Rawbeard 6,085 Posted March 19, 2019 Share Posted March 19, 2019 25 minutes ago, Reap said: Fix Lunaro please! what for? that sounds like a waste of time Link to post Share on other sites
Springlake 30 Posted March 19, 2019 Share Posted March 19, 2019 21 minutes ago, AdamantConsternation said: Can we expect an extra day or two for Buried Debts to make up for the bugs? I think Steve has already mentioned something about a full week extension on twitter. Link to post Share on other sites
tsukikage 68 Posted March 19, 2019 Share Posted March 19, 2019 This might be an unpopular opinion, but I like Nora Night, her voice has that "smoother than smooth jazz" sound to it, and she just about speaks our language too :) "once and future bad ass" 😄 love it, and when a buddy and i completed the "sortie with friend/clanmate" and got legendary cores, very appropriate VO from that when Nora was "beside herself with admiration" Don't reduce her frequency for us, because you might be reducing her frequency below where some of us may want it. Give us the choice with a new setting under "gameplay" in the options menu 😉. Link to post Share on other sites
TeaBegging 1,448 Posted March 19, 2019 Share Posted March 19, 2019 I don't know what Happened, but chroma vex armor is not working properly Link to post Share on other sites
-CM-Schnitzel 153 Posted March 19, 2019 Share Posted March 19, 2019 Patiently waiting on the fixes for how Exodia Contagion works in the new melee phase 1 (unless you aim at a specific angle, there's a 50/50 chance you either do a slam attack, or you shoot the projectile), can yall please change this to something like "pressing and holding E while in the air results in a melee slam, while quick pressing E results in a projectile launch"). Also, if Hildryn is in Aegis Storm, you get "Ability Use Prevented" message when trying to cast Balefire.. Link to post Share on other sites
Cephalon_Baphoma 262 Posted March 19, 2019 Share Posted March 19, 2019 26 minutes ago, Update said: hotfix every day... ugh There was once a time we didn't get any updates for months. This is a good thing. Link to post Share on other sites
Sylonus 574 Posted March 19, 2019 Share Posted March 19, 2019 Just now, -CM-Schnitzel said: Patiently waiting on the fixes for how Exodia Contagion works in the new melee phase 1 (unless you aim at a specific angle, there's a 50/50 chance you either do a slam attack, or you shoot the projectile), can yall please change this to something like "pressing and holding E while in the air results in a melee slam, while quick pressing E results in a projectile launch"). Also, if Hildryn is in Aegis Storm, you get "Ability Use Prevented" message when trying to cast Balefire.. I can throw Exodia Contagion every time by aiming before melee, but I've heard from others this doesn't work for them. Link to post Share on other sites
Cephalon_Baphoma 262 Posted March 19, 2019 Share Posted March 19, 2019 1 minute ago, -CM-Schnitzel said: if Hildryn is in Aegis Storm, you get "Ability Use Prevented" message when trying to cast Balefire.. Wait this is still a thing??? Link to post Share on other sites
Scorpion90011 5 Posted March 19, 2019 Share Posted March 19, 2019 Booo. Should have made Nora talk more, not less. Be beat boxing against Ordis then with Clem cheering. Link to post Share on other sites
FenderBunny 0 Posted March 19, 2019 Share Posted March 19, 2019 Anyone else getting the Data download corrupted when currently trying to update the game Link to post Share on other sites
Cephalon_Baphoma 262 Posted March 19, 2019 Share Posted March 19, 2019 6 minutes ago, TeaBegging said: I don't know what Happened, but chroma vex armor is not working properly What do you mean? What's going on with vex? Link to post Share on other sites
-CM-Schnitzel 153 Posted March 19, 2019 Share Posted March 19, 2019 1 minute ago, Sylonus said: I can throw Exodia Contagion every time by aiming before melee, but I've heard from others this doesn't work for them. Yea.. I got it on my polearm kripath zaw, it just seems kind of hit or miss, i.e. where the line between whether you slam attack or launch a projectile is. In many cases, sometimes I want to slam attack, but end up shooting a projectile (and killing myself in the process), or some other times, I want to shoot a projectile but slam into an enemy instead. Just now, Cephalon_Pestilence said: Wait this is still a thing??? I just updated to the most recent hotfix version on PC and I can confirm, if you're in Aegis Storm without Balefire turned on, you get "Ability Use Prevented" notification when trying to use Balefire. But if you turn on Balefire before going into Aegis Storm, it works. Link to post Share on other sites
