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Open World Burn Out


Reisbig2009
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Is anyone else tired of this open world stuff?

I feel like I am being pushed to go there, in order to make their stats look good. Even this weeks Nightwave requires going to fish, defeat a Profit Taker with a friend, and I have to go build a modular weapon(that I do not need at the moment) and then guild it only to turn around and get rid of it. They are also the only place to go and get vaulted relics. I only completed the last operation for the Opticor Vandal and haven't played it since(forget grinding for Hildryn, she can stay locked away for now). Now PoE is getting revamped...great, it does absolutely nothing to incentivize me into going there. Even with all of this new stuff to do, all that I am concerned with is syndicates still and completing Nightwave bounties. That is it really.

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I'm sure some people like the "open world" maps, but I'm sort of in the same boat - already beyond tired of it. The maps are pointlessly large and predominantly empty, travel is unnecessarily long, the mission objectives are highly reductive and there's no randomisation. Other than making Warframe more like a late-2000s "World" MMO for people who really like World of Warcraft, I just don't see the benefit of these places outweighing the cost. It would be one thing if Cetus and Fortuna were released in addition to other content, but they have BEEN the sum total of new content since before I started playing. The prospect of spending another year on yet another barren open world map is chilling to me.

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39 minutes ago, Reisbig2009 said:

Even this weeks Nightwave requires going to fish, defeat a Profit Taker with a friend

Well, Nightwave's prone to make you do stuff that you're not interested in, for example I gotta do 3 spy missions and I really hate them! I'm not fond of derelict vaults and lua challenges as well. A great part of it seems to be focused on making the game community play a little bit of all the stuff available.

39 minutes ago, Reisbig2009 said:

I have to go build a modular weapon(that I do not need at the moment) and then guild it only to turn around and get rid of it. 

Well I'll admit that one seems a bit pointless if you don't wanna grind for such purpose, yet I see exactly that same problem with the Forma challenge (I was planning to use my formas on creating new weapons, not polarizing anything).

39 minutes ago, Reisbig2009 said:

They are also the only place to go and get vaulted relics.

There's also Syndicate packs but they are more unreliable, but yeah, nowadays I feel I have few reasons to think about going to Hieracon or Xini to farm relics: it could become a bit repetitive but it'd have been better to have them both as common drops and drops in open worlds.

39 minutes ago, Reisbig2009 said:

I only completed the last operation for the Opticor Vandal and haven't played it since(forget grinding for Hildryn, she can stay locked away for now). 

I wasn't there when they happened but as far as I know, a boring repetitive grindy way of getting something from an event isn't nothing new from DE (as far as I know regarding for example, Gradivus Dilemma).

39 minutes ago, Reisbig2009 said:

Even with all of this new stuff to do, all that I am concerned with is syndicates still and completing Nightwave bounties. That is it really.

Perhaps your problem is more with the Nightwave, as I've stated before I feel the same but not regarding open worlds but other stuff, the issue is that it makes you feel it forces you to do stuff you'd not do at all while playing normally. As things were before, if you wanted to avoid OWs and if I wanted to avoid Lua and Derelict (to give an example) at all, then there was no penalty at all from such decision.

Edited by DirePresent
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1 hour ago, DirePresent said:

Well, Nightwave's prone to make you do stuff that you're not interested in, for example I gotta do 3 spy missions and I really hate them! I'm not fond of derelict vaults and lua challenges as well. A great part of it seems to be focused on making the game community play a little bit of all the stuff available.

I wasn't there when they happened but as far as I know, a boring repetitive grindy way of getting something from an event isn't nothing new from DE (as far as I know regarding for example, Gradivus Dilemma).

I agree that it is prone to do that, but they also released ANOTHER spider fight and locked the new frame behind it on top of that. Also, I do not believe that I would mind the grind for the Opticor Vandal and other accessories themselves. I feel like it is because the Ghouls are a frequent appearance on the Plains and Plaguestar, while having been a while, is another recent Operation that has occurred more than once or twice. I also was not playing during the Gradivus Dilemma either, so I cannot comment there. As for the Spy missions, Derelict Vaults, and Lua Challenges I normally do not like doing them either, but I find them to be refreshing for the fact that I do not do them all of the time. In the open world's you have to max out your standing, fish and mine for resources to build weapons/frames, as well as farm vaulted relics from bounties(if you want the vaulted frames and weapons).

