--Gauss-Prime-- Posted February 28, 2019 Share Posted February 28, 2019 I'll be there! :d Link to comment Share on other sites More sharing options...
(PSN)Dethfuse Posted February 28, 2019 Share Posted February 28, 2019 Looking forward to another Devstream. As always thanks for doing these! I've thought of some questions to ask you: 1: What happened to the Kingpin system? 2: Are other warframes besides Excalibur getting an Umbra version? 3: Any chance we could get additional boosters to buy with plat? ex: 2x syndicate rep, 2x Endo, 2x kuva. 4: Can we be allowed to use weapon skins on our Zaws in the future? Link to comment Share on other sites More sharing options...
octobotimus Posted February 28, 2019 Share Posted February 28, 2019 Can we get some higher graphics in the future? (high res models and textures and such). the games getting a bit old. Link to comment Share on other sites More sharing options...
Loza03 Posted February 28, 2019 Share Posted February 28, 2019 3 minutes ago, octobotimus said: Can we get some higher graphics in the future? (high res models and textures and such). the games getting a bit old. Got good news. Link to comment Share on other sites More sharing options...
IKeldas Posted February 28, 2019 Share Posted February 28, 2019 Is there any chance to build dual zaws and kitguns in some point of time? Maybe add a blueprint for a link to combine 2 zaws/kitguns together Some Boss reworks would be nice and maybe a elite version for all of them with a low chance to get the augment for the warframes they drop. Or add weapon/warframe augments to the nightmare alert droptable. Operator only missions? Let us change the color of helmets seperately from the rest of the frame (the colors of the damaged umbra helmet doesn't really match with the rest; same with some alt/tennogen helmets) Add some more rewards to arbitration and sanctuary onslaught. Maybe finished non-prime weapons without potato and extra slot, the same system like the login reward (weapon blueprints) work. And maybe change the blueprints, grant from login, to finished weapons. Can we get the quests for the frames (Titania, Gara, Octavia,...) when we buy the pack in the market like Mirage, Limbo and Inaros already have? Link to comment Share on other sites More sharing options...
octobotimus Posted February 28, 2019 Share Posted February 28, 2019 23 minutes ago, Loza03 said: Got good news. alright that's a remaster for gas city and a lighting update, now what about updating character models and weapons to look sharper! Link to comment Share on other sites More sharing options...
Loza03 Posted February 28, 2019 Share Posted February 28, 2019 Just now, octobotimus said: alright that's a remaster for gas city and a lighting update, now what about updating character models and weapons to look sharper! Give them a chance. Link to comment Share on other sites More sharing options...
Sh4dowZ Posted February 28, 2019 Share Posted February 28, 2019 Hello, during last devstream you said you're going to make weapon swap client side, and that's awesome, my question is: will the operator switching have the same fate? because it's totally awful switching for fast void dash as a client 90% of the time, because not only it's really slow, but you will end up turned around most of the times, ruining the fast movement experience with the void dashes and making them unusable. and another question, don't know if it has been already asked, will the new lights/shadows be implemented on all maps and gameplay, or just PoE / Vallis? thank you Link to comment Share on other sites More sharing options...
Zuhan Posted February 28, 2019 Share Posted February 28, 2019 So, Railjack. What all is customizable with it? What kind of rooms can we expect coming with it? What can we do with the interior? Will I be able to fly to the front of the Railjack in my Archwing and see the person piloting it? Will it be a seamless transition from inside to outside? If the Railjack happens to get destroyed, do we have to rebuild it? If the Railjack takes too much damage will there be a time limit to evacuate? Will our pets be on board the Railjack with us? Will the Dojo see some more love in the near future? Thank for your time DE and keep up the great work. Looking forward to what comes next. Link to comment Share on other sites More sharing options...
CoolKid369 Posted February 28, 2019 Share Posted February 28, 2019 Awesome, another Devstream! Looking forward to some fun shenanigans and discussion of the Nightwave system! I only have a handful of questions this time around: You guys mentioned a while back that you're toying with the idea of putting Archgun rivens into the Arbitration rewards (for purchase via Vitus Essence). What else can we expect to be added into Arbitrations? New mods, augments or even ayatans? Can we expect the reward pool for Sanctuary Onslaught/Elite Sanctuary Onslaught to ever be updated? On that note, will we ever have more peculiar mods added to the game? Will we ever have a way to earn Wolf Cred (or future types of cred for that matter) outside of the tiered rewards list for Nightwave events? Will Umbral Forma ever be obtainable outside of the tiered rewards list for Nightwave (maybe as a legendary Sortie reward?)? Can we expect new augments to ever be made for Warframes that already have an augment for all of their abilities (i.e. Excalibur)? Will we ever get a new batch of Syndicate weapons? That's all! I might actually be home to see a Devstream in real-time for once, so I'm pretty hyped. Thanks for the game support so far, and good luck keeping the Dev team in check on stream. Link to comment Share on other sites More sharing options...
