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[DE]Helen

MOAnimation Design Contest [Winners Announced]!

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I'd like to see the moa shake their head and then the shake moves down until their butt, like a dog. Then after shaking, they do a happy jump. They are ready for the mission. 

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"MOA, protect me!"

Jump and sweep the enemies away. With the legs, of course.

Rotate around the player to protect fully.

street fighter kick GIF

 

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Failing at the Splits, starts to struggle and than starts to slide legs but than drastically fails like the adorable thing it is and fall face first getting up looking embarrassed.

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Would love to see a dramatic play dead animation.

The moa would let out a small cute screech or other fitting sound, raise one of it's legs as if grasping for something and then flip on it's back, all dramatic and lay dead on the floor ONLY to quickly raise it's head for a moment to check and see if we're looking at it before flopping back dead quickly and recovering after a few more seconds.

If you've ever seen any videos of dogs playing dead, those were my inspiration.

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Not sure if anyone else in this thread has suggested it, but;

ROFL
1. Moa is startled by something, perhaps something like Ordis's "Background Radiation Is a Riot!" transmission, where you don't understand the joke.

2. Moa falls onto its back and begins kicking its legs in the air, moving its 'head' piece a bit as though it is laughing.

3. Moa stops  'laughing' and looks around for a moment.

4. Moa jumps back up onto its feet as though nothing happened, returning to its idle animation

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I'd like to see an animation that would play after idling for an extended time where when the MOA tries to start moving again it hops a bit first like it's got pins and needles

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After a knockdown or particularly heavy hit, a MOA could shake its parts a bit to check that everything's still in place: first it shakes one leg, then the other, then its head before popping itself back upright to continue aiding you in your mission!

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How about one that the Ministry of Silly Walks would approve for grant?

LawfulTiredEchidna-max-1mb.gif

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First sound of ordis telling joke then facepalm using legs connected with sounds of anticlimax, just as random idle animation

Edited by (NSW)zook-pl

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After you stealth kill an enemy with a melee weapon your MOA will run up to the dead body, stand over it, and then start T-Bagging for the ultimate disrespect. I'm not sure if this technically counts as "Interacting with an object" though.

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In response to the player's wave emote, I'd like there to be a chance that when the Moa returns the wave, it will raise its leg so high that it will teeter for a moment on its remaining leg, before falling over... it should then quickly scramble back to its feet with either an embarrassed shrug, or somehow convey an "I totally meant to do that" attitude.

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After clearing all enemies:
1. Moa lifts right leg and extends it forward, doing a pinching motion with the left and back claws, mimicking holding a tea mug.
2. Moa holds animation for half a second, before raising the imaginary cup of tea upwards a bit, signaling a cheer/salute.
3. Imaginary tea cup is then lowered a bit, before Moa mimics drinking from it.
4. After the imaginary drinking has been done, Moa lifts head and looks towards the sky.
5. Moa throws imaginary tea cup away/gently places imaginary tea cup down, before returning to idle state.

Something like this (look at Charlotte - the blonde one):

Spoiler

d9b53c622634f909ab3fa159ad533dfe.gif

 

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Moa interacts with the tea set in orbiter if placed on the ground/within a set range of intractability.

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Idle Animation.
The Moa looks at the floor, scratch it a bit with one leg, turn around, before sitting down at that spot. Basically, mimicing a cat's behavior.
To exit the animation, the Moa jumps up (a bit like if its legs were springs).

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Bounces up and down, then does a little spin sort of like ambulas does just around like it's looking. Could probably just be another idle pose or if it ranks up or you complete a cipher.

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I'm seeing this in my mind's eye:

(From starting position)

-MOA raises it's leg to stand like a flamingo and holds pose (approx 2.5-3 seconds)

-MOA starts to tilt from imbalance, but quickly catches itself by standing back on two legs.

(Return to starting position)

 

Edited by (NSW)MaskCovert
Little extra clarification.

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While the Moa has no Shields, partial Health damage, and is Reloading in a stationary position, it raises one leg to frantically try to speed up the reload process, poking at the gun parts rapidly with some matching clinking sounds, then banging on the side of the gun right when it is about to fire again. This will add a sense of sense of urgency to the Moa in a heated battle. (May add visuals later!)

Edited by LegendaryNeurotoxin

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