Jump to content
[DE]Megan

Fortuna: Hotfix 24.2.10

Recommended Posts

6 minutes ago, [DE]Megan said:

Magnum Force Changes:

  • Increased Damage from +66% to +165% (at max rank). 
  • Increased Accuracy reduction from -33% to -55% (at max rank).

Very nice

  • Satisfied 1

Share this post


Link to post
Share on other sites

What about the steam achievement fix?LYhxFZK.png

Edited by Soka

Share this post


Link to post
Share on other sites
Just now, Leon_Von_Comarre said:

No fix for Octavia breaking progression after the countdown in the second part of Profit Taker Phase 1?

Can you expand on this issue please? The more description the better our chances at reproducing the bug!

Share this post


Link to post
Share on other sites

the new amp parts don't display properly in the preview screen. The scaffold clips into the brace and the prism floats away from it.

  • Upvote 1

Share this post


Link to post
Share on other sites

Why every single update/hotfix HAVE TO BE AT EIDOLONS HUNT?! Jeez...

10 minutes ago, [DE]Megan said:

Increased the Physique Aura Mod from providing +18% Health to +90% Health (at max rank). 

Wait... WHAT?! OK I forgive you this time 😄 DEUS INAROS MY LOVE! ❤️

Edited by THeMooN85

Share this post


Link to post
Share on other sites
7 minutes ago, [DE]Megan said:

Fixes:

  • Fixed Liset customization not loading in on time when flying into a mission.

Thanks a bunch!

  • Like 1

Share this post


Link to post
Share on other sites
8 minutes ago, [DE]Megan said:

Increased the Physique Aura Mod from providing +18% Health to +90% Health (at max rank).

HOLYYYYYYYY

Nvm Cp on Inaros, Boi give me that

Share this post


Link to post
Share on other sites

That's all cool, but could hotfixes happen during Cetus day instead of Cetus night always so we don't get interupted in eidolon hunts? Thanks

  • Upvote 2

Share this post


Link to post
Share on other sites
8 minutes ago, [DE]Megan said:

Increased the Physique Aura Mod from providing +18% Health to +90% Health (at max rank)

Finally, no more +18 hp instead of 18%

And the magnum force mod finally getting it's jdeserved boost.

Now all that remains, is the gear items missing,
And profit taker... you know the one... phase 1.... >.>

Share this post


Link to post
Share on other sites
vor 8 Minuten schrieb [DE]Megan:

Magnum Force Changes:

  • Increased Damage from +66% to +165% (at max rank). 
  • Increased Accuracy reduction from -33% to -55% (at max rank).

Changes:

  • Increased the Physique Aura Mod from providing +18% Health to +90% Health (at max rank).

Uuuuuhhhhh, now this is juicy!

Share this post


Link to post
Share on other sites

I love this buffs and i love you DE. I love all of you ❤️

Share this post


Link to post
Share on other sites

Hello, thank you for the fixes, i'm feeling like a broken record but can you pls fix Magus Repair arcane not working on Excalibur Umbra? As shown here:

 

  • Upvote 2

Share this post


Link to post
Share on other sites

Thanks for your work!

Also, could you pls do something with the Catchmoon kitgun issiues, like punch through not rly working, close shots have no effect, touching any surface jsut by a little destroys the shot even though the animation clearly shows it hits the target, stuff like that! Thanks! 🙂

  • Upvote 2

Share this post


Link to post
Share on other sites

those are some weird buffs, i wonder what they mean

  • Satisfied 1

Share this post


Link to post
Share on other sites
vor 11 Minuten schrieb [DE]Megan:

Fixed certain Wyrmius rewards appearing as filepaths.

Wyrmius has rewards? O.o

  • Upvote 1

Share this post


Link to post
Share on other sites
11 minutes ago, [DE]Megan said:

Magnum Force Changes:

  • Increased Damage from +66% to +165% (at max rank). 

Many years ago, I meme'd and used a Legendary Core to max this thing.

I suppose, its no longer a meme.

Share this post


Link to post
Share on other sites

Very good.

We still need fixes for...

  • Vectis and Imperator Tekelu skins appearing broken
  • Dojo objects rotating out of the selected rotation limits just by selecting them in decorate mode, instead of with actual rotational input.

Share this post


Link to post
Share on other sites

Thx for the hotfix.

Also, let us have more than 90 rivens 🙂

  • Like 1
  • Upvote 1

Share this post


Link to post
Share on other sites
2 minutes ago, BriarBlack said:

https://imgur.com/psHPk8Z

 

This doesn't seem like it's working properly.

It is, it just doesn't reflect on Arsenal. Enter solo to any mission to see the increase (which is still minimal solo).

  • Applause 1
  • Upvote 2

Share this post


Link to post
Share on other sites
Guest
This topic is now closed to further replies.

×
×
  • Create New...