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low level fissure runs - mission objective change - no more reactants


fr4gb4ll
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this happen only on those very low level fissure runs on earth and only if during the mission lotus changes the objective to extermination. if by then the team doesn't have enough reactants collected, the chance is high that after the meager kill count is reached, the spawning of enemies will stop completely and the relic will be impossible to open.

suggestion: either let corrupted enemies keep on spawning regardless of how long it takes, remove the mission change from fissure runs entirely or remove earth from being a fissure location for mission types that may include such 'objective changes'.

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