Jump to content

Fortuna: Hotfix 24.2.11


Recommended Posts

Fortuna: Hotfix 24.2.11

As mentioned back in June 2018, Warframe’s Minimum Supported Specs will change to Windows 7, 64-bit operating systems, and DirectX 10 capable graphics cards in mid-February 2019.

More info here: https://forums.warframe.com/topic/1052232-psa-minimum-supported-specs-changes-in-february/

PRIME VAULT

8ca826f92b5f5f59893bd3fa290b6572.jpg 

  • Nova Prime, Mag Prime, Soma Prime, Boar Prime, Dakra Prime and Vasto Prime have returned to the Vault!
    • Their respective Relics have been removed from the drop table.

7d1cdaf69a2c911154865657760a0151.jpg 

  • Ember Prime, Frost Prime, Latron Prime, Reaper Prime, Sicarus Prime, and Glaive Prime have emerged from the Prime Vault!
    • Their respective Relics can now be found from the drop table! 

Check out the accompanying Fire & Ice Vault Accessories and more here: https://www.warframe.com/prime-vault 

Archwing Changes:

  • Returned the Imperator Vandal Critical Chance to 15% and Status Chance to 10% in Archwing mode.
  • Changed the cost of Rushing the Gravimag Blueprint from 50 Platinum to 10 Platinum.
  • Reduced the Gravimag Blueprint Rush time from 3 days to 1 day.

Changes:

  • Increased the time waypoints stay active in the Plains/Vallis. They now last 5x times longer!

Fixes:

  • Fixed Octavia’s Mallet or Resonator ability breaking the ‘Base Capture’ phase of the Profit-Taker Bounty 1.
  • Fixed Magus Lockdown not spawning an actual mine upon Void Dashing.
  • Fixed AI that are meant to follow you becoming distracted. This was predominantly seen during the The War Within and The Sacrifice quests during certain moments.
  • Fixed missing ‘Operator’ HUD text when using Transference.
  • Fixed blurry FX for Clients when casting Mesa’s Shooting Gallery ability.
  • Fixed Mesa’s Shooting Gallery ability Energy color always appearing red.
  • Fixed a Smokefinger and Rude Zuud Memory Fragment having the same Codex image.
  • Fixed missing text in one of Smokefinger’s Memory Fragments.
  • Fixed the Tekelu Skins appearing incorrectly when equipped. 
  • Fixed a sound glitch when being hit by Corrupted Vor's beam attack while in Limbo's Rift.
  • Fixed missing Korean LOC translations for Arcanes. 
  • Fixed some spotloading caused by Arcanes on Operators.
     
  • Like 31
Link to post
Share on other sites

Are we ever going to get a fix for all the bugs with Eidolons since Update: Chimera or will they end up like Trials?
They have many bugs including random Eidolon teleports, players unable to use any abilities or aim glide, Eidolon Lures requiring more than three charges as per: https://www.youtube.com/watch?v=FOdepk0Gv1Y, and more.
This content is essential for Focus/Quills progression, and has been left alone for far too long.

Edited by ---PV---Sniga
  • Like 12
Link to post
Share on other sites

Thanks.

@[DE]MeganAny news about the Alt-Tab problem when playing in fullscreen breaking the game, leaving you with nasty stuff like black screen or weird resolutions unable to play or an endless loading screen (in case you did the alt-tab before entering a mission)???

Link to post
Share on other sites

Maybe one day soon Arbitrations won't be the most counter-intuitive thing in the world. "Have +300% strength on this frame to give you incentive to use it!" ... "nothing from the frame effects the arbitration drones!".... yay.... fun.... 

  • Like 7
Link to post
Share on other sites
10 minutes ago, ---PV---Sniga said:

Are we ever going to get a fix for all the bugs with Eidolons since Update: Chimera
Here is an example of the frustrating mess that can occur within a run: https://www.youtube.com/watch?v=FOdepk0Gv1Y

Don't complain too much about bugs or Eidolons will end up getting removed like raids :clem:

Edited by ---RV---DiZzY
Link to post
Share on other sites
Guest
This topic is now closed to further replies.
×
×
  • Create New...