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Buried Debts: Hotfix 24.5.7


[DE]Megan

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Buried Debts: Hotfix 24.5.7

Hotdropped Fix:

  • Fixed Relics Packs awarding a Point Strike Mod.
    • We ran a script Tuesday night that Inboxed respective Syndicate Medallions to those who didn’t receive their Relics.

Pet Incubator Changes:
Pets no longer suffer negative effects from a lack of Loyalty or Integrity! Integrity and Loyalty are now strictly a bonus on top of your Pet’s base Health and Damage. This also removes the function of auto-Stasis when Loyalty and Integrity hits 0, at which your Pet will just simply not have a bonus and continue to live peacefully. The Pet Incubator has undergone many changes, and these are small steps in a larger plan to simplify this system for a more streamlined structure. 

Changes:

  • Optimized significant performance deterioration when talking to Vent Kids on the Orb Vallis; this was most noticeable during the initial dialogue when starting a K-Drive Race.
  • The Wild Frenzy Mod now scales the Ammo refund amount with its rank, as mentioned here:
    • 25, 40, 55, 70, 85, 100%
  • Tweaked the following stats for the Nightwatch Powerclaw to fix them doing a one-hit KO to Grineer Defectors :
    • Decreased base Melee damage from 75 to 30
    • Decreased Slash Status Effect Chance from 15% to 5%
    • Decreased Critical Chance from 30% Chance (for 3x Crit) to 0

Nightwave Fixes:

  • Fixed ability to repeatable collect Convict Standing by Host migrating and re-joining the previous squad, of which we have found a handful of obvious exploiters and will be acting accordingly.
  • Fixed incorrect number of Convicts being displayed in the HUD after a Host migration (would show 1/4 killed when it should've been 0/3).
  • Fixed the Nightwave ‘Vault Looter’ description not specifying Orokin Derelict Vaults.

Magus Lockdown Fixes:

  • Fixed bosses/VIPs unintentionally receiving the full effect of Magus Lockdown. Magus Lockdown’s tether mechanic will apply but not the Puncture damage.
  • Fixed Magus Lockdown putting enemies into a permanent sleep.
  • Fixed Magus Lockdown beam visual FX not always being applied properly.

Fixes:

  • Fixed memory corruption on dual-core PCs caused by script optimizations and re-enabled the optimizations.
  • Fixed a rare crash when joining a mission in progress.
  • Fixed a rare crash that could occur if a teammate flew out of view in their Archwing but returned in their Warframe.
  • Fixed Coolant Raknoids damaging Limbo through the Rift.
  • Fixed the Scyto Raknoids invisibility detection pulse FX not showing if the target goes into invisibility after the combat begins.
  • Fixed extreme excessive blur FX when using a Scanner or Sniper scope in Archwing mode.
  • Fixed the TennoCon 2019 Emote animation not looping.
  • Fixed the Kuva Throne Captura Scene having no Standing Title requirement.
  • Fixed certain Transmissions encountering a script failure (eg Frohd Bek).
  • Fixed a script error when accessing the Arcane Manager screen.
  • Fixed a script error when casting Titania’s Lantern ability. 
  • Fixed a script error when casting Limbo’s Banish ability in Frame Fighter.
  • Possible fix for memory corruption caused by script heap optimizations.
     
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Thank you for the hotfix.

The Jackal Eximus is still missing in-game since Fortuna's launch. The codex has many entries for enemies half a decade old at this point that are unobtainable. It would be nice to use those enemies to spice things up (I am looking at you Artificer, Nightwatch Power Cell Carrier, etc.)

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1 minute ago, [DE]Megan said:

Fixed bosses/VIPs unintentionally receiving the full effect of Magus Lockdown. Magus Lockdown’s tether mechanic will apply but not the Puncture damage. 

I wonder if that includes the Wolf, because I specifically got Lockdown just so that I didn't have to plink away for ages at that bullet sponge.

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and yet nothing bout Hildryn after 3 weeks of feedback, the LoS adjustment was indeed more like a mandatory fix, 3 weeks of feedback and all we got is that DASH ability in Aegis Storm which also costs shields.

What the hell is the point of posting a feedback thread when you completely ignore it?

 

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3 minutes ago, [DE]Megan said:

Pet Incubator Changes:
Pets no longer suffer negative effects from a lack of Loyalty or Integrity! Integrity and Loyalty are now strictly a bonus on top of your Pet’s base Health and Damage. This also removes the function of auto-Stasis when Loyalty and Integrity hits 0, at which your Pet will just simply not have a bonus and continue to live peacefully. The Pet Incubator has undergone many changes, and these are small steps in a larger plan to simplify this system for a more streamlined structure. 

Thanks for this incredible QoL! 🙌

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Cool, now fix the goddamn Helminth Charger. Even a half-rotten dead kouaka has better AI than Helminth. Its attacks also have such disgustingly bad hitbox that it can barely kill a paused enemy in simulacrum. So much potential, such horrible disappointment. Completely useless pet because of how severely bugged it is.

And fix interaction and accessories with Omega size kubrows and helminth. Half the apparrel is clipping through.

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