RCC_2000 Posted March 9, 2019 Share Posted March 9, 2019 (edited) Reload: When Tenno presses the button to reload (or it reloads the gun automatically) MOA grabs a magazine (out of nowhere) and offers it to Tenno. Since Tenno is already reloading, MOA move it's head like it looks at the magazine, looks at Tenno again, looks at magazine, then trow it away. Edited March 9, 2019 by RCC_2000 Link to comment Share on other sites More sharing options...
RCC_2000 Posted March 9, 2019 Share Posted March 9, 2019 (edited) Moonwalk: MOA turn aside with moonwalk start position (head down, one knee forward the other straight) walks backwards four steps, turn around, walks backwards four steps, spins two times and bow down. Edited March 9, 2019 by RCC_2000 Link to comment Share on other sites More sharing options...
BromSergal Posted March 9, 2019 Share Posted March 9, 2019 (edited) Moa looks down at its feet, slightly raises one of them and then makes circle with its toes, so basically the circle game. Edited March 9, 2019 by 5ahurus Link to comment Share on other sites More sharing options...
Stevorama1234 Posted March 9, 2019 Share Posted March 9, 2019 I would like to see an animation where my moa goes to shoot or project it's shield (dependent on the type of head installed) and it then proceeds to shoot out a spray of sparks instead. It then does a robotic wine and shakes a little before returning back to it's normal idle animation. Great game DE! Keep up the excellent work! :D Link to comment Share on other sites More sharing options...
Marlyer Posted March 9, 2019 Share Posted March 9, 2019 (edited) Bunny Moa, Bunny Moa, we want Bunny Moa!! Idle animation when player has aimed for some time but hasn't shot at anything where moa first perks up and looks around then goes to scratch behind its imaginary ears (included in the picture for clarity). Also triggers some times when player hasn't moved for a while. Then Moa returns to basic animation after the scratch animation. Edited March 9, 2019 by Marlyer 2 Link to comment Share on other sites More sharing options...
eksby Posted March 10, 2019 Share Posted March 10, 2019 Would be cool to see the MOA shake off snow if it accumulates. Link to comment Share on other sites More sharing options...
General_Jasmine Posted March 10, 2019 Share Posted March 10, 2019 I think it would be cool if it sat down and played peek-a-boo with you and then got scared and jumped back in fright. Link to comment Share on other sites More sharing options...
(PSN)andrewdoesgames Posted March 10, 2019 Share Posted March 10, 2019 Moa tenses up, starts to squat and shake ... then releases a small particle fart, Moa looks shocked but relieved. (possibly different energy colours could give the fart an different element style) Link to comment Share on other sites More sharing options...
(XBOX)DragonRulers54 Posted March 10, 2019 Share Posted March 10, 2019 If your warframe idles to long moa should start to fall asleep then at one point fall over and wake up surprised like "what happend?" Link to comment Share on other sites More sharing options...
colliwobble Posted March 10, 2019 Share Posted March 10, 2019 Have the moa take a step then act as if it's stepped in something unpleasant. It lifts a leg to look at the bottom of its foot. It shakes its foot, then lowers leg to attempt to wipe its foot on the ground. It raises its foot again to look, then a wiper squeegee or small beam of light extends from its head and wipes/burns away whatever was there from the bottom of the foot. Head raises triumphantly as leg lowers to base standing position. Thanks! Link to comment Share on other sites More sharing options...
(XBOX)USS Jester Posted March 10, 2019 Share Posted March 10, 2019 Something like how in borderlands claptrap gets scared and "turtles" the Moa could get scared and retract into itself and shake while whimpering. Link to comment Share on other sites More sharing options...
Didjynn Posted March 10, 2019 Share Posted March 10, 2019 What about a Moa pretending to die ? Fall on the ground, pretend to be dead. Check with his head if there is no danger anymore and then comes back on its feet (can eventually use his back, feet in the air before jumping back on its feet) . Link to comment Share on other sites More sharing options...
Isukoh Posted March 11, 2019 Share Posted March 11, 2019 (edited) "on ur toes tenno" Edited March 11, 2019 by Isukoh wrong link Link to comment Share on other sites More sharing options...
(XBOX)SLyrForgotenOne Posted March 11, 2019 Share Posted March 11, 2019 The moa does a curtsy bow while doing a grateful sound. Link to comment Share on other sites More sharing options...
(NSW)StagNation12 Posted March 11, 2019 Share Posted March 11, 2019 I would like to see a salute, raising it's foot to it's head and giving a firm, stiff and exemplary salute. Not sure if it would be good as an idle, or maybe when sitting in extraction, or even when first entering a level. Link to comment Share on other sites More sharing options...
darthmoreauobi Posted March 11, 2019 Share Posted March 11, 2019 I would like to see Moa's making some kind of a victory shout when all enemies are killed, and you're not detected anymore. They make some kind of a wolf-move. First they look down to the ground, then they slowly move their head to look at the sky, shouting with a robotic noice. Then they act 'normal' again Link to comment Share on other sites More sharing options...
Luxic Posted March 11, 2019 Share Posted March 11, 2019 (edited) So, if the Moa could crouch and when jumping upwards do a robotics version of the sound "pikaboo!" (And in different tones depending on which emotion module you have installed.) Just a fun little move you see when the moa have been standing still for too long. (ex. It could be less common in the agressive module.) //-Luxic- Edited March 11, 2019 by -Luxic- Adding content! More ideas:) Link to comment Share on other sites More sharing options...
kaboomerang Posted March 11, 2019 Share Posted March 11, 2019 Sumo Slams each foot on the ground one by one then tilts head back quickly as if to taunt an enemy. If I can get a model into blender, I could try animating it. But, my rigging/animation ability isn't on par. Link to comment Share on other sites More sharing options...
Ordanicu Posted March 11, 2019 Share Posted March 11, 2019 (edited) My idea is to have the MOA pets glitch/stop from any activity and project the message from Stalker (in case you are marked) Also a little animation and character design I made for the contest 🙂 Edited March 11, 2019 by juststyle74 Link to comment Share on other sites More sharing options...
(NSW)tuopi27 Posted March 11, 2019 Share Posted March 11, 2019 An exited jumping and looking around would be cute Link to comment Share on other sites More sharing options...
(PSN)LeonidasxGGG Posted March 11, 2019 Share Posted March 11, 2019 This... ... but on a Grinner/Corpus head. 😁 (hope there is no Copyright infringement) Link to comment Share on other sites More sharing options...
505Legion Posted March 11, 2019 Share Posted March 11, 2019 Alerted MOA (played when camera detects player) If I win anything, my prize will be given away to 5 randomly selected players, below MR 5. Each receiving 20% of the actual prize 😄 Kinda rushed attempt, but I hope you like it. 1 Link to comment Share on other sites More sharing options...
aerelm Posted March 11, 2019 Share Posted March 11, 2019 (edited) When player uses the "Meditate" emote: Edited March 11, 2019 by aerelm Link to comment Share on other sites More sharing options...
KhanhNgo Posted March 11, 2019 Share Posted March 11, 2019 How about the Moa takes out a chess board and plays by himself 😄 1 Link to comment Share on other sites More sharing options...
SolusPrimus Posted March 11, 2019 Share Posted March 11, 2019 the animation would start with the MOA doing a short moonwalk-esque dance and it would end with it doing a spin and a kicks out one leg with a head nod Link to comment Share on other sites More sharing options...
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