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Suggestion: Grineer vs Corpus


Greendtea
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We have a war going on and two massive factions. Why not make pvp into something that adds flavor into the Warframe universe by highlighting the war between these two factions and allowing us to take direct control of a grunt on the frontlines. 

The real heart of the issue with Pvp in Warframe is that frames are not designed to be balanced for pvp. This is for obvious reasons, balancing out every frame would be a massive waste of time. So lets remove frames from pvp (conclave FFA and Lunaro can stay as a fun chaos filled mess for those who are into it).

Give me a Grineer and a Corpus, the most basic units to start with and the most basic weapons. Make my movement slow(er) so that I think about cover instead of speed/agility. Slow paced, close(er) quarters combat between two large groups of NPCs with players on each side. Use the interception maps that are already in the game. Have 4 premade loadouts for each side specializing in Attack, Defence, Support, Ranger. Keep it simple. Gain credits and resources for winning comparable to doing any mid tier PvE activity. Add in a slight chance for the boss frame parts from the planet the battle takes place on to drop to create an alternative to farming bosses. Give us a few customization options for our Grineer and Corpus characters that get visually cooler/weirder the higher level we get. Have it tie directly into the invasions/infestation systems.

This would create a clean slate to over time build up a pvp system that rewards participation by acting as an alternative to repeating the same PvE missions over and over while also adding more texture, context, and variance to the game. 

I'm sure I'm not the only person who has had this idea, and I also realize DE is very busy with other more important things, but I felt like I needed to put this out there.

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38 minutes ago, Greendtea said:

The real heart of the issue with Pvp in Warframe is that frames are not designed to be balanced for pvp.

The real issue is Warframe was never ment to have any sort of PVP incorporated into it. The majority of players that seek out warframe do so for its PVE experience. There are already enough PVP Focused/Enforced titles out there.

If it depended on me, i would have [DE] completely retire Conclave, have Teshin give out random Daily and Weekly challenges that awarded standings with him for players to purchase those special skins and new stuff that could come in time.

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1 minute ago, peterc3 said:

Make PvP better by completely stripping away everything that draws people to Warframe in the first place. None of the frames, the weapons, the mods, the gameplay people use in every other part of the game.

This is ridiculous.

Thats only to begin with. To have a baseline to work from and expand on. People who want the 'warframe experience' can PvE for tens of thousands of hours. DE has shown they are willing to change up the gameplay with Archwing and the open world zones, why not try something different with pvp?

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27 minutes ago, BiancaRoughfin said:

The real issue is Warframe was never ment to have any sort of PVP incorporated into it. The majority of players that seek out warframe do so for its PVE experience. There are already enough PVP Focused/Enforced titles out there.

If it depended on me, i would have [DE] completely retire Conclave, have Teshin give out random Daily and Weekly challenges that awarded standings with him for players to purchase those special skins and new stuff that could come in time.

Its not like conclave was created by accident though? 

PvP exists in this game, and just cutting it out completely would probably do more harm than good. Honestly I'm not sure what good that would do at all?

If you don't like pvp, don't pvp?

I'd rather they take chances than play it safe.

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5 minutes ago, BiancaRoughfin said:

No, Conclave was created to sate the need for a very minority to kill each other and some to try in prove they have bigger brains than the rest (Yes, a player has used that term in the forums).

Yikes!

Some people are so strange. Conclave is at best a goofy chaotic mess that I enjoy randomly jumping into...... rarely.

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On 2019-02-26 at 5:03 PM, Greendtea said:

The real heart of the issue with Pvp in Warframe is that frames are not designed to be balanced for pvp. This is for obvious reasons, balancing out every frame would be a massive waste of time. So lets remove frames from pvp (conclave FFA and Lunaro can stay as a fun chaos filled mess for those who are into it).

Warframes have already been rebalanced for PvP in terms not only of stats, but also of how do abilities works in order to make them fit a pvp environment, some good examples of it are abilities like Nekros' Terrify (reduces damage dealt by afflicted enemies), Desecrate (pops a health orb and allows the Nekros to see the enemy through walls for a few seconds when he respawns), Shadows of the Dead (the nekros can bypass the respawn timer for the next 2 minutes) or Banshee's Silence (disables enemy ability usage in an area around the user).

Also, i'm sure that most of us enjoy the warframe gameplay, so removing the main selling point of warframe from its own pvp wouldn't make it any service.

On 2019-02-26 at 6:10 PM, Greendtea said:

People who want the 'warframe experience' can PvE for tens of thousands of hours.

 And people who want the tactical shooter experience has plenty of other games for it. Don't take away from warframe what makes it unique since, despite the huge amount of pvp games out there in the market, none of them offers the unique playstyle of warframe.

On 2019-02-26 at 6:10 PM, Greendtea said:

DE has shown they are willing to change up the gameplay with Archwing and the open world zones, why not try something different with pvp?

On a recent devstream they  showed intentions of developing a PvPvE race mode or something at some point, they are also working on the release of a "player stalker" mode, both things make much more sense than simply turning warframe into a reskinned Counter Strike while also being "something different with PvP".

Edited by Stormdragon
Old typos
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