Lokidus_Prime Posted March 10, 2019 Share Posted March 10, 2019 So I decided to finally try my hand with some tennogen stuff - an infested syandana to start off with. I have my mesh ready to start being textured in substance painter, which is a program that I do not have any experience in presently. What is the general process one would go through for prepping (done in 3ds Max) and importing models into substance painter, working with the appropriate masks, baking, and eventually exporting? How would the materials need to be set up? I took a look through the Tennogen guide, but it doesn't seem to be very clear in terms of step-by-step instructions and just seems more like a collection of screenshots showing recommended settings in its substance painter section. Any tips would be very much appreciated. Link to comment Share on other sites More sharing options...
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