On many tiles (especially on lua) the waypoint isnĀ“t getting updated till you touch the (legit) floor. So you have to guess where the mission will continue or in the worst case even have to run back to trigger the new waypoint. In a game with such an awsome movement, this is realy annoying and interrupting to the "mission flow". Maybe make the waypoint update as soon as you enter/open the door to a new rooms and set it to the next door (there is this one broken lua tileset were the waypoin