(NSW)radsaq Posted February 14, 2019 Share Posted February 14, 2019 Once you're outside of the first 10 rounds or so of Arbitration missions, if the host dies and then leaves, by the time the migration occurs and the mission is loaded back up and you regain control, any defense target will typically lose tens of thousands of health, meaning that if the target wasn't at full health it will either be low or dead immediately after the host migration but before remaining players can prevent damage from happening. Can defense targets get a brief invuln on host migration? Link to comment Share on other sites More sharing options...
(NSW)Belaptir Posted February 14, 2019 Share Posted February 14, 2019 This is one of the reasons why you never should do an arbitration with randos. Link to comment Share on other sites More sharing options...
(NSW)radsaq Posted February 20, 2019 Author Share Posted February 20, 2019 On 2019-02-14 at 3:58 PM, (NSW)Belaptir said: This is one of the reasons why you never should do an arbitration with randos. That's completely orthogonal to the issue. Anyone can experience a crash. Link to comment Share on other sites More sharing options...
(NSW)Belaptir Posted February 20, 2019 Share Posted February 20, 2019 55 minutes ago, (NSW)radsaq said: That's completely orthogonal to the issue. Anyone can experience a crash. Lately, crashes in normal missions are very rare. So rare I have not seen any after the fortuna update (and I play a lot). Probably has to do with me not leaving the game suspended when I finish the session and put the console in stand by but closing completely the game. But might be because they solved most of the crashes outside fortuna. However, what you stated first is not a problem of crashing but of randos leaving an arbitration when they die. And my answer was referred to what you stated. If you now change the argument to people crashing, then obviously the answer I gave you is not valid. Link to comment Share on other sites More sharing options...
(NSW)radsaq Posted February 21, 2019 Author Share Posted February 21, 2019 5 hours ago, (NSW)Belaptir said: Lately, crashes in normal missions are very rare. So rare I have not seen any after the fortuna update (and I play a lot). Probably has to do with me not leaving the game suspended when I finish the session and put the console in stand by but closing completely the game. But might be because they solved most of the crashes outside fortuna. However, what you stated first is not a problem of crashing but of randos leaving an arbitration when they die. And my answer was referred to what you stated. If you now change the argument to people crashing, then obviously the answer I gave you is not valid. Nobody was arguing; I was merely pointing out a place where the game is buggy (or at the very least, has incredibly user-unfriendly behavior). I should have stated "if the host leaves for any reason" in the first place, although it is also the case that arbitration missions have a higher than normal chance of the host leaving due to the mechanic of keeping partial rewards on death. But I did see it happen again when the host either got disconnected or crashed (they reconnected successfully afterwards) when the mission was between waves early on and I'm pretty confident that the target just spontaneously lost 20,000 hp in the migration. (Yes, I know, host migration can be buggy. Add another item on the list.) Link to comment Share on other sites More sharing options...
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