KubrowTamer Posted February 28, 2019 Share Posted February 28, 2019 Any news on when Limbo deluxe will be shipping? Link to comment Share on other sites More sharing options...
Braconid Posted February 28, 2019 Share Posted February 28, 2019 Currently many more challenging bosses (Profit-taker, eidolons, etc) are immune status effects, which makes sense as many of them could trivialize the fights (Cut profit-taker's health in half? Make her flail on fire unable to attack?). However, that seems to unpleasantly restrict build types to, as you've said, make it all about damage. I accept that this is often a consequence of a boss fight in any game, but I was wondering if you'd consider instead having some status effects work differently on boss units, like how radiation has a different effect in conclave (maybe viral reduces by some smaller %, etc). Could help create more diversity in build and strategy around future fights, and maybe open up more tools for y'all in terms of interacting fight mechanics. Thanks regardless! Link to comment Share on other sites More sharing options...
Noobdown0815 Posted February 28, 2019 Share Posted February 28, 2019 Are there any plans to put some more useful rewards for older players into the wolf cred loot table? Some Relics or maybe even Void Traces would be nice since most of the available rewards are pretty much useless for higher mr players. Otherwise the new alert system seems to be great :) Link to comment Share on other sites More sharing options...
OniDax Posted February 28, 2019 Share Posted February 28, 2019 Movement animation rework when (running/sprinting/walking)? Link to comment Share on other sites More sharing options...
AlexZu77 Posted February 28, 2019 Share Posted February 28, 2019 Any news about the Ordis mini-quest story that Steve said months ago in a tweet? Link to comment Share on other sites More sharing options...
GrimAtrament Posted February 28, 2019 Share Posted February 28, 2019 Chroma rework? he still needs it for his 1 and 4 Link to comment Share on other sites More sharing options...
BlindStalker Posted February 28, 2019 Share Posted February 28, 2019 DE could you please introduce an archgun 'silence' mod for Ivara players? Right now it feels like an entire class of guns (land archguns) are completely prohibitive to use with Ivara because they will expose her to enemy fire. We can silence our primaries and secondaries with suppress, hush and silent battery mod. May we please see an archgun 'silence' mod in a future update? Link to comment Share on other sites More sharing options...
(PSN)drunkmechD Posted February 28, 2019 Share Posted February 28, 2019 hi so, it seems a lot of people want more power; primary kitguns, archgun rivens, ect. how about more difficulty? all the content currently in the game is handled the same way; maximum damage, as fast as possible. you have created a platform with all the tools available to create strategy based, difficult content. we have nukers and tanks healers and even utility frames/focus schools, elemental advantages and even physical damage types. but the current method for dealing with pretty much anything is to simply employ overwhelming damage. so i guess my question is, does DE have any plans or considerations for more difficult, strategy based content? imagine a rhino walking down a hallway full of grineer with guardian derision, protecting a waltzing mesa while an equinox with peacful provocation sprays a corrosive ignis and trinity spams energy vampire. imagine that set up is more viable than simply using the highest damaging meta weapons/exploits, or in many cases simply ignoring and rushing through enemies. Link to comment Share on other sites More sharing options...
Ozais Posted February 28, 2019 Share Posted February 28, 2019 DE please tell me that you did not drop the primary kit guns i would love a primary rattleguts Link to comment Share on other sites More sharing options...
Reisbig2009 Posted February 28, 2019 Share Posted February 28, 2019 When is a fix for the Nikana Zaws coming? My melee is not supposed to be shown currently, and yet the sheath is still showing. It has been mentioned in other forums but I do not see that anything has been done. Link to comment Share on other sites More sharing options...
Snowy-Owl Posted February 28, 2019 Share Posted February 28, 2019 Now that there is a tag to show us what has been crafted, is it possible to look into an option or setting to auto sell stuff we have already? For example, if you turn it on, picking up an Oberon System would auto sell it at the end of the mission if you already own him? Link to comment Share on other sites More sharing options...
(PSN)venomwraith Posted February 28, 2019 Share Posted February 28, 2019 guess ill give it a shot if I can -Vauban Rework? -PBR Passes for old frames and weapons? (Ash Nova Mirage Sobek Hind Acrid Etc) -Glaives in 3.0? fixing enemy bounce off / tracking ? -simulacrum access from orbiter ? -Ability to toggle prime details on alt skins? excluding deluxe skins -possible news on cross account progress saving? (not holding too much hope for it) -Plains of eidolon expansion? -More simultaneous update releases? (does such a thing be possible? thank you if you consider answering mine Link to comment Share on other sites More sharing options...
