[DE]Megan 92,814 Posted March 28, 2019 Share Posted March 28, 2019 Buried Debts: Hotfix 24.5.7 Hotdropped Fix: Fixed Relics Packs awarding a Point Strike Mod. We ran a script Tuesday night that Inboxed respective Syndicate Medallions to those who didn’t receive their Relics. Pet Incubator Changes: Pets no longer suffer negative effects from a lack of Loyalty or Integrity! Integrity and Loyalty are now strictly a bonus on top of your Pet’s base Health and Damage. This also removes the function of auto-Stasis when Loyalty and Integrity hits 0, at which your Pet will just simply not have a bonus and continue to live peacefully. The Pet Incubator has undergone many changes, and these are small steps in a larger plan to simplify this system for a more streamlined structure. Changes: Optimized significant performance deterioration when talking to Vent Kids on the Orb Vallis; this was most noticeable during the initial dialogue when starting a K-Drive Race. The Wild Frenzy Mod now scales the Ammo refund amount with its rank, as mentioned here: 25, 40, 55, 70, 85, 100% Tweaked the following stats for the Nightwatch Powerclaw to fix them doing a one-hit KO to Grineer Defectors : Decreased base Melee damage from 75 to 30 Decreased Slash Status Effect Chance from 15% to 5% Decreased Critical Chance from 30% Chance (for 3x Crit) to 0 Nightwave Fixes: Fixed ability to repeatable collect Convict Standing by Host migrating and re-joining the previous squad, of which we have found a handful of obvious exploiters and will be acting accordingly. Fixed incorrect number of Convicts being displayed in the HUD after a Host migration (would show 1/4 killed when it should've been 0/3). Fixed the Nightwave ‘Vault Looter’ description not specifying Orokin Derelict Vaults. Magus Lockdown Fixes: Fixed bosses/VIPs unintentionally receiving the full effect of Magus Lockdown. Magus Lockdown’s tether mechanic will apply but not the Puncture damage. Fixed Magus Lockdown putting enemies into a permanent sleep. Fixed Magus Lockdown beam visual FX not always being applied properly. Fixes: Fixed memory corruption on dual-core PCs caused by script optimizations and re-enabled the optimizations. Fixed a rare crash when joining a mission in progress. Fixed a rare crash that could occur if a teammate flew out of view in their Archwing but returned in their Warframe. Fixed Coolant Raknoids damaging Limbo through the Rift. Fixed the Scyto Raknoids invisibility detection pulse FX not showing if the target goes into invisibility after the combat begins. Fixed extreme excessive blur FX when using a Scanner or Sniper scope in Archwing mode. Fixed the TennoCon 2019 Emote animation not looping. Fixed the Kuva Throne Captura Scene having no Standing Title requirement. Fixed certain Transmissions encountering a script failure (eg Frohd Bek). Fixed a script error when accessing the Arcane Manager screen. Fixed a script error when casting Titania’s Lantern ability. Fixed a script error when casting Limbo’s Banish ability in Frame Fighter. Possible fix for memory corruption caused by script heap optimizations. 57 Link to post Share on other sites
Voltage 59,959 Posted March 28, 2019 Share Posted March 28, 2019 (edited) Thank you for the hotfix. The Jackal Eximus is still missing in-game since Fortuna's launch. The codex has many entries for enemies half a decade old at this point that are unobtainable. It would be nice to use those enemies to spice things up (I am looking at you Artificer, Nightwatch Power Cell Carrier, etc.) Edited March 28, 2019 by Voltage 51 Link to post Share on other sites
--UNBE--Q--ANNT-- 221 Posted March 28, 2019 Share Posted March 28, 2019 nice Link to post Share on other sites
Signs 755 Posted March 28, 2019 Share Posted March 28, 2019 (edited) Thanks for the update! Any chance side quests will ever be replayable? Been wanting to scan stuff from Patient Zero, Sands of Inaros and some other quests for a while now. Edited March 28, 2019 by Signs 8 Link to post Share on other sites
Oasis 67 Posted March 28, 2019 Share Posted March 28, 2019 (edited) when the raids come back? 😞 Edited March 28, 2019 by Oasis 5 Link to post Share on other sites
Xylyssa 1,602 Posted March 28, 2019 Share Posted March 28, 2019 (edited) Thanks! Still no fixes for these visual bugs though: Edited March 28, 2019 by Xylyssa 1 Link to post Share on other sites
Seeryxlas 399 Posted March 28, 2019 Share Posted March 28, 2019 any word on the 4-tuna amp braces being fixed in that their models are backwards? 2 Link to post Share on other sites
