--Trollin-- Posted January 29, 2019 Share Posted January 29, 2019 Meh.... Link to comment Share on other sites More sharing options...
Buff00n Posted January 29, 2019 Share Posted January 29, 2019 25 minutes ago, [DE]Megan said: Fixed Octavia’s Mallet or Resonator ability breaking the ‘Base Capture’ phase of the Profit-Taker Bounty 1. Thanks! Link to comment Share on other sites More sharing options...
--Trollin-- Posted January 29, 2019 Share Posted January 29, 2019 32 minutes ago, THeMooN85 said: 19,99$ for... Syandana, 200p and some #$%^ extractor no one ever use? Damn to high! I am gonna spend that cash on Anthem cosmetics tbh. Link to comment Share on other sites More sharing options...
Guest Posted January 29, 2019 Share Posted January 29, 2019 Thanks for the fixes. Also, can we have more than 90 rivens, please? Thank you Link to comment Share on other sites More sharing options...
sir_deadlock Posted January 29, 2019 Share Posted January 29, 2019 Codex is only showing two relics. Axi E1 and Meso F2. There's more, right? Link to comment Share on other sites More sharing options...
sir_deadlock Posted January 29, 2019 Share Posted January 29, 2019 1 minute ago, Agropeu said: Thanks for the fixes. Also, can we have more than 90 rivens, please? Thank you Or how about just a solid "unlimited riven capacity" expansion? Make it like $20 or something. Link to comment Share on other sites More sharing options...
Sergster Posted January 29, 2019 Share Posted January 29, 2019 Any retouches or buffs to Ember? She's still quite lackluster in comparison to say, Equinox. She does everything better and then some. Link to comment Share on other sites More sharing options...
Vilmera Posted January 29, 2019 Share Posted January 29, 2019 still no overlay for relics containing vaulted parts. make it real please Link to comment Share on other sites More sharing options...
Plagha Posted January 29, 2019 Share Posted January 29, 2019 hace 54 minutos, [DE]Megan dijo: Fortuna: Hotfix 24.2.11 Fixes: Fixed Octavia’s Mallet or Resonator ability breaking the ‘Base Capture’ phase of the Profit-Taker Bounty 1 Thank you DE! Link to comment Share on other sites More sharing options...
sir_deadlock Posted January 29, 2019 Share Posted January 29, 2019 2 minutes ago, Vilmera said: still no overlay for relics containing vaulted parts. make it real please I would like this along with a check box added to many places that hides vaulted items from selection. And an options menu toggle that hides vaulted by default and changes the check box to "show vaulted." Link to comment Share on other sites More sharing options...
fr4gb4ll Posted January 29, 2019 Share Posted January 29, 2019 56 minutes ago, [DE]Megan said: Returned the Imperator Vandal Critical Chance to 15% and Status Chance to 10% in Archwing mode. ...but...why? not like it was op in any way... 56 minutes ago, [DE]Megan said: Changed the cost of Rushing the Gravimag Blueprint from 50 Platinum to 10 Platinum. Reduced the Gravimag Blueprint Rush time from 3 days to 1 day. thx, i guess, but i had just build the last one into the remaining AW-gun (and had bought 4 others because the long build time and 'special' resources needed). so i guess: good job by pulling out platinum from me ^^) Link to comment Share on other sites More sharing options...
Nat41 Posted January 29, 2019 Share Posted January 29, 2019 where is limbo Deluxe ??? Link to comment Share on other sites More sharing options...
-.GALAHAD.- Posted January 29, 2019 Share Posted January 29, 2019 Changed the cost of Rushing the Gravimag Blueprint from 50 Platinum to 10 Platinum. Reduced the Gravimag Blueprint Rush time from 3 days to 1 day. After already having your fill and duping enough players into that scam? So nice and thoughtful! Link to comment Share on other sites More sharing options...
__Beowulf__ Posted January 29, 2019 Share Posted January 29, 2019 hace 55 minutos, ---RV---DiZzY dijo: Don't complain too much about bugs or Eidolons will end up getting removed like raids Or all the bugs in the orb vallis, like the corpus units immune to all kind of abilities, the poor balanced bullet sponge boss, warframes supposed immune to knockdown getting ragdolled by the almighty spider, or the ridiculous cold down for the nerf-guns... i mean, archguns. Link to comment Share on other sites More sharing options...
