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[DE]Megan

Buried Debts: Hotfix 24.5.3

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Can there be a option to block all transmissions from nora? she is quite annoying to listen to.

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7 minutes ago, [DE]Megan said:

The World Cycles displayed in the Navigation Window now display time until next Cycle/Temperature. The Plains of Eidolon time phases for Dawn, Sunrise, Morning, Day, Dusk, and Sunset are now all described as Day for clarity. We’ve also removed Freezing state in Orb Vallis, now it's just one long period of Cold.

If I may, why is this just not on perma display on the unused terminal to the left of the navigation?

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Posted (edited)

Still no fix for inability to melee with atmosphere archgun equipped in hands.

Edited by Trvldl
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Hey could you please make the thermia fractures go a bit faster?
Also please fix the wolf sledge it still doesn't work when you throw it

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Would like to see a reduction of Nora's voice lines when completing Night Wave objectives in-mission. She just talks for so long whenever her dialogue plays, it's a bit annoying (especially when listening to something like a podcast in the background).

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9 minutes ago, [DE]Megan said:

(Channel being a toggle-only messed up this function).

Not a fan of the 'toggle-only' tbh

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hi can we get a fix for the catchmoon not hitting enemies at close ranges which is usually made much worse if you have extra fightspeed via turbulence or a riven

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Zaw  sounds?

I DON'T CARE ABOUT ZAW SOUNDS. Fix the damn polarity vanishing act.

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Hildryn's balefire drains an inconsistent amount of shields. On my build, the ability screen says it should drain 70 per shot but the actual cost can be anywhere between 80 and 100

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i would like to suggest making the timers read like this 

Day: 1H left

cold: 20 mins left 

so ppl can see what it is now and reduce confusion 

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2 minutes ago, MrTitan123 said:

Anything about valkyr's hysterical assault? Melee changes for phase one broke its functionality.

Ah. Is that why I keep getting locked out of switching weapons and using any attacks? The only fix I have found is to go Archwing, but that's not always possible either. (Plus I get killed by death lasers while the AW animations back and forth engage.)

I thought this happened when I pick up containers while melee is out, too. Are we sure it's Hysteria specific?

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vor 11 Minuten schrieb [DE]Megan:

Changes:

  • The World Cycles displayed in the Navigation Window now display time until next Cycle/Temperature. The Plains of Eidolon time phases for Dawn, Sunrise, Morning, Day, Dusk, and Sunset are now all described as Day for clarity. We’ve also removed Freezing state in Orb Vallis, now it's just one long period of Cold.

Awesome! 🙂 Love that change i kind of hated it always checking up online on a page which Cycle it is 🙂 

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11 minutes ago, [DE]Megan said:

Increased volume of Chat notification sounds.

This is GOLDEN!

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Thank you once again for the amazing work you guys do. I have a request about the Exploiter Orb fight.

Would it be at all possible to be able to make the cutscene of ripping parts out of the orb skippable? or outright toggle them off? I've heard numerous complaints from lower end PC users in my clan that its impossible to play in a squad because it keeps disconnecting them. 

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Came here to see if there was any chance of a revert on the Exploiter multiple vent fix, and still can't melee with Archgun out. No luck on either 😞

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Thanks for all your guys' hard work; but i was wondering when/if we could be expecting a fix to the Wolf Sledge - it being an 'event highlight' type of weapon yet the singular unique feature of it, being the sole thrown 2h hammer, is broken. If you throw it and it hits anything, it automatically returns, be it an ammo or health/energy pickup, companion (kavat or kubrow - not sure about sentinels, but im sure them too), friendly player, or a single enemy gets hit and it automatically returns. It kinda nullfies the headlining feature of the weapon.

Thanks! -Cern

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Still cannot join a team for Exploiter Orb. No matter how much you fixed for exploiter orb. I CAN SEE IT! Because I cannot even have a teammatch to enter. 

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Still no fix for Critical Focus not affecting Archguns with recoil animations on full charge (Velocitus, Corvas, Larkspur) since you're not constituted as "aiming" anymore. 

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Didnt you used to be able to pull out Hildryn's Balefire while her 4 was active. if so now you cant do it anymore if you use her 4 then press 1 it wont let you use the Ability if this is a bug plz fix

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