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Coming Soon: Devstream #124!


[DE]Rebecca

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Who:  Rebecca is joined by the usual suspects!

 

What: On the heels of our first ever simultaneous release of new content, we’ll be going over Nightwave and much more!

Prizes? Why yes, we will be giving away 3 x 1000 Platinum Prizes and during the Livestream as well as a Mesa Prime Access Pack AND a Prime Vault pack!

Where: Find us at: twitch.tv/Warframe

Twitch Drop: Join us to get your very own Gravimag!

When: Join us this Friday, March 1st at 2 p.m ET!

Please ask your questions here! Thread closes at 10 a.m ET on Friday, March 1st!

By installing the Youtube app for free on your Nintendo Switch, you can conveniently watch the stream on the Warframe Youtube channel from your portable system!

 

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When next Double Resource Weekend? Last one was more than 1 year ago.

Any news:

  • "Kingpin" system;
  • Thumper Bot from 105 and 106 devstreams;
  • Any chance to PoE grinding changes;
  • Pets 2.0;
  • Cephalon Samodeus lore or something(some fragments across world like kuria with some stories) with it;
  • Companion/pets commands system;
  • Any warframe add in Arbitrations droplist;
  • Old quests replay;
  • Limbo deluxe;
  • Seasonal events (winter event?);
  • Reveal Fortuna items in profile (MOA's still hidden, boards still bugged);
  • Wukong rework (or mb not? he's ok);
  • Omega and Umbra Formas myth or not;
  • Next Umbras info (Excal out >6 month ago);
  • Trials news;
  • So Hildryn and Wisp are fem frames, where male one?.
  • Next prime info.

How about: 

  • New archwing & arch-weapons;
  • Arch-guns Rivens;
  • New Landing Craft ship;
  • New Weapons, mods(weapon augs) or something(not capturas) for Faction Syndicates;
  • New mechanics with Helminth Infirmary room;
    • Infested Kavat;
  • New Kavat type (2 kavats vs 5 kubrows + helminth, unfair);
  • New Venus Kubrow type(Kubrodons);
  • MOA (Venari mb?) mod sets;
  • New MOA unique mods;
  • Chesa Retrieve rework (since Fetch ingame, Chesa useless)
  • Status mods like Rifle Aptitude rework;
  • Sentinels weapons Augments;
  • Unique skins for Login Rewards weapons (AzimaZenistar...)
  • Clan management system:
    • Fields for "Clan description"(Clan Rules), except for the already available "motd"
    • More information for admins:
      • Player(x) invite Player(y);
      • Curent resources progress (%);
      • Curent research progress (%);
    • More flexible and variable "Hierarchy and Roles" system:
      • Stricter access to the Dojo and Labs (to avoid players who join the clan, buy BP's and leave).
  • New map for Relay's and Dojo (colored with markers) like in PoE or OV;
  • Dojo:
    • Custom Obstacle Course increase decoration limit;
    • Remove/change requirement Hemocyte Cystolith for Plague Star clan trophies;
    • In-room Dojo spawn point(marker);
    • Changeable statues in Temple of Honor;
    • Infested & Corpus statues decorations (now only Grineer);
    • Weapon racks decorations;
    • Infested theme decorations;
    • Orokin Derelict theme decorations;    
    • Factions Storage Containers;
    • Factions Resource Caches;
    • NPC for dojo;
    • Sentient Lab;
    • Syndicate rooms (like in relay);
    • Dojo Hangar (like in relay);
  • Boss reworks:
    • The Sergeant;
    • Hyena Pack;
    • Phorid;
    • Zanuka Hunter.
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Hey guys o/

You have recently announced that riven dispositions would, in the future, shift every three months based on usage statistics and internal power rankings:

https://forums.warframe.com/topic/1063503-riven-changes-part-2/

This, however, means that pre-existing rivens for popular weapons could, eventually, end up barely worth slotting. People could end up watching rivens for their favorite weapons gradually lose almost all their power, through no fault of their own, due to factors completely outside their control.

