imtooniceforthis Posted January 23, 2019 Share Posted January 23, 2019 This has happened to me a few times now and it's really annoying. So basically, ratels become friendly and you can't kill them. I was doing a normal defend mission in Io, Jupiter. I was with one other person and we were on round 15. When we killed last of the enemies, the round wasn't done. We found the culprit for this and it was a ratel. It was marked on the map as friendly. We couldn't kill it. We had to just leave the mission. This has happened before and it's really frustrating. Please fix this, thank you. Link to comment Share on other sites More sharing options...
IdleKnave Posted January 25, 2019 Share Posted January 25, 2019 This has happened to me as well. We were doing a Corpus Defense mission and on wave 28, the Friendlies made it so that we could not continue. We lost a ton of loot, and about 40 mins of progress. 1 Link to comment Share on other sites More sharing options...
Hobie-wan Posted January 25, 2019 Share Posted January 25, 2019 I had some do this doing the potato invasion last night. I was fighting on the Grineer side, but some (not all) of the Ratels were friendly. Luckily it was an extermination and another mode that didn't require me to kill everything like the posters above. Link to comment Share on other sites More sharing options...
kgabor Posted January 25, 2019 Share Posted January 25, 2019 This bug sounds like the ultimate trolling an enemy mob does. Imagine if Ratels had this as a feature. 1 Link to comment Share on other sites More sharing options...
Zendadaist Posted January 30, 2019 Share Posted January 30, 2019 This happened to us right now in the Phobos Defense Meso fissure on wave 23. Extremely annoyed at the loss of great relic rewards. 1 Link to comment Share on other sites More sharing options...
dorian_le_fol Posted February 4, 2019 Share Posted February 4, 2019 same thing here (twice) today. Playing with oberon, I use his second power to confuse enemies but 2 ratels become firendlies and we can't do anything about them : no AoE, no direct dmg... Pls fix this since it's breaking some games 1 Link to comment Share on other sites More sharing options...
Viperidae767 Posted February 9, 2019 Share Posted February 9, 2019 Just had this bug as well during a game with a Nyx. 3 cuddly but unkillable Ratel prevented a defense wave to end. 1 Link to comment Share on other sites More sharing options...
Xyngrr Posted February 10, 2019 Share Posted February 10, 2019 If Nyx enslaves an enemy that spawns minions ( like a sniper crewman that throws the ratel traps ), when it spawns minions they will be permanently friendly. Same goes for Revenant and Enthralling enemies that spawn minions. The bug is that instead of them spawning as enemies on the enemy team with a replicated timed buff changing them to player team, they are spawned as enemies natively set to the player team. This means they count for the enemy counter when spawned but remain immune to 'friendly fire' as they are permanently on the player team, and so halt the mission. Link to comment Share on other sites More sharing options...
LULAWS Posted February 13, 2019 Share Posted February 13, 2019 Sadly, it's not associated to any form of Mind Control. Had that happen more than once when using Gara and had to hop out since i tend to play solo. Fun times. Link to comment Share on other sites More sharing options...
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