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Auto release for bow?


Genesix6
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If you using a bow, you have to charge to get full power.

But I wanna know that, can you automatically release the arrow? Sort of like how auto weapon works (braton)

Cause I am working on a build for the fastest fire rate on a bow (mutalist cernos)

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1 hour ago, Genesix6 said:

Isn't that illegal?

Macros are officially vetted in Warframe so long as they are not automating your Gameplay so as that you could walk away from your computer.
they're considered ok for assisting the game or changing how Keybinds work, Et Cetera. just not making Gameplay autonomous.

if you were to create a basic Script that would cancel your firing input when you've Charged (say, by knowing how long it takes to Charge and automatically sending Mouse UP or w/e button you're using), that would be very simple and is not even remotely close to automation.
something like: on Mouse DOWN, Wait (Charge Time + 1), Mouse UP

you could absolutely do that if you wanted.
or even if you wanted to make that loop so that it would continuously fire Charged Shots as long as you held the button in question down, go nuts.

 

(again, just don't write Scripts that remove the human from being involved in the game)

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26 minutes ago, taiiat said:

Macros are officially vetted in Warframe so long as they are not automating your Gameplay so as that you could walk away from your computer.
they're considered ok for assisting the game or changing how Keybinds work, Et Cetera. just not making Gameplay autonomous.

if you were to create a basic Script that would cancel your firing input when you've Charged (say, by knowing how long it takes to Charge and automatically sending Mouse UP or w/e button you're using), that would be very simple and is not even remotely close to automation.
something like: on Mouse DOWN, Wait (Charge Time + 1), Mouse UP

you could absolutely do that if you wanted.
or even if you wanted to make that loop so that it would continuously fire Charged Shots as long as you held the button in question down, go nuts.

 

(again, just don't write Scripts that remove the human from being involved in the game)

Ah, ok thanks. 

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