1 hour ago, DirePresent said:

Well I'll admit that one seems a bit pointless if you don't wanna grind for such purpose, yet I see exactly that same problem with the Forma challenge (I was planning to use my formas on creating new weapons, not polarizing anything).

There's also Syndicate packs but they are more unreliable, but yeah, nowadays I feel I have few reasons to think about going to Hieracon or Xini to farm relics: it could become a bit repetitive but it'd have been better to have them both as common drops and drops in open worlds.

I agree with you about the forma challenge, as I just finished forma-ing weapons and frames, it is a bit pointless. The biggest reason for me noting this is because it requires standing to buy blueprints and then more when you are ready to guild it. Yeah, as soon as I get all of my syndicate items, that will be what most of my standing will go to is the relic packs. I would be interested in the vaulted relics being in some of the drop tables. I have not actually farmed for these partly because Frost and Ember have been out more frequently than others, but also because I farmed the crap out of Mag and Nova relics.

 

1 hour ago, DirePresent said:

Perhaps your problem is more with the Nightwave, as I've stated before I feel the same but not regarding open worlds but other stuff, the issue is that it makes you feel it forces you to do stuff you'd not do at all while playing normally. As things were before, if you wanted to avoid OWs at all then there was no penalty at all from such decision.

I would actually like to feel the want to go there, because I have not collected all of the Arcanes yet from Eidolons nor have I actually farmed enough of the first spider to actually get everything from it/max out my standing for that sydicate. Due to Nightwave now having bounties there as well, I feel like it is the straw that finally broke the camels back, as they say.

Edited by Reisbig2009
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Yeah. I blame it on the bounties mostly but I have no interest them. The second I got what I needed I was out. I'm also tired of the weird fishing, mostly with the fishing on earth which I really do just flip a coin when I toss my bait out because 75% of the time I just wait my bait unless it's for certain fish. It's also just feels needlessly complicated to pick out my spear, switch spear--oh something is attack me. Got to switch to weapons and then switch back to spear. At the very least have a final upgrade where one spear rules them all or something along those lines. Some mechanics also feel backwards. Fortuna was designed with the k drive in mind yet it feels more worthwhile to use it on earth than the fortuna maps and besides, archwing will always be faster. The open worlds are just grind simulators, I'm not interested in another one and to do another syndicate to go along with it, I'm done with that content.

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I don't like the "open world" areas either. Ever since the plains release they've felt lifeless. They're all missing things that make them feel lively like passive npcs just going about their business, wildlife that's not just birds or rats, and enemies that aren't immediately alerted to you if they see you. Fortuna even seems to go out of its way to annoy you by sending enemy kill squads teleporting in to your location regardless if they know you're there or not, regardless of what you're doing at the time. (plains do the same with dropships and dagryns) 

Oh and the fact enemies only spawn in within a certain radius of you so regardless of if you're using a sniper (not that enemies dont get alerted the minute you fire it anyway). This set radius completely kills the fact you can see beyond that distance to shoot them, especially with scoped weapons. It makes you feel like the enemy population is even less than it is normally simply because you cant see anyone around you till they spawn in inside that radius. It also rather makes it feel like the games just throwing enemies your way since theres nothing else that spawns other than enemies in these maps. 

 

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4 minutes ago, LuckyCharm said:

I don't like the "open world" areas either. Ever since the plains release they've felt lifeless. They're all missing things that make them feel lively like passive npcs just going about their business, wildlife that's not just birds or rats, and enemies that aren't immediately alerted to you if they see you. 

I like the open world areas so far. I enjoy fishing and mining, wandering around too. But this right here is I wish would improve. They do feel lifeless and need more to see and do in them. As well as better laid out missions within them, they're just kinda there. 

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1 hour ago, (PS4)AllOrNothinDays said:

At the very least have a final upgrade where one spear rules them all or something along those lines.

Fortuna's Shock Spears seem to be a tacit admission that the Cetus "specialised spear" system was a bad idea. The two Shock Spears offer a direct upgrade from one to the other and all fish are caught with the same spear. I kind of wish they'd revamp the system and do that for Cetus, as well, at some point... Except DE don't seem to go back to fix old content very often, unless it's a major redesign.

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