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BUG! Nezhas Pyroclastic Flow doesnt work quite right anymore


Leon-Darkheart
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Which mod im talking about:
https://warframe.fandom.com/wiki/Pyroclastic_Flow

Whats the problem?
It seems like since last update (fortuna).
If you use your 1 and use this mod, you sure store the damage as usual but their are 2 problems:

-first, if you use it in the middle of the running ability to use this mods ability, you cant actually see the trail of it.
Screenshots of prove (sorry, i play it in german so maybe the time helps mostly there)
https://steamcommunity.com/sharedfiles/filedetails/?id=1593274001
https://steamcommunity.com/sharedfiles/filedetails/?id=1593273621
as you can see on the pictures, yes, the animation -is- playing but no trail or something is there where the ability should be.
said here, it makes damage somewhat/sometimes but you just cant see the trail. i changed my opinions already but set it back to my "standart", still i was not able to see the trail.

As for an edit, im able to see the normal fire trail as you can see there, JUST not the special mod ability trail:
https://steamcommunity.com/sharedfiles/filedetails/?id=1593273389

-second problem is, if you let your ability time run out, you still have your damage stored for this mod and as soon as you use the ability again, you actually release the stored damage and the ability begins again as normal BUT is not able to store the damage again, which means youre not able to use the mod ability again till the ability time runs out again.

I hope that get fixed soon and someone else can test that so that im not the only one who has this odd bug.

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I can confirm at least the first of the described problems.  As of yesterday, Pyroclastic Flow triggers the 'kick' animation when it should, but no fire appears as it should in front of Nezha as he kicks.  I haven't been able to confirm whether that fire is simply invisible, or if it's not spawned in the correct place, if at all.

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  • 3 weeks later...

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