-Sky 81 Posted March 28, 2019 Share Posted March 28, 2019 When are the raids coming back? 2 Link to post Share on other sites
-AGAMEMNON_PRIME- 235 Posted March 28, 2019 Share Posted March 28, 2019 RIP magus lockdown boss cheese 6 Link to post Share on other sites
Kalvorax 2,047 Posted March 28, 2019 Share Posted March 28, 2019 thanks 😄 6 Link to post Share on other sites
SordidDreams 6,044 Posted March 28, 2019 Share Posted March 28, 2019 1 minute ago, [DE]Megan said: Fixed bosses/VIPs unintentionally receiving the full effect of Magus Lockdown. Magus Lockdown’s tether mechanic will apply but not the Puncture damage. I wonder if that includes the Wolf, because I specifically got Lockdown just so that I didn't have to plink away for ages at that bullet sponge. Link to post Share on other sites
Morthal 757 Posted March 28, 2019 Share Posted March 28, 2019 The one positive outcome from a host migration... Link to post Share on other sites
Wolfdoggie 3,668 Posted March 28, 2019 Share Posted March 28, 2019 (edited) Thanks for Doggo love. 😮 Don't forget to save Baruuk, he's been being a bit too pacifist. 🙂 Edited March 28, 2019 by Wolfdoggie Link to post Share on other sites
AdrienQua 19 Posted March 28, 2019 Share Posted March 28, 2019 (edited) Can you fix Propa scaffold, it doesn't instantly explode to eidolons since Buried debts... This change isn't in any patchnotes so it's probably a bug... Edited March 28, 2019 by AdrienQua Link to post Share on other sites
ZAXNIGHTMARE 246 Posted March 28, 2019 Share Posted March 28, 2019 thanks for the hotfix, keep it going 😄 Link to post Share on other sites
--RV--arm4geddon-117 1,895 Posted March 28, 2019 Share Posted March 28, 2019 (edited) and yet nothing bout Hildryn after 3 weeks of feedback, the LoS adjustment was indeed more like a mandatory fix, 3 weeks of feedback and all we got is that DASH ability in Aegis Storm which also costs shields. What the hell is the point of posting a feedback thread when you completely ignore it? Edited March 28, 2019 by arm4geddon-117 1 Link to post Share on other sites
Rin-senpai 374 Posted March 28, 2019 Share Posted March 28, 2019 When Ivara and Kdrives visual bugs repair? 1 Link to post Share on other sites
xXDeadsinxX 8,254 Posted March 28, 2019 Share Posted March 28, 2019 3 minutes ago, [DE]Megan said: Pet Incubator Changes: Pets no longer suffer negative effects from a lack of Loyalty or Integrity! Integrity and Loyalty are now strictly a bonus on top of your Pet’s base Health and Damage. This also removes the function of auto-Stasis when Loyalty and Integrity hits 0, at which your Pet will just simply not have a bonus and continue to live peacefully. The Pet Incubator has undergone many changes, and these are small steps in a larger plan to simplify this system for a more streamlined structure. Thanks for this incredible QoL! 🙌 1 Link to post Share on other sites
Mr.SpookSpook 2,269 Posted March 28, 2019 Share Posted March 28, 2019 (edited) Cool, now fix the goddamn Helminth Charger. Even a half-rotten dead kouaka has better AI than Helminth. Its attacks also have such disgustingly bad hitbox that it can barely kill a paused enemy in simulacrum. So much potential, such horrible disappointment. Completely useless pet because of how severely bugged it is. And fix interaction and accessories with Omega size kubrows and helminth. Half the apparrel is clipping through. Edited March 28, 2019 by Mr.SpookSpook 1 Link to post Share on other sites
BuGabriel 27 Posted March 28, 2019 Share Posted March 28, 2019 Speaking of pets: can we get a faster way to switch them? 3 Link to post Share on other sites
Mravenx 0 Posted March 28, 2019 Share Posted March 28, 2019 Hey there our squad just extract the moment fix deploy and now we're stuck is there anything I can do about it ? Link to post Share on other sites
Launcelotko 75 Posted March 28, 2019 Share Posted March 28, 2019 What about Veritax Prism? Link to post Share on other sites
domdomplayer3 33 Posted March 28, 2019 Share Posted March 28, 2019 Thanks for the hotfix but I would like to draw attention to a bug that's causing Valkyr's Hysteria to be kinda completely useless. https://forums.warframe.com/topic/1073977-valkyrs-4th-ablity-hysteria-causes-a-serious-bug/?tab=comments#comment-10613586 1 Link to post Share on other sites
HatedByLifeItself 1,020 Posted March 28, 2019 Share Posted March 28, 2019 When you use operator in fortuna then go back to your warframe , a dead version of the warframe will be on the ground ( happened to me with excal umbra, didnt try others) 1 Link to post Share on other sites
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