Scourger Posted February 15, 2013 Share Posted February 15, 2013 Ok, that was the hottest, and with hottest I mean SEXIEST lightning-fast update EVER. I love you. And you just convinced me building an Ash. Finally my favorite Warframe got the love I wanted <3 Link to comment Share on other sites More sharing options...
Steeldragonz Posted February 15, 2013 Share Posted February 15, 2013 guess theres, no point at all to having range extenders on Ash now so you could Rampage over a big area.. infact i dont much see point of using Ash as a melee destoryer anymore. but whatever... thats taken the fun out of the build i was using. Link to comment Share on other sites More sharing options...
cherish Posted February 15, 2013 Share Posted February 15, 2013 Please add an indicator as to which defense missions are the new mobile defense ones so they can be avoided by those who find them boring. Thanks! Link to comment Share on other sites More sharing options...
eelektrik Posted February 15, 2013 Share Posted February 15, 2013 Can no longer use Switch Teleport or Pull on teammates standing in mission extraction zone. Could you also make it so people in the mission extraction zone cannot use those skills on other players? I hate it when I want to loot the upper floor of the normal extraction room and some impatient Mag pulls me to finish the mission. Link to comment Share on other sites More sharing options...
TheForgottenPage Posted February 15, 2013 Share Posted February 15, 2013 This is actually funny because I bought Ash a while ago and then I read his ultimate was nerfed. Then all of a sudden I come back home and I read it's ult has been buffed up lol best purchase ever. Other than that, I'm enjoying the new Vandal, which has an awesome SFX when firing it. Simply badass. Nice updates and thanks for the hard work, DE! Link to comment Share on other sites More sharing options...
Anavarael Posted February 15, 2013 Share Posted February 15, 2013 (edited) After I finished the mission, info 'new update available' came up, I quit the game, opened launcher, and... I can't download it :( My launcher stops at 'Checking for updates' and nothing happens... Is it common problem right now, or it's just me and my luck? ----------- Edit: Every time the download starts, it stops after a second. I waited now a little longer before reseting launcher and an info came up 'Failed to update the game'. Please help :( Edited February 15, 2013 by Anavarael Link to comment Share on other sites More sharing options...
Eyran Posted February 15, 2013 Share Posted February 15, 2013 Amazing response time and updates lately. Keep up the great work DE! <3 Link to comment Share on other sites More sharing options...
nEkoz1947547 Posted February 15, 2013 Share Posted February 15, 2013 (edited) TheRealTuna, on 15 February 2013 - 02:49 PM, said: I have a little over 3 million credits, And how much cash have you personally put into the game? I see you have a master badge, those are 99 USD, I'm sure the devs have made more than they expected off you already Now, if you were completely F2P that would be something different lol im f2p and have over 5millon credits -.- and have like 35 pages of mods 4 sell Edited February 15, 2013 by nEkoz Link to comment Share on other sites More sharing options...
Sherbniz Posted February 15, 2013 Share Posted February 15, 2013 Amazing you guys... lightning fast hotfix. Best Developers ever. :D Link to comment Share on other sites More sharing options...
Steeldragonz Posted February 15, 2013 Share Posted February 15, 2013 Ash Bladestorm Desc. needs changing from "all nearby enemies" to "a dozen nearby enemies", with numbers in the boost as you get it... not really happy about this at all to be honest. So to clear rooms or atleast manage them you are now limits to Nyx, Frost[if you can double hit], Volt, and Mag again. Was nice having Ash do the rampage on everything. instead its back to Mag the destoryer of missions Link to comment Share on other sites More sharing options...
KONAir Posted February 15, 2013 Share Posted February 15, 2013 Ash Bladestorm Desc. needs changing from "all nearby enemies" to "a dozen nearby enemies", with numbers in the boost as you get it... not really happy about this at all to be honest. So to clear rooms or atleast manage them you are now limits to Nyx, Frost[if you can double hit], Volt, and Mag again. Was nice having Ash do the rampage on everything. instead its back to Mag the destoryer of missions But a sufficiently edgy Ash can clear rooms with smoke screen and proper weapons while Mag does her little dance. Link to comment Share on other sites More sharing options...
ennarian Posted February 15, 2013 Share Posted February 15, 2013 Can no longer use Switch Teleport or Pull on teammates standing in mission extraction zone. I agree with the teleport switch since that can make someone lose out on the end mission reward. I do not, however, agree with pull not being able to be used. Sometimes there is one guy that rushes ahead and starts the timer when everyone else is going around making sure there isn't any loot left in the last couple of rooms. It allows us to reset the timer so we don't have to rush through every thing and possibly miss something. I always pull people back into the evacuation point, if they go afk waiting, so they don't miss out on anything. Link to comment Share on other sites More sharing options...
