Ao4e Posted March 29, 2019 Share Posted March 29, 2019 ye obviously yours is working. im beeing sarcastic Link to comment Share on other sites More sharing options...
fellow1 Posted March 29, 2019 Share Posted March 29, 2019 12 hours ago, [DE]Megan said: Nightwave Fixes: Fixed ability to repeatable collect Convict Standing by Host migrating and re-joining the previous squad, of which we have found a handful of obvious exploiters and will be acting accordingly. What about being taxied to Sortie for Nightwave act? Also being taxied to the same Sindicate mission allows for sooner completion of act. Link to comment Share on other sites More sharing options...
Slayer-. Posted March 29, 2019 Share Posted March 29, 2019 3 minutes ago, Ao4e said: ye obviously yours is working. Yes it is, I know your frustration, some things in game affect some yet not others, it is a strange thing, you'd expect it to affect all. Link to comment Share on other sites More sharing options...
Chaos.Blades Posted March 29, 2019 Share Posted March 29, 2019 12 hours ago, [DE]Megan said: these are small steps in a larger plan to simplify this system for a more streamlined structure. This can't come soon enough. Constantly putting pets in and out of stasis has been my largest annoyance with the game since Fetch released. It has been like... "oh finally I can use pets"... "oh wait this is almost just as awful as pets not having vacuum". Link to comment Share on other sites More sharing options...
Fanzschnabs Posted March 29, 2019 Share Posted March 29, 2019 il y a 42 minutes, Urlan a dit : I don't think you would need special magus upgrades to deal with chaff enemies when your weapons do more damage than abilities but it must be the forgetting something. I would assume then you are referring to trying to use it to fight enemies that have scaled past your means in endless runs. Doesn't really have the same oomph when doing so has already been addressed once per updates as being considered potentially problematic behavior and thus had limits put on them and interactions with Void dash ability nodes and other Magus enhancements. Maxing your current focus nodes and getting the magus enhancements, amps, and virtuos is being introduced to the first stage of Tenno power, the first steps of the hero's journey they have to make. Nah, Not what I meant. (Don't take this personnally, cause it's not, I'll just rant-ishly explain what happens regularly in Profit-Taker's fight in public matchmaking) More like, in profit-taker : you get trillions of adds popping left and right, because, figures why, some people think it's not their role to survive AND/OR deal dmg AND/OR clean the adds/reinforcement beacons right in front of them, you know, the type of guys that come into that profit-taker fight, end up with 2% damage at MR20+, having been revived 7 times and dead 5 times, ...which... proves they DO have arcanes ... Okay, maybe they haven't got a good enough heavy weapon, I'm ok with it, mine on a 300ish% power chroma will be enough, but, then, there is the time you spend reviving them. Which happens for 2 reasons : Bringing in paper-made frames AND not dealing with the increasing sources of damage, a.k.a. the adds. I'll add a 3rd reason : I feel compelled to help them up, fully knowing they'll do squat and waste more time a few seconds later, because if I don't, there is a chance I'll get endless messaging about how I'm a -BEEEEP- for not reviving them, and have them throwing tantrums and being even less helpful as is (Hard to imagine, I know, yet, very possible....Ever been chain-exiled by a limbo when you try to squeeze your damage in ?) This loss of time can be fought by Killing said adds, and destroying the Reinforcement beacons they lay around ASAP. Which I cannot do while i'm reviving the guy (guy who didn't deal with it before). Want to know what the worst part is ? The boss (Profit-Taker) is only vulnerable to a single damage type at once, and the operator dmg can force a shift in those vulnerabilities, but with a 5 seconds cooldown, as you probably know. These guys that need a thousand revives per minute, what do they do ? They are waiting for THEIR dmg type. Emphasize on WAITING and TYPE (singular). Like they literally ONLY put ONE damage type on primary, secondary, and HeavyWeapon, and they just WAIT for this dmg to show, except that when they do that, they actively force-shift the vulnerability with the operator, until some of their weapons start doing something else than grey zeroes on the boss. By doing so, the increasing number of adds, which also gain in difficulty/size, are becoming a serious threat to yourself as well, even though you were actively cleaning them up too. At some point, you have to swap weapons because you have no time to reload, as heavy hitting primaries/secondaries tend to have longer reloads too, and you end up forced to reload your pistol as well, despite strategical use of heavy melee strikes to dispatch the mass of lesser threats. Then you look at Profit-Taker, and notice one of your primary weapon main dmg is its current vulnerability, and you try to get it done, because that shield won't go down by itself, but swap time + reload means there is