Jump to content
Dante Unbound: Known Issues ×
Dante Unbound: Share Bug Reports and Feedback Here! ×

Texture Filtering


(NSW)RSmith
 Share

Recommended Posts

Texture filtering appears to have been completely disabled with the Nightwave update. Before I believe it was trilinear(?), but now there are several distinct cascade lines that start almost immediately in front of the player, and texture quality noticeably degrades beyond each one. It’s actually pretty distracting as it’s immediately noticeable on all ground and nearby vertical surface textures.

sq95yR6.jpg

6fmKZEY.jpg

Bl2JYKi.jpg

L60pPJM.jpg

I’m hoping it was just disabled in error and can be re-enabled via a patch or

EDIT: Here’s a few more.

BJVimNW.jpg

8MtfKYa.jpg

Edited by (NSW)RSmith
Updates
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...