Urlan Posted March 18, 2019 Share Posted March 18, 2019 Just now, mikakor said: DE : we want players to play with a variety of warframes, selecting multiple ones. Also DE : *Fix a tactic that was fun, based on skill management, and creative, which was the only creative tactic in the fight. "Fixed" .* damnit DE, you didn't had to. that's dumb. The same thing was done with the Lephantis clone Hemocyst in Plague Star so its not out of precedent. Link to comment Share on other sites More sharing options...
CaylinBreaker Posted March 18, 2019 Share Posted March 18, 2019 Any news on when garuda's tennogen will get her talons? Link to comment Share on other sites More sharing options...
Stranger_secret Posted March 18, 2019 Share Posted March 18, 2019 another hot fix awsome! Link to comment Share on other sites More sharing options...
George_PPS Posted March 18, 2019 Share Posted March 18, 2019 We knew the first fix would be coming soon. And it's Monday! Link to comment Share on other sites More sharing options...
Atomic_Beam Posted March 18, 2019 Share Posted March 18, 2019 nice you fixed the only thing that made Orb Valiss worth our time... you didnt even fix all the breaking bug from that boss... now the grind is going to be ULTRA tedious... Link to comment Share on other sites More sharing options...
Krak_Nihilus Posted March 18, 2019 Share Posted March 18, 2019 3 minutes ago, Gorsey said: Great Nyx's Assimilate is still bugged Teammates can still drain your energy That's not a bug, assimilate drains energy per damage, teammates can add damage to assimilate Link to comment Share on other sites More sharing options...
GrandLibra Posted March 18, 2019 Share Posted March 18, 2019 5 minutes ago, [DE]Megan said: Exploiter Orb Fixes: Fixed ability to destroy the Exploiter Orb’s vents simultaneously. One vent at a time! Hope everyone has an extra 10 minutes. Link to comment Share on other sites More sharing options...
Cyclouros Posted March 18, 2019 Share Posted March 18, 2019 Fighting the exploiter orb in phase 1 is nowhere near "fun". It's tedious and boring and having a tactic to blow all 4 vents added SOME measure of entertainment. Because wasting our time is more important than making an enjoyable experience. Link to comment Share on other sites More sharing options...
Drachnyn Posted March 18, 2019 Share Posted March 18, 2019 vor 3 Minuten schrieb [DE]Megan: Fixed ability to destroy the Exploiter Orb’s vents simultaneously. One vent at a time! Thanks for making the fight longer for no good reason and making any frame choices irrelevant without fixing Exploiter not spawning fractures for minutes. This is a really bad move again. Instead of adjusting inventive strategies they get removed without fail everytime and that is so annoying. Link to comment Share on other sites More sharing options...
Snydrex Posted March 18, 2019 Share Posted March 18, 2019 6 minutes ago, [DE]Megan said: Buried Debts: Hotfix 24.5.2 Exploiter Orb Fixes: Fixed ability to destroy the Exploiter Orb’s vents simultaneously. One vent at a time! It was technically an exploit, so this was bound to happen. But so many players dealt with this phase in such a way because it was boring and pointless. I would have appreciated a way to speed things up along with this fix. Link to comment Share on other sites More sharing options...
Cortanis Posted March 18, 2019 Share Posted March 18, 2019 6 minutes ago, [DE]Megan said: Clicking on ‘X Friend Requests’ in the Active Events drop down will now take you to the Pending Friends screen Speaking of friend objectives. Can you please stop including the must do X task with friend in the weeklies? I REALLY do not appreciate being forced to add people I don't actually know to my friends list. Link to comment Share on other sites More sharing options...
Hello Posted March 18, 2019 Share Posted March 18, 2019 "Fixed ability to destroy the Exploiter Orb’s vents simultaneously. One vent at a time!" Good thing I already got Hildryn and I'm done with the Exploiter Orb 😂 It's dull and drawn out doing one vent at a time. Sure the fight is the best one y'all have done in a while, however you also topped it being unnecessarily long like you did with the Ambulus fight. The Exploiter fight could easily be 10 minutes shorter without all of the nonsense thrown into it. Link to comment Share on other sites More sharing options...
twelvedogs Posted March 18, 2019 Share Posted March 18, 2019 time of day appears to be broken in alertalyst Link to comment Share on other sites More sharing options...
