :/ Like the ammo, still everything colored the same and ammo you need isn't highlighted. Would love to see that finally, that's the biggest flaw in the game when it comes to my opinion. I agree it needs to be fixed. Again here is my response about why some of this stuff slips through: https://forums.warframe.com/index.php?/topic/10554-update-63-make-love-not-warframe/page__st__40#entry85765 Link to comment Share on other sites More sharing options...
[DE]Steve Posted February 14, 2013 Share Posted February 14, 2013 I love all the fixes and updates you guys did today, keep up the good work! Also I do have one question if you can answer, If you've noticed the bugs for the Ash warframe that most Ash users are having a problem with, mostly how the skills work in terms/comparison to the other warframes. Like Ash's bladestorm his ultimate skill half the time ends up killing him or only killing 1-2 enemies in a room full of 10-20 enemies, etc etc and his other skills. Theres been alot of discussion about this on Ash warframe specific in the forum sections. About Ash - sorry about that... fixing this is in the works though! Link to comment Share on other sites More sharing options...
--Sensei-- Posted February 14, 2013 Share Posted February 14, 2013 About Ash - sorry about that... fixing this is in the works though! Thanks glad to hear it ^_^ Link to comment Share on other sites More sharing options...
[DE]Steve Posted February 14, 2013 Share Posted February 14, 2013 The jump strike has had its AoE fixed, it's just downward strikes from the normal attack combo which seems to have been overlooked Thanks for this! Fixed in the next update. Link to comment Share on other sites More sharing options...
Noteybook Posted February 14, 2013 Share Posted February 14, 2013 (edited) I notice Frost's Avalanche now does 250 instead of 1000 damage. EDIT: Disregard this post, I refreshed and there were suddenly 3 pages I've got to read through. I do want to ask about peopel who share the same internet connection and play Warframe. Does that cause any connection issues? I mean, I play with my roommate but a lot fo the time when either of us hosts the other gets disconnected unless they join after we've started on our own. Also noticing the inability to pick up teammates, no press X or anything popping up. The hearts in Containers are adorable btw. ;) Edited February 14, 2013 by Noteybook Link to comment Share on other sites More sharing options...
Tayolith Posted February 14, 2013 Share Posted February 14, 2013 Steve, about warframe part drops, why have I run Exta almost 300 times now and still haven't gotten the Frost Systems, same with everest and the Trinity Systems, just wondering if this is a bug or you intentionally want me to hate your bosses. Link to comment Share on other sites More sharing options...
Recommended Posts