(PSN)BabyBoi6769 Posted March 23, 2019 Share Posted March 23, 2019 Who the hell broke the custom controller inputs? Why on Lotus' white moon is transference hardcoded to R1 and ability menu hardcoded to L1?! I cannot play the game right because of this. I cannot put the ability menu on R1 where I've had it for like years at this point. Also, my melee was naturally R1, but not I can't even do that correctly because I can't use my menu when melee is put here. I'm going to wait for this to get fixed because none of my custom layouts choices matter right now regardless if I put transference somewhere else. I'll just have two buttons that do the same thing which is pointless for me to do. I cannot believe you pushed this update breaking controller schemes like this. I mean...wtf. It does matter what I set the buttons to, the game reads it differently for some reason. I can change O back to crouch, roll, etc the way I had it. I can put my context action back to the right D-pad the way I had it. I can put reload back to square which is obvious. That's about it. Everything else is broken. I refuse to play being forced into a particular schema I did not set myself. Come on DE. How did your testers miss this? I test software for a living and this baffles me right here. Link to comment Share on other sites More sharing options...
(PSN)jaggerwanderer Posted March 23, 2019 Share Posted March 23, 2019 I'm having similar issues. Then the control schemes doesn't adjust to archwing mode. To me it seems there's like 5 different mode the games goes into with one control layout for it all. Each mode however has it's own default button config that doesn't match the other modes. Link to comment Share on other sites More sharing options...
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