a few seconds were you're unable to do damage in that 5 seconds window of opportunity, before the "tourist" decides that he "doesn't like the look of that logo on P-T's forehead", -zap- it changes to something else... one damage type you don't have...forced for 5 seconds, so you go cleaning adds again during that time, except you still haven't reloaded your pistol, and you either have to do it now and face more adds later, or kill adds now with your primary, and face another "waaaaaait I'm reloading, this is my damage typ- Oh COME ON!" episode. On top of this, remember that Heavy weapons are slow to deploy, limited in ammos, and in-between deploys, unless you go scavenger-hunting for the yellow ammo packs, and that they limit access to other weapons as well, Also, there are a number of enemies able to interrupt your reloads by staggers or knockdowns. What isn't limited, (yet ?), is the passage to operator form. Some Amplifiers work great in that case. I personnally use a cantic/propa/certus with the critdmg arcane ("virtuos strike" I guess). But what is even more useful, is the magus lockdown. When your operator dies in about one hit anyway, the HP magus doesn't look that impressive to have, but the lockdown one, able to link to 8 enemies per cast, needing about 3 cast per pack to kill them without wasting a single ammo, when you can have enough energy to do 7 of those in a row, —that— magus lockdown, suddenly becomes very interesting as a way to deal with adds without wasting ammos, and without having to explain for 15 minutes to "Mr Tourist", that zapping the P-T's vulnerabilities "just cause he feels like it" isn't the right thing to do. You keep your weapons available, sleep/kill the adds (or Propa'em up), and at the same time, your presence in cloaked operator gives back 20% hp/second to those paper-frames if they happen to be in the 20m range. Win-Win. (also, since you mentionned it : I'm done with focus, the use of lenses for me now is like a "favorite" tag, that puts most of my usual weapons at the top of the list) Link to comment Share on other sites More sharing options...
Ao4e Posted March 29, 2019 Share Posted March 29, 2019 2 minutes ago, Slayer-. said: Yes it is, I know your frustration, some things in game affect some yet not others, it is a strange thing, you'd expect it to affect all. i was hoping that u will get it but i edited my last coment too late sry After u posted such unchecked coment i realized i have to explain to u that im beeing sarcastic srlsly stop commenting this is pointless. Search on the bug forum adaptation problem or sth like that u can go to youtube aswell Link to comment Share on other sites More sharing options...
Fanzschnabs Posted March 29, 2019 Share Posted March 29, 2019 il y a 4 minutes, fellow1 a dit : What about being taxied to Sortie for Nightwave act? Also being taxied to the same Sindicate mission allows for sooner completion of act. Well, you DO have to redo the mission with no extra rewards, anyway, and what do you mean by sooner ? I have access to 12 syndicate missions/day, as I'm only enemy to Perrin and Loka, this can literally be done on monday. Link to comment Share on other sites More sharing options...
Slayer-. Posted March 29, 2019 Share Posted March 29, 2019 5 minutes ago, Ao4e said: i was hoping that u will get it but i edited my last coment too late sry No worry's life is good we all lift together. 🙂 Link to comment Share on other sites More sharing options...
fellow1 Posted March 29, 2019 Share Posted March 29, 2019 Just now, Fanzschnabs said: Well, you DO have to redo the mission with no extra rewards, anyway, and what do you mean by sooner ? I have access to 12 syndicate missions/day, as I'm only enemy to Perrin and Loka, this can literally be done on monday. Repeating the same three Syndicate mission in order not to lose reputation to others. Link to comment Share on other sites More sharing options...
Fanzschnabs Posted March 29, 2019 Share Posted March 29, 2019 il y a 3 minutes, fellow1 a dit : Repeating the same three Syndicate mission in order not to lose reputation to others. You win some, you lose some, Believe me or not, if you do the right ones, you actually GAIN standing. But yeah, if you dont want the hassle of managing that, you could still do 6 of them per day (e.g. meridian+suda, or redveil+loka)....and, depending on your timezone... still doable on a monday. Link to comment Share on other sites More sharing options...
fellow1 Posted March 29, 2019 Share Posted March 29, 2019 2 hours ago, Fanzschnabs said: You win some, you lose some, Believe me or not, if you do the right ones, you actually GAIN standing. But yeah, if you dont want the hassle of managing that, you could still do 6 of them per day (e.g. meridian+suda, or redveil+loka)....and, depending on your timezone... still doable on a monday. From what I understood you are saying if I do same three syndicate mission solo per day. What I wanted to say with "being taxied" for example - if player "A" completed all three of same syndicate mission, player "A" asks player "B" for taxi and redo them (something what used to be with Kuva Siphon/Flood). Link to comment Share on other sites More sharing options...
