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Equinox Rework


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Passive - Equilibrium

When Equinox picks up health/energy orbs, she also gains the same amount of energy/health (Basically current equinox passive buff).

New Effect: when Equinox casts an ability, she gains health equal to the energy used.

New Effect: affecting an enemy or Ally with an ability will grant Equinox a stack of day/night (up to 25) depending on the ability (day abilities generates day stacks, night abilities generates night stacks).

New Effect: each stack of day/night gives equinox stats.

Day stack: 1% weapon damage (up to 25%) and 0.6% movement speed (up to 15%) per stack.

Night stack: 10 armor (up to 250) and 6 max health (up to 150) per stack.

1 - Metamorphosis

Switches forms. No longer gives stats based on the type of form changed into (stats moved to passive).

New Effect: Hold skill button at 25 of both stacks to consume the stacks and transform into the Equilibrium Form for 30 seconds.

Equilibrium Form —

Cannot be nullified.

Gain 25% weapon damage, 15% movement speed, 250 armor and 150 max health (the stats from passive day/night stacks).

1. Cast to leave Equilibrium Form.

2. Casts both versions of the ability at once. Will both sleep enemies and increase their damage taken.

3. Casts both versions of the ability at once. Will both increases nearby allies' power strength and also decrease nearby enemy damage.

4. Casts both versions of the ability at once. Will both deal damage to nearby enemies and give shields per kill.

Cost: all abilities will act like both are cast. 2 will cost both abilities' energy cost. 3 will cost energy over time and also drain energy per ability cast in the radius. 4 will cost energy over time for maim and mend.

Think of it like literally both abilities used at the same time when pressing button.

Edited by Signs
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