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how to add modles into Z brush


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Zbrush is different to other software. The regular "Save" is for the document background. Loading 3D files in and out of Zbrush is done with the box on the upper right of the screen. click "Import", select the .obj and you should be able to then click + drag your file then it's open. Immediately press the "Edit" button to go into Edit mode, then you can sculpt.

Sometimes the .obj files will load and all verts are meshed together, looks like broken glass. In that case, go Zplugin > FBX ExportImport > Import. There may be some issues with this method, sometimes it asks you to select a texture map. Either keep selecting the requested image file or keep clicking cancel and it should eventually load in

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On 2019-03-05 at 1:29 AM, SpiralViper said:

Zbrush is different to other software. The regular "Save" is for the document background. Loading 3D files in and out of Zbrush is done with the box on the upper right of the screen. click "Import", select the .obj and you should be able to then click + drag your file then it's open. Immediately press the "Edit" button to go into Edit mode, then you can sculpt.

Sometimes the .obj files will load and all verts are meshed together, looks like broken glass. In that case, go Zplugin > FBX ExportImport > Import. There may be some issues with this method, sometimes it asks you to select a texture map. Either keep selecting the requested image file or keep clicking cancel and it should eventually load in

the problem is It doesnt show up when I try to import it

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