MineSmasher133 Posted March 20, 2019 Share Posted March 20, 2019 (edited) So, I've been farming xp for about 1h now on salacia (neptune, archwing mobile defense mission) and I've noticed that the enemies seem to go a lot faster than usual and also they can't really control their direction due to their speed. It makes it nearly impossible to use arch-guns that are somewhat precise (imperator, velocitus). This seems to be cross-missions with varying hosts and not a singled out instance. Anyone else feels that way ? Quick edit: Just ran 2 interceptions on caelus (uranus) to see if the problem was isolated to corpus archwing units, but on grineer archwing units, it seems to be the opposite; They seem to be ultra slow. I checked one up close and it traveled like 5m in about 3-4 seconds when they should go way faster so there's clearly a problem with archwing units momentum. Edited March 21, 2019 by MineSmasher133 cross-checking other missions Link to comment Share on other sites More sharing options...
SaviourMachine Posted March 20, 2019 Share Posted March 20, 2019 same problem Link to comment Share on other sites More sharing options...
unrealityCatalyst Posted March 21, 2019 Share Posted March 21, 2019 I just went through a solo mission on Salacia myself and saw this for myself. Even with the Larkspur, it was somewhat difficult to hit enemies at times. I swear, sometimes they were going so fast I thought my Warframe was gonna get whiplash! It's funny, but at the same time rather troublesome. Link to comment Share on other sites More sharing options...
Xixott Posted March 21, 2019 Share Posted March 21, 2019 There are quite a few posts about this dating back a good couple of weeks at least. Made Razorback a bit of a pain to get the things for because enemies just darted across the map like the laws of physics didn't matter. Link to comment Share on other sites More sharing options...
unrealityCatalyst Posted March 21, 2019 Share Posted March 21, 2019 6 minutes ago, Xixott said: There are quite a few posts about this dating back a good couple of weeks at least. Made Razorback a bit of a pain to get the things for because enemies just darted across the map like the laws of physics didn't matter. Seeing as I didn't see it happening before the update for the event, I'm guessing that's when it started. They certainly weren't zipping around like that when I went through for the Alus. Link to comment Share on other sites More sharing options...
Xixott Posted March 21, 2019 Share Posted March 21, 2019 It started happening about midway through Razorback. Link to comment Share on other sites More sharing options...
AureumDeum Posted March 21, 2019 Share Posted March 21, 2019 I have noticed this as well for qiute a while now. They all went pacman frenzy. It's making leveling up archwings and archguns a nightmare. Link to comment Share on other sites More sharing options...
Xixott Posted March 21, 2019 Share Posted March 21, 2019 Grineer seem to be mostly unaffected by this. Might have to focus on their missions to level if Corpus are causing issues. Link to comment Share on other sites More sharing options...
RoksTheWolf Posted March 21, 2019 Share Posted March 21, 2019 Seems the Corpus have been busy, stealing Grineer tech and putting it on their own... Link to comment Share on other sites More sharing options...
Lokidus_Prime Posted March 22, 2019 Share Posted March 22, 2019 (edited) Just ran into this problem as well on Salacia, Neptune.. good lord it made it a pain to try and kill enemies with Velocitus. The enemies definitely seem to be going so fast that they really cant control their movements very well (similar to how many players all zoomed up by a max str volt lol) - they often run into walls and sometimes even get stuck in the geometry, which is really the only decent opening you have to try and hit these guys. Edited March 22, 2019 by Sin1989 Link to comment Share on other sites More sharing options...
Gwen_Seinaru Posted March 23, 2019 Share Posted March 23, 2019 Also been having this problem, Corpus moving at mach1 and Grineer moving at a snail's pace. I really hope this gets fixed soon. Link to comment Share on other sites More sharing options...
Xixott Posted March 23, 2019 Share Posted March 23, 2019 To be fair, the Grineer have always been slower in space than in atmosphere. Corpus just need to stop using Nitrous Oxium in their tech. Sorry, but I had to. Link to comment Share on other sites More sharing options...
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