XenMaster Posted March 29, 2019 Share Posted March 29, 2019 Nyx's Mind Control idle bug? Link to comment Share on other sites More sharing options...
where_is_maxine Posted March 29, 2019 Share Posted March 29, 2019 Vazarin's Protective Dash still doesn't heal pets. DE pls fix. Link to comment Share on other sites More sharing options...
TheJagji Posted March 29, 2019 Share Posted March 29, 2019 14 hours ago, Signs said: Thanks for the update! Any chance side quests will ever be replayable? Been wanting to scan stuff from Patient Zero, Sands of Inaros and some other quests for a while now. If you find new players doing them, ask to help them out. You can re-do at least the co-op parts with them then. Link to comment Share on other sites More sharing options...
AvPCelticPredator Posted March 29, 2019 Share Posted March 29, 2019 4 hours ago, Hobie-wan said: You certainly have lowered things to try and help, but that 1G of video card memory it probably going to be what's killing you. Vallis has so many more varied items with textures than the Plains. The upcoming Plains and Gas Planet changes are going to be a problem for you as well. Wont be a problem if DEVS give us options on our graphical settings to "turn off" effects which we dont want to be used in the game, for example on orb vallis (Animated clouds, snow....etc). I can handle with orb vallis, but how u thinking, how other peeps can handle with their potato GPU's and PC's? What DEVS to tell them? To tell them: We are sorry cuz u cannot play our game, buy better PC's or quit the game! Is that their AIM and their feature? I'm sure that it is! Also I'm not talking here just about myself, I'm talking about all players who have same problem like me. Regards. Link to comment Share on other sites More sharing options...
ustbota Posted March 29, 2019 Share Posted March 29, 2019 14 hours ago, Tharu said: When are the raids coming back? Dreamers, DREAMERS Link to comment Share on other sites More sharing options...
BeldarTheBrave Posted March 29, 2019 Share Posted March 29, 2019 All these changes are positive. Thank you. Link to comment Share on other sites More sharing options...
yilmazdurmaz Posted March 29, 2019 Share Posted March 29, 2019 Quote Fixed the Nightwave ‘Vault Looter’ description not specifying Orokin Derelict Vaults. what the ... I have never seen such a quest, and you say you fixed it !?! Link to comment Share on other sites More sharing options...
Amerikanovich Posted March 29, 2019 Share Posted March 29, 2019 Nightwave dailies sometimes not rewarding enough points. Standing was at 7250, did the 3 waves of sanctuary onslaught for 3000 points, now have 9250. I'm no mathematician, but I'm pretty sure 7+3 is not 9. Link to comment Share on other sites More sharing options...
Oreades Posted March 29, 2019 Share Posted March 29, 2019 5 hours ago, Roof-Lakett said: Speaking of pets QoL, there is this bug where dual stat mods for beast are alphabetically ordered so you cannot have some elemental combos : Unless that re-broke in a recent patch that was fixed, I want to say the first or second hotfix after the Burried Debts mainline. Link to comment Share on other sites More sharing options...
primalrage26 Posted March 29, 2019 Share Posted March 29, 2019 14 hours ago, [DE]Glen said: Try pressing the "Get Logs" button on that error screen and send them to the Support Desk (https://digitalextremes.zendesk.com/hc/en-us) i did send the logs to support desk just waiting on them to fix my game so that i can update it cause atm it states update failed because of content servers not being online Link to comment Share on other sites More sharing options...
Lady_Serine Posted March 29, 2019 Share Posted March 29, 2019 Please give us a pet/beast nest across from the relic storage! (or anywhere you like really but that corner is empty and closeby to the inucabtor so why not really?) so we can both Incubate a kubrow or kavat and still have a kubrow or kavat as our compaion. I really dont see why this havent been done already! and i love to both incubate all the time and use my beloved beasts, but right now i cant do both at the same time! If you are planning this very thing when saying you got big plans for it, then THANK YOU! i will be over the moon happy and i will gladly pay whatever fee or materials to install the new nest xD Link to comment Share on other sites More sharing options...
64m3r Posted March 29, 2019 Share Posted March 29, 2019 Still no Atmo fix... come on. Link to comment Share on other sites More sharing options...
Alanthier Posted March 29, 2019 Share Posted March 29, 2019 Fix Profit Taker drop tables. 95% resolute focus drop chance. Tired of seeing it. Link to comment Share on other sites More sharing options...
where_is_maxine Posted March 29, 2019 Share Posted March 29, 2019 DE, could you also check if your rewards visuals are correct? Today my friend and I did Survival Arbitrations and by Rot C we got Adaptation...or so we thought. Then upon return, we got that grass ephemera nobody wants to have instead of Adaptation. It seems we got the ephemera but what it showed in the screen was Adaptation. It's frustrating. Link to comment Share on other sites More sharing options...
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