MasterRisto Posted February 15, 2013 Share Posted February 15, 2013 Quick idea, and you guys may find it totally silly and worthless but is there anyway in the future you could add a tab to customize the color of effects or the color of your blaster beams? Link to comment Share on other sites More sharing options...
PlusEighteen Posted February 15, 2013 Share Posted February 15, 2013 For the people having issues with the new inventory: Next/Previous skips 10 pages at a time, you have to click each page number manually to view it Not very intuitive for how small the font is and the selected page number being either white or a slightly different shade of blue so you can't really tell what page you're on Would be nice if we just had like, [next page] [10 pages] [last page] I've got 28 pages of stuff, but less than 10 for each weapon I'm hoping this is just framework for a better inventory system to be patched in later, cause right now it's just awful Link to comment Share on other sites More sharing options...
Kokuen Posted February 15, 2013 Share Posted February 15, 2013 Maybe I misunderstood you, but jumping from wall to wall and continuing the wall run has been possible (and very much abused) since 6.0 was released. yeah not exactly that, it's something more like jump from wall to wall, oposite sides, at last I didnt see anything that resemble that sort of thing on the post you mention Link to comment Share on other sites More sharing options...
CTYR Posted February 15, 2013 Share Posted February 15, 2013 Hey, erm... What's this one new room in the Grineer boss areas that I can't get out of? I entered it through a pipe that drops straight down, but I see no way to get out. Link to comment Share on other sites More sharing options...
Shion963 Posted February 15, 2013 Share Posted February 15, 2013 Hey, erm... What's this one new room in the Grineer boss areas that I can't get out of? I entered it through a pipe that drops straight down, but I see no way to get out. Is it one where you fall down an air vent, alongside a curiously scuffed wall? Link to comment Share on other sites More sharing options...
PsychShaman Posted February 15, 2013 Share Posted February 15, 2013 umm hi Steve , the new Gram sound FX are Really loud... Dat hum:D Link to comment Share on other sites More sharing options...
drunkpunk222 Posted February 15, 2013 Share Posted February 15, 2013 (edited) Hek shotgun still useless like swords and daggers vs axes , anyway every update is great. And inventory should be different, not like now, hard to find right mods, makes me not respec and test , then i need to write on paper what was on :D Edited February 15, 2013 by drunkpunk222 Link to comment Share on other sites More sharing options...
Kokuen Posted February 15, 2013 Share Posted February 15, 2013 lmao it isnt something fair to compare swords and daggers to Scindo -.-' Link to comment Share on other sites More sharing options...
ThyriousWork Posted February 15, 2013 Share Posted February 15, 2013 Just wondering, for how much longer are those valentines only items from my time of posting? Only just found out about it, and just started my work day :( Link to comment Share on other sites More sharing options...
frost19 Posted February 15, 2013 Share Posted February 15, 2013 Just wondering, for how much longer are those valentines only items from my time of posting? Only just found out about it, and just started my work day :( 10 hour probably, but don't hang to my words. I'm just guessing Link to comment Share on other sites More sharing options...
Shion963 Posted February 15, 2013 Share Posted February 15, 2013 Yep, the Previous and Next button doesn't cycle through your inventory anymore, it goes to the first and last page of your inventory. Correct me if I'm mistaken, but it seems to me that the prev/next cycle through a set-of-ten displayed pages, not through single pages like it used to Link to comment Share on other sites More sharing options...
CapricaSix Posted February 15, 2013 Share Posted February 15, 2013 Correct me if I'm mistaken, but it seems to me that the prev/next cycle through a set-of-ten displayed pages, not through single pages like it used to True, not only that but also if you click on the last visible page number, like say 10, it goes to 11 for some reason, so we'll always be skipping a page full of mods without properly working previous/next buttons. It got a lot worse than before if you ask me, can't tell which page I'm at, have to click on the exact page number to browse, and it's still very messy. I say let's dump the whole inventory system and start from scratch :| something user-friendly and better looking. To be honest it doesn't even need to have icons, it just has to be convenient, fast and easy to use. Link to comment Share on other sites More sharing options...
Cyler Posted February 15, 2013 Share Posted February 15, 2013 I agree it needs to be fixed. Again here is my response about why some of this stuff slips through: https://forums.warfr...__40#entry85765 Well then, I hope it gets fixed, soon :D By the way, it's great that you guys actually put effort in replying every question you get in this thread personally :) Link to comment Share on other sites More sharing options...
Cinderain Posted February 15, 2013 Share Posted February 15, 2013 I love my Gram, but the humming is horrible. I can actually say that I miss the old humming. Now, it's louder and more constant. Link to comment Share on other sites More sharing options...
Renan.Ruivo Posted February 15, 2013 Share Posted February 15, 2013 I agree 99% :) Keep in mind the team composition means that artists can't fix the bugs, that some programmers are specialized in areas that emphasize features over bugs and that we cannot and will not let the game stagnate. Update 7 is really huge and is going to introduce new systems. Prepare yourself. We have a ton of systems percolating and we need to get them in the game sooner rather than later. Beta means you're seeing the raw growth of the game, and it happening very quickly which means the edges are a bit rough. So from that i take it that Closed Beta is for feature implementation, and Open Beta is for bug fixing? I'm sort of OK with that, there'll be a lot more bug reporting and feedback during OB. Link to comment Share on other sites More sharing options...
Souler Posted February 15, 2013 Share Posted February 15, 2013 Yes... it doesn't get taken away. Even if I choose to reset at launch? Link to comment Share on other sites More sharing options...
FreshJB2 Posted February 15, 2013 Share Posted February 15, 2013 True, not only that but also if you click on the last visible page number, like say 10, it goes to 11 for some reason, so we'll always be skipping a page full of mods without properly working previous/next buttons. It got a lot worse than before if you ask me, can't tell which page I'm at, have to click on the exact page number to browse, and it's still very messy. I say let's dump the whole inventory system and start from scratch :| something user-friendly and better looking. To be honest it doesn't even need to have icons, it just has to be convenient, fast and easy to use. Technically you are still on page 10, but it is still confusing and unintuitive. A total rework would be nice. Link to comment Share on other sites More sharing options...
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