(NSW)Shilvio Posted March 22, 2019 Share Posted March 22, 2019 (edited) Title: Tower in the Void Challenge to player: Deactivate power cores from towers. Situation: Unstable void energy cores threaten to eat space away, Tenno are sent in to disarm unstable energy source Gameplay: Enter at the gates of an Orokin derelict-like tower. Navigate upwards to power core at the top of the tower; this level needs to be oriented vertically to encourage bullet jumping + prioritize mobility. There is a slow path moving upward but enemies scale upwards with elevation above the ground floor. Ancients occupy this path (The point is to push the player to bullet jump, wall run etc. Every third distance up the tower, players need massacre a wave of enemies n = tower number *15 + number of players * 15. There will be a chance that a corrupted jackal-like enemy set spawns in this room after the during the wave. Probability of spawn = .5*number of towers cleared. Number of sentient fighters per spawn should scale as well… At the top, of x tower, hack to disable the power core. There will be a series of control stations n = number of players x3+2. Once the first hack is completed, the tower begins to shut down timer starts (time (s) = (number of players *2+1) *10) Once all hacks are completed, core locks away and door opens leading to a branching pathway, one marked by a void key, the other marked with lotus symbol for extraction. Any 2 different keys will work at the void key door. Average time: 5-6 min should work for each tower. I expect the time to stay fairly balanced with players dropping off void keys from gear slots and enemy scaling upwards with each tower cleared. New/unique objects: Corrupted jackal-like enemy Void key door that takes 2 keys Orokin derelict tiles that are designed for vertical traversal Ceiling door. Rewards: Void traces relics Edited March 25, 2019 by (NSW)Shilvio conform to lore/world rules better. Link to comment Share on other sites More sharing options...
NezuHimeSama Posted March 22, 2019 Share Posted March 22, 2019 But sentients can't use the void. It's super damaging just to be in it at all. Link to comment Share on other sites More sharing options...
(NSW)Shilvio Posted March 25, 2019 Author Share Posted March 25, 2019 @NezuHimeSama , that slipped my mind. I guess there needs to be some expansion on Orokin enemies/mechanisms. Link to comment Share on other sites More sharing options...
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