PlusEighteen Posted February 15, 2013 Share Posted February 15, 2013 With that said, the idea of unlocking color palletes with credits, like the idea of unlocking warframe/inventory slots with credits, structurally doesn't make sense. A credit sink by definition is something that you can endlessly invest credits into. There are a limited number of colors available, so using that as a credit sink would be insufficient. I suggested they can make new palettes very easily to keep it rolling (10 minutes of colorpicking, 100 new colors)Yeah, once you invest a couple billion there will be an end to it, but I doubt most F2P players are going to get to that point when you can play through all the content the game has in a couple weeks Also grinding Xini nonstop gets pretty boring man Play Gnathos like a real man Link to comment Share on other sites More sharing options...
RuriAsura Posted February 15, 2013 Share Posted February 15, 2013 location germany. update worked for me now after starting the launcher again Link to comment Share on other sites More sharing options...
Nasmodok Posted February 15, 2013 Share Posted February 15, 2013 Bladestorm improvements: Ash is now invulnerable when using Bladestorm.Fixed an edge case where Bladestorm would fail to target any enemies. Bladestorm increased number of enemies targeted to: 7, 9, or 12 depending on level. YAY! Thank you, thank you, thank you! Link to comment Share on other sites More sharing options...
Rilence Posted February 15, 2013 Share Posted February 15, 2013 Great update. The differentiating colors for the ammo is an addition I've been really wanting to see. The Vandal's look and sound is very nice, as well. Link to comment Share on other sites More sharing options...
SilverBones Posted February 15, 2013 Share Posted February 15, 2013 I knew Ash was going to get some TLC :) Good job DE Folks! Link to comment Share on other sites More sharing options...
--Sensei-- Posted February 15, 2013 Share Posted February 15, 2013 (edited) Yah I love the new invul frames, I really do wish it could hit more enemies feels less now, but I guess it was limited down because of the glitchyness of it targetting multiple enemies to kill. I think a good way to solve this would be to add multi hit to Bladestorm like scindo or fragor's multi hit properties, it would fix the need to hit more targets one by one by making it multi hit more than one enemie with one slash, so if there was an enemy Ash teleported to during blade storm and they were all bundled up, Ash could multi hit everything around him if possible maybe a 360 radius hitbox range around Ash for the multi hit. Again thanks for the quick fix love the new Ash invul frames to his ultimate. Edited February 15, 2013 by BushidoCode Link to comment Share on other sites More sharing options...
[DE]Rebecca Posted February 15, 2013 Author Share Posted February 15, 2013 Super-Super-Hot-Fixes: 4:45 PM EST Fixed Nervos targeting you if downed Fixed Nervos repeatedly stun locking character, no break out time Broken Objective marker has been fixed in Grineer levels. Here be some more Hot Ones for ya! Link to comment Share on other sites More sharing options...
Nasmodok Posted February 15, 2013 Share Posted February 15, 2013 I know it's a small area but I was overrun by Infested at the top of the stairs and he killed all of em. Not sure how many there was. Does boosted power range effect it? or just the skill nodes? Link to comment Share on other sites More sharing options...
TheSmash Posted February 15, 2013 Share Posted February 15, 2013 I'm really feeling the heat. I just updated the game to find out I needed to update again :P Good job all the same, some good fixes. Link to comment Share on other sites More sharing options...
Maeka Posted February 15, 2013 Share Posted February 15, 2013 Wow loving the fixes! Link to comment Share on other sites More sharing options...
savokgear Posted February 15, 2013 Share Posted February 15, 2013 what is Nervos ? translate plz Link to comment Share on other sites More sharing options...
Crimduval Posted February 15, 2013 Share Posted February 15, 2013 (edited) what is Nervos ? translate plz This. What's Nervos? A boss or something?.... Edited February 15, 2013 by Rixxie Link to comment Share on other sites More sharing options...
Gromann Posted February 15, 2013 Share Posted February 15, 2013 Here be some more Hot Ones for ya! You're good people DE+Rebecca. Link to comment Share on other sites More sharing options...
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