NightmareT12 10,607 Posted March 14, 2019 Share Posted March 14, 2019 Still no fix for the off center Chroma Prime tabard + Effigy getting rid of all clothes while cast: Please Megan bless me :3 Link to post Share on other sites
Duality52 3,367 Posted March 14, 2019 Share Posted March 14, 2019 Toasty update. 3 minutes ago, [DE]Megan said: K-Drive Race Standing has been doubled! Standing gained per Gate is now 200 Max Standing gained per Race is now 6000 This could've been better; why not remove that pesky 3000 Trick score cap as well as giving more Affinity through Tricks since K-Drive leveling is painfully slow. 2 Link to post Share on other sites
SSI_Seraph 1,676 Posted March 14, 2019 Share Posted March 14, 2019 Hopefully more hildryn tweaks soon. 😞 Link to post Share on other sites
Freak 1 Posted March 14, 2019 Share Posted March 14, 2019 Woooo, thank you Link to post Share on other sites
GODStarKing 61 Posted March 14, 2019 Share Posted March 14, 2019 i was here Link to post Share on other sites
Fire2box 1,834 Posted March 14, 2019 Share Posted March 14, 2019 4 minutes ago, [DE]Megan said: Your global Data Hash scanning has not gone unnoticed, Tenno. As a Community, you’re close to cracking the code, but not close enough, and that’s our fault. Our predicted end goal was determined to be unreachable in a reasonable amount of time, so we’ve made some manual data tweaks to allow Scans to progress the Operation at a quicker rate to get everyone closer to the next climactic stage. We’ll be mindful moving forward of these end goals for similar Operations. Nice, Thanks for being upfront about it and the issues. At this point I just think it's funny not something to get worked up over and it's a good learning experience. 1 Link to post Share on other sites
Nayru 129 Posted March 14, 2019 Share Posted March 14, 2019 someday.. Ear accessories can now be used again with the Umbra Hooded Scarf. Link to post Share on other sites
LazerSkink 15,021 Posted March 14, 2019 Share Posted March 14, 2019 (edited) 7 minutes ago, [DE]Megan said: Removed an unintended projectile launch on the 2nd charge attack of the Tatsu. This feature (as many have already determined) is unfinished, and will be revisited in the near future. Possibly tied to a certain Warframe.. ythoooooooooooooo, it's Revenant's baby alooooooooooone EDIT: okay wait a minute i misinterpreted, i get it now and i like the sound of that Edited March 14, 2019 by LazerSkink Link to post Share on other sites
Nakrast 4,339 Posted March 14, 2019 Share Posted March 14, 2019 (edited) More than reduce Nora's transmissions, can we fully mute her? She's tiring to listen to. Edited March 14, 2019 by Nakrast 2 Link to post Share on other sites
Skullrin 8 Posted March 14, 2019 Share Posted March 14, 2019 TY! When can we expect Operation Plague Star? I got a really nice riven for an event exclusive in Plague Star. Link to post Share on other sites
BlachWolf 750 Posted March 14, 2019 Share Posted March 14, 2019 Hope you guys buff the opticor vandal a bit, it would be nice if it had 28% CC instead of 24 for more consistant crits. 2 Link to post Share on other sites
SordidDreams 6,017 Posted March 14, 2019 Share Posted March 14, 2019 (edited) 1 hour ago, [DE]Megan said: Fixed being able to Quick Melee when you equip an Archgun with either a Primary or Secondary equipped before that. Hang on, does that mean we're not supposed to be able to melee with archguns? Because that's a terrible idea that needs to be reverted ASAP. Edited March 14, 2019 by SordidDreams 1 Link to post Share on other sites
Rin-senpai 374 Posted March 14, 2019 Share Posted March 14, 2019 Hmmm... i'm not noticed it inlist of fixes, so i think... Ivara still bugged K-drives still bugged Flox syandana still bugged Ack and brunt augment still unuseable Thx DE 😢 Link to post Share on other sites
--RV--arm4geddon-117 1,800 Posted March 14, 2019 Share Posted March 14, 2019 So basically a week of very detailed feedback about Hildryn and the problems she has ( one of which is LOS applied to her 2nd , out of the many many more ) has totally gone ignored but oh wait, we get to dash while in Aegis Storm... That's FAT !! speak of priorities *rolls eyes* Link to post Share on other sites
sleepychewbacca 2,975 Posted March 14, 2019 Share Posted March 14, 2019 2 minutes ago, Nakrast said: More than reduce Nora's trasmissions, can we fully mute her? She's tiring to listen to. I would go one further and ask that all NPC's get a toggle to mute. Link to post Share on other sites
Segaki 1 Posted March 14, 2019 Share Posted March 14, 2019 Dear creators... THIS IS #*!%ING EPIC! Thanks... really thanks! Link to post Share on other sites
