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Alu (frame concept)


(PSN)EmilsTekcor
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Alu Health: 100

Shields: 500

Energy: 300

Armor: 15

Passive: shields will negate effects that can damage health directly from damage types like viral, toxic, and gas.

Has a little sentinel on her shoulder that can attack with a shock prod. 

Sentinel shock prod

Crit chance: 15%

Crit multiplier: 1.5

Status chance: 40%

Damage: 15 electric.

The shock prod is similar to the amprex in attack. If two shock prods attack the same enemy it will cause them to suffer extra damage from all sources

Abilities:

1st: Places a tower (max 4) each tower has the same shock prod that the sentinel has and will automatically attack any enemy that enters their range of 10 meters. [Costs 25] (Scales with power strength, effenciency, and range.)

Tower stats:

Health: 150

Shields: 300

Armor: 100

2nd Creates a static cloud slowing down enemies that enter by 40%. If an enemy is fully scanned they will lose 50% of their armor and shields upon entering lasts 30 seconds. [Costs 50] (Scales with range, power strength, efficiency, and duration)

3rd. The sentinel creates a pulse causing the player and all allies in 25m to constantly regen shields for 10 seconds. This ability will also stack with mods like fast deflection that increase shield regeneration. If you or an ally is within a towers range the shield regeneration will be doubled for each tower. [Costs 75] (scales with duration, efficiency, and range)

4th creates a 10m barrier dome centered where the player is standing. Any enemy that enters the barrier will suffer an electric proc. The barrier will absorb damage from incoming attacks. Any damage done to enemies under the effects of the towers tesla field regenerate the barriers health. Firing through the barrier will increase the damage of projectiles, but also lower the barriers health by 1%. [Cost 100] (Scales with range, power strength, and efficiency.)

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This looks like a very tactical Warframe. An actual combination of Hildryn and Vauban (if you don't know them, try and have a look). Just because of that reason, this concept will be hard shut-down. However, don't give up, what you did with the 4th dome is crazy good. You made a very cc Warframe that seems to deal very well with single units and has a defensive aspect to it, better than Vauban. The only drawback is that this Warframe would be very static, much like Frost as his abilities will offer the most effectiveness if one is close to it. 

Can the towers be modded separately? Can the sentinel be modded too?

 

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57 minutes ago, (PS4)YouBetterCH1LLAX said:

This looks like a very tactical Warframe. An actual combination of Hildryn and Vauban (if you don't know them, try and have a look). Just because of that reason, this concept will be hard shut-down. However, don't give up, what you did with the 4th dome is crazy good. You made a very cc Warframe that seems to deal very well with single units and has a defensive aspect to it, better than Vauban. The only drawback is that this Warframe would be very static, much like Frost as his abilities will offer the most effectiveness if one is close to it. 

Can the towers be modded separately? Can the sentinel be modded too?

 

I haven't used hildren, but this concept has been on my phone for a little while. Umm the sentinel should be moddible and the tower I was gonna have scale with power strength.

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