Leptir1 Posted March 3, 2019 Share Posted March 3, 2019 Loadout A has 0/60 capacity. Mod X is installed, and upgraded a bit (4/5 Charged Shell in my case) Loadout B has 4/60 capacity and that same 4/5 mod installed. I upgrade a base version copy of that mod on Loadout C. Loadout C reaches 0/60 capacity with the upgrade, mod is level 2/5 Loadout A warns that the 4/5 mod will exceed capacity with the 0/5 mod's upgrade. It removes the mod on Loadout A, but not Loadout B. Of course, remember that no capacity was ever exceeded through my upgrade. I hope this helps, sounds like a S#&$ty bug to fix. Much love! Link to comment Share on other sites More sharing options...
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