n.ull. 139 Posted March 19, 2019 Share Posted March 19, 2019 vor 32 Minuten schrieb Proteo: Thanks for the continuous work! So I notice the "hit Box" of Catchmoon is larger than the projectile itself. Is that a "feature"? BTW, Can we get the option to completely mute Nora? What i have also noticed with the catchmoon ist that on many tliesets there seem to be invisible walls/objects you can walk trough but can shoot through with catchmoon, you can see clearly how the projectile is stoped in the middle of the air by apperantly nothing. These walls/objects also stop things like nezhas chakram from flying further and it just bunces back to you as if u had hit a wall. Link to post Share on other sites
Sylonus 574 Posted March 19, 2019 Share Posted March 19, 2019 3 minutes ago, -CM-Schnitzel said: Yea.. I got it on my polearm kripath zaw, it just seems kind of hit or miss, i.e. where the line between whether you slam attack or launch a projectile is. In many cases, sometimes I want to slam attack, but end up shooting a projectile (and killing myself in the process), or some other times, I want to shoot a projectile but slam into an enemy instead. The process for me to get it to work every time is jump jump (or bullet jump) right click to aim, hit melee. Link to post Share on other sites
-CM-Schnitzel 153 Posted March 19, 2019 Share Posted March 19, 2019 Just now, Sylonus said: The process for me to get it to work every time is jump jump (or bullet jump) right click to aim, hit melee. I will try that, thanks Link to post Share on other sites
Lancars 3,086 Posted March 19, 2019 Share Posted March 19, 2019 I think you turned a dial somewhere WRONG. Profit taker is REALLY overtuned now. I'm being one shot through blessing and link. Link to post Share on other sites
XxWarlord2017xX 93 Posted March 19, 2019 Share Posted March 19, 2019 44 minutes ago, Proteo said: Thanks for the continuous work! So I notice the "hit Box" of Catchmoon is larger than the projectile itself. Is that a "feature"? BTW, Can we get the option to completely mute Nora? you can switch orbiter radio off, then you wont hear her talk all the time, its in the nightwave screen Link to post Share on other sites
Epicredeemer 9 Posted March 19, 2019 Share Posted March 19, 2019 45 minutes ago, Proteo said: So I notice the "hit Box" of Catchmoon is larger than the projectile itself. Is that a "feature"? so I'm not the only one who's noticed that? Link to post Share on other sites
Wephrix 34 Posted March 19, 2019 Share Posted March 19, 2019 Still not fix for mirage's hall of mirrors not affecting quanta's secondary fire... please i want to have fun with mirage again!! :c, the only reason i use mirage is cuz she can multiply the effect of area weapons and explosions, come on! please DE fix it please please pleaseeee BTW thanks for the hotfix :c Link to post Share on other sites
xRufus7x 7,690 Posted March 19, 2019 Share Posted March 19, 2019 37 minutes ago, AdamantConsternation said: Can we expect an extra day or two for Buried Debts to make up for the bugs? It has been extended a week per DE Steve Link to post Share on other sites
Rhundis 1,603 Posted March 19, 2019 Share Posted March 19, 2019 So... No Hildryn fix yet? Link to post Share on other sites
Viryc 0 Posted March 19, 2019 Share Posted March 19, 2019 controller not working... something broke... Link to post Share on other sites
Ogarra_Remaellus 177 Posted March 19, 2019 Share Posted March 19, 2019 Nikana class zaws are bugged. When used the scabbard disappears, leaving the blade visible for the remainder of the mission. Ive tested this against normal nikanas, and their scabbards don't disappear. Link to post Share on other sites
Sannidor 3,145 Posted March 19, 2019 Share Posted March 19, 2019 Give us back manual blocking and melee air glide. Auto-block interrupts too many actions. Link to post Share on other sites
Sylonus 574 Posted March 19, 2019 Share Posted March 19, 2019 To be fair I like the -idea- of auto-blocking, (though I miss blocking air glide) the reality is the animation cancels your action too often, I find my charge attacks being interrupted by blocking animations sometimes and it drives me bonkers. Link to post Share on other sites
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