To counter this, would you be willing to consider raising the lower disposition cap from 0.5 to 0.8 or 1.0, or perhaps even moving the entire disposition range to, for example, 1.0-2.0 instead of the current 0.5-1.5? This way, the weakest, least used weapons would still get the strongest rivens, and you'd also ensure that rivens for stronger, more meta weapons would never become irrelevant.

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So - some of the economy of Nightwave seems a bit... whack.

Specifically, how a bunch of stuff that could be gained from one alert now needs a LOT more effort to get, like Warframe helmets.

Aside from that, it'd be nice to get more slightly more frequent drip-feedings of the lore.

 

Edit: On further examination, reduce that. Credit rewards still might not be all too worth it, but god DAMN those rank up rewards are spicy. Didn't realise it scrolled when I wrote this comment, and Umbra Forma, Armour and Syandas, Kuva, Slots... there's a bunch of stuff.

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In Devstream 97, we were shown two proto skins (Bronco and Lato), which would be released as a part of an upcoming event. What is the state of these skins after one and a half years? Are there any plans on releasing them?

Personally I was really fond of that Bronco skin and I have since been looking forward to obtaining it.

 

Is the Wolf of Saturn Six going to stay as a field boss after the current season? I am typing this out in the first day of content, but so far the low spawn rate combined with the low drop chance of its hammer's parts really are overwhelming, and makes me wonder if it's possible to even obtain it in 10 weeks, if RNG is not on your side.

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  • Can we expect a full waypoints fix? Recent patch has broken them even more.
  • Can we get Kuva siphons and floods appearing on the Alerts tab, like Fissures and Arbitrations?
  • On the topic of Kuva: Have you reconsidered the idea of scaling Kuva gain from Kuva survival, or even making enemies drop a very small amount of Kuva per kill?
  • Will there ever be more Eidolon types (apart from the Flydolon), possibly even some different types that spawn at daytime?
  • Any more news on upcoming Warframe reworks?
  • Progress on the return of Trials?
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 question/ concern in regards to umbra forma

with the release of the umbra forma , this is yet another special of the umbra line now removed and given to all frames to use the umbral mods, given they sacrifice said forma,  at this point the only unique thing for umbra Excalibur is his ai , but that wasnt stated to be the unique trait for the entire umbra line.

the very need and creation of this umbral forma is infact a way to equalize playable characters to use umbral mods and expand builds,  make frames more useful against sentient which is understandable.

 its so we are not solely dependent on umbra Excalibur at this time, however this is more of a band-aide as a one content we are then still lacking is the next frame(s) in the umbra lineup to vary it out squad and build wise and not force players to solely use primes or vanillas with a forma or umbra Excalibur as an alternative 

so to conclude in this I want to know if we can have confirmation on the following

  • the continuation of the umbra frame lineup (as per devstream 58 we were told there would be more the Excalibur) 
  • what is the specific passive of all umbra frames (is it simply the ai system thats already present or perhaps a sentient related passive maybe?) 

some other repeat questions 

  • wisp: whats her  powers and info
  • zephyr deluxe?
  • proto skins for more frames? 
  • deluxe skins to be released soon?
  • melee new channeling via phase 2?
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Any news:

  • Guide of the Lotus & Community Chat Moderator Program changes.
  • Kingpin system;
  • Deck 12 Exploiter Event & New Orb Fights
  • Railjack
  • The New War
  • Next Prime Access
  • The return of Trials? (AKA Raids)
  • Omega Formas Real or Fake?
  • New Player Experience Changes.
  • Allowing mods to be equipped on both regular weapons and sentinel weapons at the same time.

