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c4darkesens

Slasher

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We're space ninjas, not sociopathic monsters like Jason Vorhees.

Quick. Precise. Efficient. Professional. 

We don't dawdle on a single enemy. 

 

Edited by Xaxma
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DMC-style combat like launchers and juggling was intentionally excluded as an idea because it doesn't work for Warframe's style of fighting. I assume that those kinds of game are what you're referring to.

Now, believe me, I love me some DMC and am greatly looking forward to some of the contributions that it is adding (like instant weapon swap for melee/gun switching) but Warframe's about mass devastation not single-target duelling. That's not to say that you can't or shouldn't style on enemies if you want to, but it is to say that doing so would be done in a very different way and isn't the core focus of Warframe's design.

Warframe's a horde game, whereas DMC's character action/stylish action/CUHRAZEE action or whatever you want to call that subgenre of action.  At the end of the day, the focus of the games are in different places.

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I mean, the last Devstream showed some "juggling" with a slam attack -> shoot enemies while in mid-air combo, so I guess there ya go?

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