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Buried Debts: Hotfix 24.5.3


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This might be an unpopular opinion, but I like Nora Night, her voice has that "smoother than smooth jazz" sound to it, and she just about speaks our language too :)  "once and future bad ass"  😄  love it, and when a buddy and i completed the "sortie with friend/clanmate" and got legendary cores, very appropriate VO from that when Nora was "beside herself with admiration"

 

Don't reduce her frequency for us, because you might be reducing her frequency below where some of us may want it.  Give us the choice with a new setting under "gameplay" in the options menu 😉.

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Patiently waiting on the fixes for how Exodia Contagion works in the new melee phase 1 (unless you aim at a specific angle, there's a 50/50 chance you either do a slam attack, or you shoot the projectile), can yall please change this to something like "pressing and holding E while in the air results in a melee slam, while quick pressing E results in a projectile launch").

Also, if Hildryn is in Aegis Storm, you get "Ability Use Prevented" message when trying to cast Balefire..

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Just now, -CM-Schnitzel said:

Patiently waiting on the fixes for how Exodia Contagion works in the new melee phase 1 (unless you aim at a specific angle, there's a 50/50 chance you either do a slam attack, or you shoot the projectile), can yall please change this to something like "pressing and holding E while in the air results in a melee slam, while quick pressing E results in a projectile launch").

Also, if Hildryn is in Aegis Storm, you get "Ability Use Prevented" message when trying to cast Balefire..

I can throw Exodia Contagion every time by aiming before melee, but I've heard from others this doesn't work for them.

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1 minute ago, Sylonus said:

I can throw Exodia Contagion every time by aiming before melee, but I've heard from others this doesn't work for them.

Yea.. I got it on my polearm kripath zaw, it just seems kind of hit or miss, i.e. where the line between whether you slam attack or launch a projectile is. In many cases, sometimes I want to slam attack, but end up shooting a projectile (and killing myself in the process), or some other times, I want to shoot a projectile but slam into an enemy instead.

Just now, Cephalon_Pestilence said:

Wait this is still a thing??? 

I just updated to the most recent hotfix version on PC and I can confirm, if you're in Aegis Storm without Balefire turned on, you get "Ability Use Prevented" notification when trying to use Balefire. But if you turn on Balefire before going into Aegis Storm, it works.

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vor 32 Minuten schrieb Proteo:

Thanks for the continuous work!

So I notice the "hit Box" of Catchmoon is larger than the projectile itself. Is that a "feature"?

BTW, Can we get the option to completely mute Nora?

What i have also noticed with the catchmoon ist that on many tliesets there seem to be invisible walls/objects you can walk trough but can shoot through with catchmoon, you can see clearly how the projectile is stoped in the middle of the air by apperantly nothing. These walls/objects also stop things like nezhas chakram from flying further and it just bunces back to you as if u had hit a wall.

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3 minutes ago, -CM-Schnitzel said:

Yea.. I got it on my polearm kripath zaw, it just seems kind of hit or miss, i.e. where the line between whether you slam attack or launch a projectile is. In many cases, sometimes I want to slam attack, but end up shooting a projectile (and killing myself in the process), or some other times, I want to shoot a projectile but slam into an enemy instead.

The process for me to get it to work every time is jump jump (or bullet jump) right click to aim, hit melee.

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44 minutes ago, Proteo said:

Thanks for the continuous work!

So I notice the "hit Box" of Catchmoon is larger than the projectile itself. Is that a "feature"?

BTW, Can we get the option to completely mute Nora?

you can switch orbiter radio off, then you wont hear her talk all the time, its in the nightwave screen

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Still not fix for mirage's hall of mirrors not affecting quanta's secondary fire... please i want to have fun with mirage again!! :c, the only reason i use mirage is cuz she can multiply the effect of area weapons and explosions, come on! please DE fix it  please please pleaseeee   

BTW thanks for the hotfix :c

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To be fair I like the -idea- of auto-blocking, (though I miss blocking air glide) the reality is the animation cancels your action too often, I find my charge attacks being interrupted by blocking animations sometimes and it drives me bonkers.

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