kxZyle 1,908 Posted March 14, 2019 Share Posted March 14, 2019 9 minutes ago, [DE]Megan said: Balance is a conversation that we constantly have, and we see you having as well. For some people the answer is don't nerf things, buff everything else. This is the path of least resistance for us, as most of the player base is happy when we buff, and angry when we nerf. However this has a few side effects that impact the game as a whole. First, with more damage, the time to kill on enemies is lowered and the value of Crowd Control declines even more (Vauban?!). Higher max damage also means that players with the latest bells and whistles can easily kill bosses in an instant, and overcome any challenge with ease. The more your play, the easier the game gets! Is.. is this supposed to be a bad thing? 2 Link to post Share on other sites
DConagher 72 Posted March 14, 2019 Share Posted March 14, 2019 Atlas Deluxe? Atlas Blade of the Lotus? Hell, Nidus Blade of the Lotus? ....Nope Just more excal skins \/(''/)\/ 1 Link to post Share on other sites
AvPCelticPredator 866 Posted March 14, 2019 Share Posted March 14, 2019 8 minutes ago, [DE]Megan said: Upon picking up a Datamass, a Melee to gun swap will automatically equip your Secondary weapon instead of your Primary weapon, which would make you drop the Datamass This also was affect Power Cells in Survival missions, I hope so u are fix that too!? Link to post Share on other sites
Ryptoryx 93 Posted March 14, 2019 Share Posted March 14, 2019 fix the slow spin bug for polearms/staff and bring back quick attacks the bug isnt new its been there forever 1 Link to post Share on other sites
0mnom 14 Posted March 14, 2019 Share Posted March 14, 2019 PLEASE add more Octavia skins! We poor Octavia players have horrible choices... as in... TWO! Only two! *cries inside* My FashionFrame is suffering! Link to post Share on other sites
Geronimo_r 111 Posted March 14, 2019 Share Posted March 14, 2019 11 minutes ago, [DE]Megan said: Widened a damaged bunker opening in the Kuva Survival tileset. You know the one. Oh my god, thanks ❤️ Link to post Share on other sites
ReyaXZy 96 Posted March 14, 2019 Share Posted March 14, 2019 Tennogen this and tennogen that how about more Deluxe skins??? Link to post Share on other sites
Kalvorax 2,041 Posted March 14, 2019 Share Posted March 14, 2019 (edited) 14 minutes ago, [DE]Megan said: 1) Between Thursday and now - we've had issues internally on intention, which are typically the hardest to communicate when we're also trying to diagnose a bug. As of now, players know we may intend to keep Arcane Velocity from working while Mesa is in Peacemaker sssooo let me get this straight then....just because you guys dont want us to have super high fire rate of Mesa's PM, you take away one of the better syngerizing arcanes for her? you may as well take all arcanes that increase attack speed or fire rate to to ultimates from the other arcanes as well then 😐 unless the arcane was procing while in PM and THEN ramping fire rate up and that is what was fixed? i couldnt tell as I always proced the arcane first, then swapped to PM. Edited March 14, 2019 by Kalvorax 1 Link to post Share on other sites
Chroia 3,451 Posted March 14, 2019 Share Posted March 14, 2019 (edited) 24 minutes ago, [DE]Megan said: Upon picking up a Datamass, a Melee to gun swap will automatically equip your Secondary weapon instead of your Primary weapon, which would make you drop the Datamass. Was literally just looking for the melee feedback thread. Does this fix: * going without a secondary (i.e. primary + melee), * picking up a datamass (equips melee+datamass), and then * aimgliding (equips primary) * dropping the datamass? 24 minutes ago, [DE]Megan said: Arcane Change/Fix: As often happens with Mainline - unexpected bugs popup... We want to go into detail about what happened between Thursday and now, what's being fixed, and what next steps are: Appreciated. Just buffing everything causes number inflation. Aside from that, in the context of 'relative stats', there's no difference between just buffing everything, or buffing and nerfing, so long as you're working towards a consistent goal. (Which World of Warcraft update was it when Blizzard globally slashed all player damage and mob HP by a factor of 10 because bosses were already sitting at overflow threshold?) 24 minutes ago, [DE]Megan said: Corpus have improved their vent construction by removing momentum killing edges as reported here: https://old.reddit.com/r/Warframe/comments/azz6m4/de_can_we_for_the_love_of_lotus_remove_those_tiny/ Reduced the frequency at which Nora Night’s daily transmissions play. Widened a damaged bunker opening in the Kuva Survival tileset. You know the one. Slight improvements towards hitches occurring when approaching Bases in Orb Vallis. I don't know who's responsible for these, but please tell them I love them. Edited March 14, 2019 by Chroia 3 Link to post Share on other sites
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