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Fortuna: Hotfix 24.3.2 - Nightwave


[DE]Megan

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Fortuna: Hotfix 24.3.2 - Nightwave

Hotdropped live:

  • Fixed naughty Syndicate’s not giving you a new Rank when attempting to Rank up if you’re an ‘enemy’ with that respective Syndicate as reported here: https://forums.warframe.com/topic/1064650-ranking-syndicates-post-nightwave/
    • We’re working on a script to give back Sacrificed items that were lost. This thread will be updated when the script is complete.
    • As it turns out, a script is not required! If you Sacrificed items to the Syndicate void, attempting to Rank up again with the same Syndicate will instantly grant success without taking any requirements (aka free Rank up since you already paid). 

Changes:

  • Changed some Grineer meatheads dropped part to be Tradable.
  • Radio chatter is now disabled when in the Wolf of Saturn Six screen.
  • Numerous localized Wolf of Saturn Six text updated.

Fixes:

  • Fixed refined Plains Gems having a Trade Tax of 1 million Credits.
  • Fixed wonky projectile launch position of the Penta. 
  • Fixed the Riv Elite-Guard Armor in Teshin’s Conclave Offerings displaying a Platinum price. Purchasing this would take the correct Standing as intended and not Platinum.
  • Fixed text filepath appearing when Unveiling a Riven.
     
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The UI still has some bugs - Sanctuary Onslaught reward text overlays.
Capturing a Wolf invader says Nightwave <Reputation_Small> Standing

Any chance to at least hint us at what makes The Wolf spawn, or improve spawn chances? Right now the chosen ones that see actually meet him ask for autographs instead of drops. 

Can we get more diverse challenges? Maybe some cumulative fissure survival minutes. Engaging in Arbitrations? Frame-specific things?
Definitely increase the amounts of current ones. 3 Capture missions take 3 minutes and it is a weekly challenge?
"Elite Weekly" challenge takes a few rounds of ESO as Saryn.
"Daily" challenges seem to last for 3 days. Intended, or?
The acts that require us to do Invasions and Bounties seem inconsistent. We have to do a full bounty for it to count, yet only one stage of the Invasion also counts?

Spoiler

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15 minutes ago, Voltage said:

Will there be dedicated missions for reputation in the future? Challenges are nice and all, but they are completed extremely fast.

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Will you never address how the controller-based UI functionality introduced in JUNE is forced upon all players? A simple toggle to turn off controller support would fix this, as long as that also turned off the fact that pressing WASD or arrow keys on menus on PC now move the cursor around. It keeps happening when you type in the menus, at times even while having text boxes properly selected. This issue has persisted since June, and has not been adressed a single time by DE.

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