LoopStricken Posted February 28, 2019 Share Posted February 28, 2019 1) Operators. Nice eye textures. Awful skin textures. And what's going on with the back of the neck?! (also, I don't have a picture of it, but the new hairstyles don't even connect to the head model on my operator, they float about an in-game inch or two away from the scalp) 2) Excalibur Umbra/Prime combined customisation when? 3) Can we please have the Grineer dogs removed from Adaro/Sedna, or at least have them be properly deafened by Banshee's Silence? Maybe this was intentionally added to trip up people farming it for Focus, but it's so counter-intuitive. Dog units are generally more sentitive to sound, so they should be MORE affected by Silence and unable to alert anyone, breaking the stealth kill multiplier. 4) More appearances from our good friend, the Man In The Wall. I had ideas. Let them appear as a daily login NPC, maybe. Or, let's say we're modding a warframe or weapon in the armoury. Why not have Wally appear in the background for a few seconds as a blink-and-you-miss-it sort of easter egg? Or something that invokes this kind of feeling? Link to comment Share on other sites More sharing options...
PH0T0Nman Posted February 28, 2019 Share Posted February 28, 2019 May of missed this if its already announced but whens the next Tennogen release? Link to comment Share on other sites More sharing options...
xMarvin732 Posted February 28, 2019 Share Posted February 28, 2019 vor 19 Stunden schrieb FrostyNovaPrime: Relics are a complete disorganized mess. Once the Infested war is complete, there will be 10 Neo S variants, all of which are completely different from one another. This makes it very hard to remember what is in each relic, and very easy to accidentally misclick a relic during selection. Upwards of 12 new relics are introduced when new Primes are released. Upwards of half of those new relics will get vaulted once that Access ends because they contain parts of an soon-to-be-vaulted Prime. All parts of an Access can fit into 4 relics, one of each era. Each relic could contain 3 Prime Access parts, 2 Evergreen prime parts, and a Forma blueprint. The current rarities of parts can still be maintained in this fashion as well. Vaulted relics cannot be reintroduced because they most likely contain parts of gear that is still vaulted. This forces the creation of more relics for that unvault period and shoves any new relics out of Bounties, which is the best way to farm a specific relic. None of Mesa Prime's relics will be offered as Bounty rewards (excluding Profit Taker phases) because of back-to-back unvaultings. The current Frost/Ember unvaulting is also the first time old relics were reintroduced into the drop tables, but they were made because Frost and Ember never had any relics to begin with. The next time Loki gets unvaulted, he will get new relics because Frost and/or Ember will not unvault with him. If relics only contained parts of the same Access, Vaulting would be simply pulling 4 relics from the drop table, and adding them back when they get unvaulted. Has there been any talk about organizing relics? I am 100% Agreeing with this! The Relics are too many over the time ! They cant be reintroduced and theres no Vaulted Relic Tab in the Void Relic Refinement and the Codex Relics & Arcanes Tab. It should be there since we need a clear sight of Relics which are out and which are Vaulted so that we dont accidentally use vaulted intact Relics. Also, when Mesa Prime + Akjagara and Redeemer Prime came out in the Prime Access, relics like Lith M3, Meso A1,Meso M2, Meso Z2 , Neo S9 got introduced right? They will get vaulted again as soon as Oberon Prime and the weapons are gone into the Vault, same thing happened with Chroma Prime with his Systems Part. The Following Case: Axi C3 Got Vaulted due to Banshee Prime and Helios Prime, following Axi C4. Axi C4 Gets Vaulted next due to one part which is Sybaris Prime Receiver. When that relic is gone, Axi C5 would get released or a different relic containing the Golden Part. We need either (or both) a Vaulted Relics tab with a Mark on the Relics stating that this Relic is vaulted and cant be farmed currently OR we need Relics which are consistent and dont get vaulted shortly after releasing them as for an example the Chroma, Mesa Relics or any new Relic that contains Oberon and Hydroid and their Weapon Parts. The Perfect Prime Vault Relic Example are the Nova and Mag Vault (The Magnetic Duo), and the Frost and Ember Vault (Fire and Ice Pack) with the Relics Lith G1, Meso F2 , Neo S5 and Axi E1 Relics for Ember Prime and Frost Prime Vault Lith M2, Meso B3 Neo N9, Axi S4 for the Mag Prime and Nova Prime Vault. Another so called Prime example is the "normal Relic" Axi E2 which got introduced when the Prime Access for Banshee started is the golden example with Axi E2 ! it got released with Euphona Prime which is the golden part Euphona Prime Receiver and it had only one Relic when it got released till the vaulting. Also.Is there any Plan about the Unvaultings? Are we going to have back-to-back Unvaultings that, when one Vault closes, the next one opens after like 2-3 Weeks? Link to comment Share on other sites More sharing options...
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