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LIVE! STATUS THREAD: Update 24.4.0


[DE]Rebecca

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Hi all PC Tenno -

You are anticipated. And, you are anticipating this week's mainline Update! We still expect it to ship this week, just not today. Check back to this thread for Status Updates!

Our marketing team is putting together a nice overview for you to checkout before the Update launches. You can find it here: https://www.warframe.com/news/operation-buried-debts

March 7 Update:

We are aiming to launch today still, will let you know when we are closer to deployment.


I wanted to share some QOL that's coming as well (in addition to the new hotness like Hildryn, the Tatsu, Melee Changes Phase 1: "Flow" etc). This of course is not nearly everything (we have 18 pages of notes), but these are some major player requests that are shipping. I wanted to make sure this got shared before the major content drops on PC this week!


Plains of Eidolon Changes:
- Bounties are now available out in the Plains of Eidolon! Certain tents placed throughout the Plains contain a console that encompasses the power to contact Konzu himself (when he’s not on his early lunch).
- With Bounties now available out in the Plains, Incursions have been removed. These were meant to give players something optional to do as they spend their time in the Plains, but since Bounties can be activated on command, they no longer serve a purpose.

Orb Heist: Profit Taker Changes:
- All non-Orb enemies can no longer trigger knockback in players during this fight. If you are being tossed around by Moas/etc moving forward in the context of the Orb Heist Profit Taker fight, please let us know.

Individual Extraction: Non-Wave Endless!
You are now able to extract from Survival, Excavation, and Defection missions independent of your squad.

- Once the 'mission complete' interval is met, players can head to extraction any time they choose (i.e 5 minutes for Survival).
- Any player at extraction triggers a countdown timer.
- If all players leave the extraction zone, the countdown timer is cancelled.
- When the timer is up, the extraction ship arrives and any players in the extraction zone leave.
- Anyone still playing can extract later any time they choose.

Client-Authoritative Changes:
We have made some much requested changes to the responsiveness of two things in Warframe: Weapon swapping and automatic doors. Right now in Warframe, if you are connected as a client you may have experienced delays in responsiveness of either of these essential things! The changes should result in a much smoother experience:

- Swapping weapons as a Client will now feel more responsive because we've made it Client-Authoritative.
- Automatic Doors have been made Client-Authoritative. Previously there were cases of door not opening in tandem with the Host if any latency was experienced. This is likely going to ship, but in the event it's too risky we will polish and roll out later.

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So excited!

This, this right here has so many people excited on Discord

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Individual Extraction: Non-Wave Endless! You are now able to extract from Survival, Excavation, and Defection missions independent of your squad. - Once the 'mission complete' interval is met, players can head to extraction any time they choose (i.e 5 minutes for Survival). - Any player at extraction triggers a countdown timer. - If all players leave the extraction zone, the countdown timer is cancelled. - When the timer is up, the extraction ship arrives and any players in the extraction zone leave. - Anyone still playing can extract later any time they choose.
 
 
 
 

 

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3 minutes ago, [DE]Rebecca said:

Plains of Eidolon Changes:
- Bounties are now available out in the Plains of Eidolon! Certain tents placed throughout the Plains contain a console that encompasses the power to contact Konzu himself (when he’s not on his early lunch).
- With Bounties now available out in the Plains, Incursions have been removed. These were meant to give players something optional to do as they spend their time in the Plains, but since Bounties can be activated on command, they no longer serve a purpose.

Does this include the visual update to the plains as well? Thanks for the status update.

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11 minutes ago, [DE]Rebecca said:

 

- With Bounties now available out in the Plains, Incursions have been removed. These were meant to give players something optional to do as they spend their time in the Plains, but since Bounties can be activated on command, they no longer serve a purpose.

 

Incursions had different drop pool from Bounties, including some weird stuff like Eidolon Lens Conversions and the three rare mods that only drop from Plains Commanders. Will those rewards be moved elsewhere?

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-Camps with Konzu radio system installed.
-Orb Mother prefers to do knockdowns herself, and thus terrifies all nearby Corpus into not doing knockdowns for her. See also: Megatron wanting to kill Prime personally.
-Endless missions self-extraction enabled.
-Doors and weapon-swap is now tithed to you, and not to the host.


I like these changes. Also spotted on Twitter a thing you've missed:
-Notifications, like messages, built items, boosters, and so on are now in a drop-down menu, much like a particular social media site's method of handling different notifications. I like that, but when will we get to send emails to other Tenno ingame outside of Clan invites and gifts?

Now that Survival and other endless missions are extractable, will there come a day where the squad can 'vote' by sequentially interacting with the 'Trigger the Alarms' button in a certain timeframe of each squadmate interacting with it to reset enemies and save progress (essentially restarting the mission, in the mission and allowing for new Tenno to come in, allowing the mode to be run endlessly, endlessly; the same trigger system should be applied across all endless missions so this endless-er endlessness can be even more endless)?

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16 minutes ago, [DE]Rebecca said:

With Bounties now available out in the Plains, Incursions have been removed. These were meant to give players something optional to do as they spend their time in the Plains, but since Bounties can be activated on command, they no longer serve a purpose.

You also accounted for riven mods that required X amount of PoE incursions to unveil, I hope 😛

Can't wait to read the full patch notes. 😉

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12 minutes ago, [DE]Rebecca said:

Individual Extraction: Non-Wave Endless!
You are now able to extract from Survival, Excavation, and Defection missions independent of your squad.

- Once the 'mission complete' interval is met, players can head to extraction any time they choose (i.e 5 minutes for Survival).
- Any player at extraction triggers a countdown timer.
- If all players leave the extraction zone, the countdown timer is cancelled.
- When the timer is up, the extraction ship arrives and any players in the extraction zone leave.
- Anyone still playing can extract later any time they choose.

sweet-gif-17.gif

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What about players that ran out of revives or are dead when the "extraction ship arrives"? Will they extract or will they be forced to revive/abort?
Btw noone is expecting you to meet your deadlines. You proved the ones that believed in that wrong so many times...

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vor 6 Minuten schrieb lexandritte:

Incursions had different drop pool from Bounties, including some weird stuff like Eidolon Lens Conversions and the three rare mods that only drop from Plains Commanders. Will those rewards be moved elsewhere?

This ^

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