AvPCelticPredator Posted January 29, 2019 Share Posted January 29, 2019 1 hour ago, [DE]Megan said: Archwing Changes: Returned the Imperator Vandal Critical Chance to 15% and Status Chance to 10% in Archwing mode. Changed the cost of Rushing the Gravimag Blueprint from 50 Platinum to 10 Platinum. Reduced the Gravimag Blueprint Rush time from 3 days to 1 day. Changes: Increased the time waypoints stay active in the Plains/Vallis. They now last 5x times longer! Fixes: Fixed Octavia’s Mallet or Resonator ability breaking the ‘Base Capture’ phase of the Profit-Taker Bounty 1. Fixed Magus Lockdown not spawning an actual mine upon Void Dashing. Fixed AI that are meant to follow you becoming distracted. This was predominantly seen during the The War Within and The Sacrifice quests during certain moments. Fixed missing ‘Operator’ HUD text when using Transference. Fixed blurry FX for Clients when casting Mesa’s Shooting Gallery ability. Fixed Mesa’s Shooting Gallery ability Energy color always appearing red. Fixed a Smokefinger and Rude Zuud Memory Fragment having the same Codex image. Fixed missing text in one of Smokefinger’s Memory Fragments. Fixed the Tekelu Skins appearing incorrectly when equipped. Fixed a sound glitch when being hit by Corrupted Vor's beam attack while in Limbo's Rift. Fixed missing Korean LOC translations for Arcanes. Fixed some spotloading caused by Arcanes on Operators. lol u are work few days hardly just for this??? 🤔 Link to comment Share on other sites More sharing options...
L3bowski Posted January 29, 2019 Share Posted January 29, 2019 Thank you very much! But on the Belenus location the enemies no longer run to the defensive point ((( sry for my English( Link to comment Share on other sites More sharing options...
QueenOfAllLGBTBees Posted January 29, 2019 Share Posted January 29, 2019 Hi! Does this patch also fix the broken alignments of Fortuna Amp parts? All alternate fire pieces are rotated 90 degrees away from the correct facing, and the F3 amp is smaller than its correct size. Link to comment Share on other sites More sharing options...
dany2945 Posted January 29, 2019 Share Posted January 29, 2019 Are we ever going to get a fix for all the bugs with Eidolons or will they end up like Trials? Link to comment Share on other sites More sharing options...
LSG501 Posted January 29, 2019 Share Posted January 29, 2019 Got to be honest... considering all the issues, bugs and things that just need improving in game the last few updates really feel lacklustre and it does make you wonder what the dev team are actually doing. Link to comment Share on other sites More sharing options...
-Kramer- Posted January 29, 2019 Share Posted January 29, 2019 No fix for the disappeared PoE spears ? Link to comment Share on other sites More sharing options...
Irishspongie Posted January 29, 2019 Share Posted January 29, 2019 Daily syndicate standing cap broke ten (10) weeks ago and there's still no acknowledgement of the bug or any mention of it being fixed. Link to comment Share on other sites More sharing options...
Nox_Terminus Posted January 29, 2019 Share Posted January 29, 2019 Still no fix for the Vectis Tekelu and Imperator Tekelu textures breaking. You didn't list the weapon skins which were specifically breaking. To be exact the Vectis and Imperator skins were fixed, the rest were working fine. Link to comment Share on other sites More sharing options...
-.GALAHAD.- Posted January 29, 2019 Share Posted January 29, 2019 FIX! that fking bug that sends you to the start of the map when falling out of bounds with the operator! Link to comment Share on other sites More sharing options...
Tau. Posted January 29, 2019 Share Posted January 29, 2019 I'd sure love to see what you guys have actually been working on. First month of 2019 has passed and literally all we've seen from it has been a roadmap from the devstream (which you'll excuse a shaky faith in at best), and a visual improvement to Mesa prime's ass. Meanwhile Fortuna stagnates for the exact same underpinning reasons that PoE does; why this newer content is literally more dead than many-years-old-now star chart nodes: their use of stale, stationary reward tables in place of LIVE ones that the rest of the game operates on. It's ridiculously simple: There's always about 7 different relics of each tier in the live rotation on the star chart, having the bounties give only ONE of those and nothing but that ONE oversaturates circulation with it and devalues that item into being effectively worthless, making it a non-reward every time it pops up, and a reminder that we would have grofited doing any number of other things instead of wasting our time with it. Actually on that note, here's a proposal: "payment preference" on Bounties, where one could select what reward tables they want to see out of them. IE: submenu to select a table type for bounties to go off of, such as a reward table set focused on relics (the live rotation), one on Endo and credits, one on indigenous materials from the landscape, one that'd mostly give Kuva, etc. Mercenaries do have preferences on wages and payment methods, after all. Link to comment Share on other sites More sharing options...
xcenic Posted January 29, 2019 Share Posted January 29, 2019 1 hour ago, Maximus60Ap3x said: is the railjack out? iS tHe R@iLjAcK aUt? jesus christ. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.