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Nightwave & Wolf Cred vs Old Alerts (possible fix?) Please Read


VVarLeader
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Some people like Nightwave.
Some people dislike Nightwave.
Some people like Old Alerts.
Some people dislike Old Alerts.
Some people like Both.
Some people dislike Both.

What changed?

Nightwave: you need to earn approximately 40k-50k standing to get old alert rewards. except you can pick them.
Old Alerts: 1 mission & get rewards, most people missed 50-80% of alerts due to multiple alerts activating during off-line hours.

Why people dislike each system?

The reason people dislike the nightwave is because if you "no life" the game you get less rewards from nightwave and more rewards from old alerts.
The reason people dislike the old alerts is that there were never any "good" rewards to pick from when you logged in. Requires luck or no life.
Wolf Creds = old alert rewards & you pick them, but you can't no life grind the rewards with more play time.
Nightwave Tier = unique rewards and very good things. (large time investment)

The main reason people are disliking the new system is that it takes Multiple hours to receive "any" reward from the nightwave system. People are wanting a fast easy method reward & a grind method reward. It already gives great season rewards as umbral forma and cosmetics (that's not what people dislike) it's the quick common rewards seeming lack luster, and it feeling like an unattainable grind (or lack of).


POSSIBLE SOLUTION: Instead of giving wolf cred for only for tier rewards. (SUGGESTION)

1. Have wolf cred be rewarded on the first completion of 10k standing once per week with 30 cred
2. Have wolf cred be rewarded at a reduced rate for every 10k standing with 10 wolf cred so u can earn up to 40k-50k for multiple rewards
3. Have wolf creds be rewarded by completing Nightwave Challenges or By capturing saturn six fugatives. +1-3 cred to capture all 3 or per completion of mission

Not all rewards would be 50 creds.
1 wolf creds (capture/kill 3 fugitives & completing daily challenges)
3 wolf creds (capture/kill Wolf of Saturn & completing weekly challenges)
5 wolf creds (capture/kill Wolf of Saturn within 5 min & completing weekly elite challenges)
10 wolf creds (first completion of 10k standing reward)
15 wolf creds (low tier battle pass reward) it actually feels like a reward if you combine it on top of the other rewards
30 wolf creds (mid tier battle pass reward) it actually feels like a reward  if you combine it on top of the other rewards
45 wolf creds (high tier battle pass reward) it actually feels like a reward if you combine it on top of the other rewards

So if you chain farm missions on average saturn six fugatives / wolf will invade at the following times once mission/bounty/round at the following interval (something like this is already in game BTW):
Week 1 - S6 invasion / 60 min / 30 min
Week 2 - S6 invasion / 30 min / 30 min
Week 3 - S6 invasion / 15 min / 20 min
Week 4 - S6 invasion / 10 min / 20 min
Week 5 - S6 invasion / 7 min  / 15 min
Week 6 - S6 invasion / 5 min / 15 min
Week 7 - S6 invasion / 4 min  / 10 min
Week 8  - S6 invasion / 3 min / 10 min
Week 9 - S6 invasion / 2 min / 5 min
Week 10 - S6 invasion / 1 min / 5 min

Spawn rate of Wolf = 10% consistent 1/10

It you add up all the methods of wolf creds this will effectively:
Give more creds when you play less.
Give more creds if you play more.
Give you a way to slowly grind wolf creds as well.

45 wolf cred rewards per week with daily, weekly, & elite weekly max
40 wolf cred per week rep (45k standing reward per weekly max)
1,3,5 saturn six   capture/killing (repeatable)
Battle pass tier rewards 15,30,45 wolf cred rewarded every 2-3 weeks on average
Completing everything would effectively give you 90-100 creds per week by completing everything with random S6 invasions calculated in.

Some of the wolf cred reward prices may need to be reworked/tweeked some for balancing purposes for the increase in wolf cred sources. But this can be easily done.
Nitain 5 = 15-20-25
Mod 1 = 20-25-30
Warframe 1 = 25-30-35
Cosmetic 1 = 30-35-40
Weapon 1 = 50-55-60 
Reactor/Catalyst = 75-100-125

So, I've talked for some time...
I've given you a way to be rewarded for minimum play time. (casual)
I've given you a way to be rewarded for maximum play time. (hardcore)
I've given you a way to farm the items you want for your play style and a way to grind for everything you need, even  if you cant access all the content.

*NOTE: the nightwave tier battle pass rewards are reward enough however...
(possible alteration to tier rewards)
Giving us a reason to stockpile and burn large amounts of wolf creds. 1000+ wolf creds = tier reward of choice. This could be done effectively once per event. Example 1000+ wolf creds = 1 umbra forma. It acts as a second Carrot on a stick for players that own most rewards or a way to farm for something you might not attain otherwise if you started late.



I would like to know what others think of this modified Nightwave concept. It combines what I think are the best of both Nightwave and Old Alerts. It gives consistent rewards & visual progress for all time invested. Where each thing you complete you are rewarded,  much like the old alert system, and you have a way to straight up grind for the reward you want as well. Plus you get the new Nightwave Tier (battle pass) rewards.

Edited by VVarLeader
Added Some Like & Dislike at start of post
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