(NSW)RSmith Posted February 28, 2019 Share Posted February 28, 2019 (edited) Texture filtering appears to have been completely disabled with the Nightwave update. Before I believe it was trilinear(?), but now there are several distinct cascade lines that start almost immediately in front of the player, and texture quality noticeably degrades beyond each one. It’s actually pretty distracting as it’s immediately noticeable on all ground and nearby vertical surface textures. I’m hoping it was just disabled in error and can be re-enabled via a patch or EDIT: Here’s a few more. Edited March 7, 2019 by (NSW)RSmith Updates Link to comment Share on other sites More sharing options...
(NSW)XenobladeBun Posted March 7, 2019 Share Posted March 7, 2019 Ahem, it would sure be nice if they stopped hiding changes in the patch notes from us...still waiting for any kind of response from anyone official about why/how this happened. :l Link to comment Share on other sites More sharing options...
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