IronBerryPie Posted March 18, 2019 Share Posted March 18, 2019 klamora amp has issue, only works as intented when host but when not host the energy is used to fast Link to comment Share on other sites More sharing options...
Rin-senpai Posted March 18, 2019 Share Posted March 18, 2019 No fix for Ivara skirt no fix for k-drives no fix for Flox syandana Link to comment Share on other sites More sharing options...
---HattoriIga--- Posted March 18, 2019 Share Posted March 18, 2019 R.I.P orbs phase 1 😞 Link to comment Share on other sites More sharing options...
Argyuile Posted March 18, 2019 Share Posted March 18, 2019 The exploiter fight wasn't long enough, lets make it longer. Link to comment Share on other sites More sharing options...
Geronimo_r Posted March 18, 2019 Share Posted March 18, 2019 3 minutes ago, [DE]Megan said: Fixed ability to destroy the Exploiter Orb’s vents simultaneously. One vent at a time! Oh boi, am I excited to have 15mins per run, and therefore a chance to get the ephermia now. 60+ Runs, didnt get Shocking Step Ephermia. But hey, that squad that brought a Mr3 by accident? Oh yea, thats a sign of SKILL, and therefore a fully deserved drop for the Mr3 The way Ephermia are currently obtainable isn't "skill locked", or "an achievement that shows a players competence." It just shows that you were lucky enough. I know, its just a cosmetic and all that counter-argument people keep saying.. but hear me out. My problem isnt the fact that I didnt get it. My problem is the fact that its not an "achievement". Its just luck. And considering DE said "it will be a sign of having achieved certain things. showing your skill in the game". Make it actually have a certain "requirement".. instead of pure luck.. Its incredibly frustrating to see people just drop it on their 2-3rd run. And then there are people like my Clanmate and I, that did 90-ish runs to get the ephermia. Link to comment Share on other sites More sharing options...
Emperor Posted March 18, 2019 Share Posted March 18, 2019 Good job wasting our time even more. How about you actually add content that doesn't make us slowly want to die. smh DE Link to comment Share on other sites More sharing options...
RElNHART Posted March 18, 2019 Share Posted March 18, 2019 "- Fixed ability to get stuck forever dodging by spamming dodge during Hildryn’s Aegis Storm." So happy I reported that! Now to get back to moving faster while flying! Link to comment Share on other sites More sharing options...
Cyclouros Posted March 18, 2019 Share Posted March 18, 2019 5 minutes ago, Kalvorax said: give whoever does redtext a raise please. I havent laughed so hard in awhile XD You sir need to watch some actual standup comedy if you thought that was anything but forced memeing. Link to comment Share on other sites More sharing options...
Derek_Icelord Posted March 18, 2019 Share Posted March 18, 2019 8 minutes ago, [DE]Megan said: Fixed ability to destroy the Exploiter Orb’s vents simultaneously. One vent at a time! Why? The fight is already tediously long. Why remove the one way to somewhat speed it along? Link to comment Share on other sites More sharing options...
0asu Posted March 18, 2019 Share Posted March 18, 2019 3 minutes ago, the-bestia said: Fixed ability to destroy the Exploiter Orb’s vents simultaneously. One vent at a time! nice! nice! nice! i was already tired of meta! We get it, you want to be different Link to comment Share on other sites More sharing options...
Reliance Posted March 18, 2019 Share Posted March 18, 2019 No fun allowed i guess. Link to comment Share on other sites More sharing options...
JohnnyMeta Posted March 18, 2019 Share Posted March 18, 2019 Thank you very much for the hotfix. But there is also a host migration problem in the eidolon plains. 1 or 2 players get the "Host migration" or "lost connection with the host" , even if they have a very stable connection with the host. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.