How about: 

  • Warframe Reworks
    • Equinox Rework
    • Vauban Rework
    • Wukong Rework
  • Clan management system:
    • Fields for "Clan description"(Clan Rules), except for the already available "MOTD"
    • A role that allows to start or pause pigment projects and have that mechanic be taken away from the tech role.
    • "MOTD" to be seen more often by having it re-appear in clan chat and alliance chat every hour or two.
    • The ability to have those with ruler permissions.to change the Default Clan Rank for new members joining a clan as shown in this thread.
    • Sorting members by mastery rank to highest to lowest and/or lowest to highest in the clan page.
    • Changing color names on clan chat to easily identify someone who is a certain rank in a clan. This would only be changeable by clan warlords. A thread showing the idea linked here.
  • Better Clan log system to operate more like a Audit Log for more information for Clan leaders and Chat moderators.
    • Player(x) kicked player(y) out of Clan/Alliance Chat for 1 hour, 1 day, etc;
    • Player(x) invite Player(y) to the clan;
    • Player(x) Edited Clan MOTD.
    • Clan name Change.
    • Clan emblem Change.
    • Blank Rank Has received Blank Permissions.
    • Blank Rank has Blank Permissions Revoked.
    • Clan Tier Increased.
    • Clan Tier Decreased.
    • Player(x) Has Left the clan.
    • Player(y) Has Joined the clan.
    • Clan Rank Increase.
    • Research Needs Contribution.
    • Research Underway.
    • Research Completed.
    • Player(x) Placed Decorations in the Dojo.
    • Player(y) Destroyed Decorations in the Dojo.
    • Player(x) Built Blank Room in the Dojo.
    • Player(y) Destroyed Blank room in the Dojo.
  • Dojo:
  • Custom Obstacle Course increase decoration limit;
  • In-room Dojo spawn point(marker);
  • Changeable statues in Temple of Honor;
  • Infested theme decorations;    
  • NPCs in the dojo;
  • Sentient Lab;
  • Syndicate rooms (like in the relays);
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Any news about deck 12 exploiter, primary kitguns, and globaly the mainline update ?
Plus is it possible to obtain the dimension of the railjack hangar on the dojo ? (how many small-garden equivlaent on width and length and how many floor slot of height (is it like the observatory, using slot on the lowerfloor too) ?)
Will we have any new laboratory for the weapons with new war, a Sentient lab maybe ? Shall we reserve one room for it ?

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The only rework Equinox needs is a duality AI overhaul. She's literally the most versatile frame in the game and can have so many strong builds if modded correctly. Part of the reason is because people find it a pain to farm, and partly because she needs really good modding. She's not in a bad place like Vauban or Wukong, she works perfectly.

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Will we get Valkyr Deluxe Skin?

Will there be more syndicate weapons?

Any plans on allowing Archwing Mission to be fissures, so the entire planet of Uranus can be used for fissure missions?

Can Kuva Fortress and Lua be Fissure-viable please?

Will Corrupted Mods get a look at again at some point? Especially since mods like Magnum Force are outclassed heavily by new common mods

Gentleman a short view back to the past. four years ago, Some Guy told us: "Take a trained monkey, place him infront of the computer and he is able to copter through the void." four years later years later some guy told us: "I had to move through the void like a robot. It's very complicated." And some other guy said, err, he pressed during the mission, I don't remember what mission, the wrong button on the keyboard. Question for you two both. Is warframe movement today too complicated with 20 and more buttons on the keyboard for movement, are you too much under effort, under pressure? What are your wishes for the future, concerning movement, errrm, during the race? Less buttons, more? Or less and more communication with your lotus.

Where is single sword + pistol dual wielding?

Are there any plans for allowing dual wield with thrown weapons like the Kunai, Spira (Prime) or Hikou (Prime)?

Will we ever get primary and/or secondary stealth finishers/finishers?

Any news on the (promised) updates to current boss fights. Mainly Phorid, Seargant?

Any plans for new Kavats?

Any plan to buff Kubrows?

Is there a way to see how much xp each Weapon/Frame/Companion got in a mission when they are already level 30?

Is it possible to have us set up the "important" resources that pop up when we pick them up, like Tellurium and Argon Crystals?

Possible to add hours next to Usage in the profile?

And what about Usage in the last 28 Days, 365 Days, maybe that would be neat?

Is it possible to add mouse over for the buffs at the top of the screen?

Can Kuva Survival Life Support Kuva scale? Maybe for every completion we get 1 Kuva more? That sounds fair?

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