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-LindaVinda-

How to kill Sergeant?

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3 часа назад (PS4) robotwars7 сказал:

сделка его невосприимчивым к силе и дадим ему

Хорошая идея) 

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if idea is escaping boss, well then he should move faster, has some different traps, close doors and summon enemy pack, no phase limits, has grenade launcher with crowd controll effect, if he reach escape point you'll get cinematic like in BL2 dlc with crazy scientist "boss fight". 

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33 minutes ago, -LindaVinda- said:

Guys, I'm serious. Let's think about how to make an interesting boss

Big empty room and a big robot. Maybe a few fortuna units and the enemy is a giant metal robot in shape of a crewman. During the battle Nef talks to us. No one shots anymore but I would implement the sergeant as a normal unit with a rare spawn rate.

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Improve upon The Sergeant?!?

Are you mad? How can you improve that which is already perfect?

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2 hours ago, -LindaVinda- said:

Guys, I'm serious. Let's think about how to make an interesting boss

x9000% life, 90% DR armor, immune to status effects, done. You are welcome.

 

Worked for Wolf of Saturn Six anyway 🤣

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On 2019-03-27 at 4:48 AM, EpicD said:

Have you tried using titania yet? She able to shrink down and fly into his buttcheeks for an instant kill

 

oml

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19 hours ago, (PS4)KresTias said:

если идея ускользает от босса, значит, он должен двигаться быстрее, иметь несколько разных ловушек, закрывать двери и вызывать вражескую пачку, без фазовых ограничений, иметь гранатомет с эффектом контроля толпы, если он достигнет точки выхода, вы получите кинематографический эффект, как в BL2 DLC с сумасшедшим ученым "босс бой". 

Make the Sergeant maze?

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17 hours ago, Viges said:

x9000% жизни, 90% брони DR, невосприимчив к эффектам статуса, сделано. Добро пожаловать.

 

В любом случае работал на Волка Сатурна Шестого 🤣

Can a sergeant be made immortal?

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